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<description><![CDATA[A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn't, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.]]></description>
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<item><title>S2:E2 – Impossible Landscapes - Dissection, Pt 1. Prologue</title>
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<pubDate>Tue, 24 Mar 2026 21:47:32 -0000</pubDate>

<itunes:duration>02:18:55</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/cc2f6a7c/impossible-landscapes-dissection-pt-1-prologue</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>This episode marks the beginning of our dissection review and reanimation advice for the campaign <em>Impossible Landscapes</em> written by Dennis Detwiller for Delta Green. In this episode, we briefly summarize the campaign, discuss elements we like and dislike as written, address how difficult we think this campaign is for GMs to run, cover our personal philosophies on how we run this campaign, provide some GM advice for preparation and Session 0 before running, and media suggestions for extra inspiration. </p>
<p>Since this is a <em>lot</em> to cover in roughly 2 hours, timestamps for various sections are listed below, in case you'd like to skip around to only the sections you're interested in:</p>
<ul>
<li>7:00 - Overview summary over, covering Likes &amp; Dislikes as written</li>
<li>38:34 - Beating Heart, key themes we want to emphasize</li>
<li>40:47 - Campaign difficulty to run</li>
<li>53:34 - Beginning of our theses for how the IL world works in our runs</li>
<li>1:21:20 - Practical prep advice, GM Note &amp; file organization, etc.</li>
<li>1:32:44 - Session 0 advice, seeding ideas in Agent backstories</li>
<li>1:57:22 - Dealing with character death in this campaign</li>
<li>2:05:23 - Extra references and resources for inspiration</li>
</ul>
<hr>
<p><strong>Links:</strong></p>
<ul>
<li>You can find the campaign at: <a href="https://shop.arcdream.com/collections/role-playing-games/products/delta-green-impossible-landscapes" rel="nofollow">Arc Dream&amp;#x27;s Store</a> and <a href="https://www.drivethrurpg.com/en/product/344408/delta-green-impossible-landscapes" rel="nofollow">DrivethruRPG</a></li>
<li>Bud's RPG Review IL Campaign <a href="https://youtu.be/VLgwvPLVROw?si=K6AQ-aPkB_TPhHgx" rel="nofollow">overview</a> and <a href="https://youtu.be/Ct4hxUUbC0g?si=xi62NVNW45nO5I2t" rel="nofollow">background</a> episodes for more thorough by-the-book summaries (rest in peace, Bud)</li>
<li><a href="https://drive.google.com/drive/folders/1fLaKKzNg26pV2oMVJ5bI3ZKUPOwgbcJq?usp=sharing" rel="nofollow">Campaign handouts and resources we can share on our lab&amp;#x27;s Google Drive</a> .</li>
<li>Our <a href="https://www.youtube.com/@RPGReanimators" rel="nofollow">YouTube channel</a> for Actual Play videos (soon to be releasing an IL campaign)</li>
<li>An <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">invite link to our Discord Server</a> where we have a dedicated channel to discuss IL campaign questions &amp; advice</li>
<li>Our free-to-follow <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">Patreon</a> where you can support us and get early access to episodes</li>
<li>And an <a href="https://discord.gg/4pBaMt5aFK" rel="nofollow">invite link to the IL Handler&amp;#x27;s Discord Server</a> for more advice, discussion, and fan-made handouts</li>
</ul>
<p>Intro &amp; outro music: &quot;In the Mouth of Madness&quot; by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from <a href="https://freesound.org/" rel="nofollow">FreeSound.org</a>.</p>
<p>Find out more at <a href="https://rpg-reanimators.pinecast.co" rel="nofollow">https://rpg-reanimators.pinecast.co</a></p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Impossible Landscapes - Dissection, Pt 1. Prologue</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>2</itunes:season>
<itunes:episode>2</itunes:episode>
</item>
<item><title>S2:E1 – Public Access - Aberration with Jason Cordova</title>
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<pubDate>Tue, 10 Mar 2026 15:59:00 -0000</pubDate>

<itunes:duration>01:30:56</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/c39a0d89/public-access-aberration-with-jason-cordova</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>For our Season 2 premiere, the Reanimators meet with Jason Cordova to discuss the analog horror TTRPG Public Access! We discuss the inspiration and design elements poured into the game, get some advice for new GMs and players looking to try this system - and the Carved from Brindlewood engine out, and bond over childhood trauma and 80s/90s nostalgia!</p>
<p><strong>Links:</strong></p>
<ul>
<li>The upcoming <a href="https://www.kickstarter.com/projects/gauntlet/public-access-analog-horror-mystery-ttrpg" rel="nofollow">Public Access kickstarter</a> set to open 3/17/2026!!</li>
<li><a href="https://www.youtube.com/@thebadspot" rel="nofollow">The Bad Spot YouTube channel</a> - where Jason has ran several Public Access and other APs</li>
<li><a href="https://www.gauntlet-rpg.com/the-darkened-threshold" rel="nofollow">The Darkened Threshold</a> - a podcast from The Gauntlet hosted by Jason and others</li>
<li>Invite link to our <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord server</a></li>
<li>Our free-to-follow <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">Patreon</a> for downloadable versions of our episodes and resources, or if you would like to support us, gain access to early releases of our episodes!</li>
</ul>
<p>Intro &amp; outro music: &quot;In the Mouth of Madness&quot; by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution-free creative commons licensing from <a href="http://Freesound.org" rel="nofollow">Freesound.org</a>.</p>
<p>Find out more at <a href="https://rpg-reanimators.pinecast.co" rel="nofollow">https://rpg-reanimators.pinecast.co</a></p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Public Access - Aberration with Jason Cordova</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>2</itunes:season>
<itunes:episode>1</itunes:episode>
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<item><title>S1:E51 – Building Green Boxes - Consultation</title>
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<pubDate>Tue, 23 Dec 2025 19:46:18 -0000</pubDate>

<itunes:duration>01:00:41</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/dd195ade/building-green-boxes-consultation</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we discuss our thoughts and experiences with designing and running Green Boxes in the Delta Green TTRPG. We discuss the core elements of what we believe constitute a Green Box, ideas to shake things up beyond the typical storage container, thoughts on ways to make them feel more alive and engaging, and share some of our favorite (and least favorite) items to include for our players!</p>
<p>Links:</p>
<ul>
<li>The referenced </li>
</ul>
<p><a href="https://greenbox.thebackstop.app/" rel="nofollow">Green Box Generator</a></p>
<ul>
<li>Invite link to our </li>
</ul>
<p><a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord server</a></p>
<ul>
<li>Our free-to-follow </li>
</ul>
<p><a href="https://www.patreon.com/RPGReanimators" rel="nofollow">Patreon</a></p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Building Green Boxes - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>51</itunes:episode>
</item>
<item><title>S1:E50 – Chases in TTRPGs - Consultation</title>
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<pubDate>Wed, 26 Nov 2025 14:52:52 -0000</pubDate>

<itunes:duration>00:36:19</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/a2b8b992/chases-in-ttrpgs-consultation</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>This week, half of the Reanimators stitch our brains together to cover chases in tabletop RPGs! We compare rulesets from a variety of TTRPG systems, discuss what elements of chases we want to emphasize for players, along with some issues we've had in the past, and give our unsolicited advice for GMs who are looking for ways to make their group's next chase thrilling and tense™.  </p>
<p>Links:</p>
<ul>
<li>
<p>Here is the Seth Skorkowsky CoC Chase rules video we reference: 
  <a href="https://youtu.be/jy1LL05E5gI?si=DjlUv56Nb_df0sVh" rel="nofollow">https://youtu.be/jy1LL05E5gI?si=DjlUv56Nb_df0sVh</a></p>
</li>
<li>
<p>As well as the very serious Heavy Rain failed chase video: 
  <a href="https://youtu.be/Yy44s_de15Y?si=bTJhAYtRA0qFQkca" rel="nofollow">https://youtu.be/Yy44s_de15Y?si=bTJhAYtRA0qFQkca </a></p>
</li>
<li>
<p><a href="https://youtu.be/Yy44s_de15Y?si=bTJhAYtRA0qFQkca" rel="nofollow"></a>
  Chat more with us on our Discord server:
  <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow"> https://discord.gg/R8Q6aeyVk8</a></p>
</li>
<li>
<p>If this episode was helpful to you, and you'd like to support us and get early access to episodes and other content, consider following or subscribing to us on Patreon: 
  <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">https://www.patreon.com/RPGReanimators</a></p>
</li>
</ul>
<p>Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Chases in TTRPGs - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>50</itunes:episode>
</item>
<item><title>S1:E49 – Deliver Us from Evil - Dissection with Keeper Doc</title>
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<pubDate>Tue, 04 Nov 2025 14:03:31 -0000</pubDate>

<itunes:duration>01:19:38</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/938bbe81/deliver-us-from-evil-dissection-with-keeper-doc</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we dissect and reanimate the Call of Cthulhu scenario <em>Deliver Us from Evil</em> written by Keeper Doc and Alex Guillotte. We've had the pleasure of playing and running in multiple versions of this scenario (soon to be published as APs on our <a href="https://www.youtube.com/@RPGReanimators" rel="nofollow">YouTube channel</a>) and work with KeeperDoc to give a variety of insights for great moments to highlight, as well as some potentially choppy waters for GMs to be aware of before running it.</p>
<p><strong>Links:</strong></p>
<ul>
<li>You can find the scenario at: <a href="https://www.drivethrurpg.com/en/product/486759/deliver-us-from-evil" rel="nofollow">https://www.drivethrurpg.com/en/product/486759/deliver-us-from-evil</a></li>
<li>Our shared file drive where you can find a plaintext version of the handouts: <a href="https://drive.google.com/drive/folders/1-u_9Zx2a2i_Q-omOJw41VLBXayQ3kTQX?usp=sharing" rel="nofollow">https://drive.google.com/drive/folders/1-u_9Zx2a2i_Q-omOJw41VLBXayQ3kTQX?usp=sharing</a></li>
<li>Invite link to our <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord server</a></li>
<li><a href="https://www.youtube.com/@RPGReanimators" rel="nofollow">YouTube</a></li>
<li>And our free-to-follow <a href="https://www.patreon.com/c/RPGReanimators" rel="nofollow">Patreon</a> as another place for resources and ad-free episode downloads</li>
</ul>
<p>All music and sound effects are sourced under attribution free creative commons licensing from <a href="http://FreeSound.org" rel="nofollow">FreeSound.org</a>.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Deliver Us from Evil - Dissection with Keeper Doc</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>49</itunes:episode>
</item>
<item><title>S1:E48 – Death to the Wizard Kings and Casket Land - Consultation with Marie Enger</title>
<guid isPermaLink="false">https://pinecast.com/guid/eba116cb-b01f-446e-a78a-61356e8a4bd9</guid>
<pubDate>Tue, 14 Oct 2025 20:19:13 -0000</pubDate>

<itunes:duration>01:16:25</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/eba116cb/death-to-the-wizard-kings-and-casket-land-consultation-with-marie-enger</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Join us for a chat with Marie Enger where we discuss a variety of topics including their RPGs <em>Death to the Wizard Kings</em>, <em>Casket Land</em>, old cartoons, pottery, the horrors of Missouri, cosmic horror art creation for works like <em>Where Black Stars Rise</em>, as well as Marie's suspected ability to predict the future!</p>
<p><strong>Links:</strong></p>
<ul>
<li>You can find Marie online via their <a href="https://www.so-engery.com/" rel="nofollow">website</a> (which also has links to the games and works we discuss) or <a href="https://bsky.app/profile/soengery.bsky.social" rel="nofollow">Bluesky</a></li>
<li>You can join our Discord for more discussions via this link here: <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">https://discord.gg/R8Q6aeyVk8</a></li>
<li>And if you liked this episode or found it helpful, you can support us on <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">Patreon</a>.</li>
</ul>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Death to the Wizard Kings and Casket Land - Consultation with Marie Enger</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>48</itunes:episode>
</item>
<item><title>S1:E47 – Something is Wrong Here - Aberration</title>
<guid isPermaLink="false">https://pinecast.com/guid/18e449db-fd4d-4ae3-ab07-70e2e7bf39c6</guid>
<pubDate>Tue, 23 Sep 2025 16:17:09 -0000</pubDate>

<itunes:duration>01:08:13</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/18e449db/something-is-wrong-here-aberration</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we study an aberration that is half roleplaying game, half card game, half improv routine, and half love letter to the late David Lynch (that math checks out according to our non-Euclidean algebra). <em>Something is Wrong Here</em> by Kira Magrann is an extremely interesting and unique system that we haven't seen anything like before or since. We discuss some of our experiences with the system and provide some ideas and suggestions to help future Facilitators make their own Lynchian waking nightmares.</p>
<p><strong>Links:</strong></p>
<ul>
<li>You can find the game here: <a href="https://kiramagrann.itch.io/something-is-wrong-here" rel="nofollow">https://kiramagrann.itch.io/something-is-wrong-here</a></li>
<li>A reference doc for Facilitators with some of our notes: <a href="https://docs.google.com/document/d/1tgbpMAt5qOY5bWU1mc1pwYUjl4NjqYynr5I2uDn4-Tw/edit?usp=sharing" rel="nofollow">https://docs.google.com/document/d/1tgbpMAt5qOY5bWU1mc1pwYUjl4NjqYynr5I2uDn4-Tw/edit?usp=sharing</a></li>
<li>An invite to our Discord server: <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">https://discord.gg/R8Q6aeyVk8</a></li>
</ul>
<p>If this episode was helpful to you, and you'd like to support us and get early access to episodes and other content, consider following or subscribing to us on Patreon: <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">https://www.patreon.com/RPGReanimators</a></p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Something is Wrong Here - Aberration</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>47</itunes:episode>
</item>
<item><title>S1:E46 – Ladybug, Ladybug, Fly Away Home - Dissection</title>
<guid isPermaLink="false">https://pinecast.com/guid/28c63f8e-b95b-4ca1-b28b-44c7ad6a5c42</guid>
<pubDate>Tue, 09 Sep 2025 16:21:37 -0000</pubDate>

<itunes:duration>01:57:34</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/28c63f8e/ladybug-ladybug-fly-away-home-dissection</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we dissect the scenario <em>Ladybug Ladybug, Fly Away Home</em> written for Call of Cthulhu and discuss ways to reanimate it as CoC or Delta Green!</p>
<p>Reanimation starts around 1:01:49</p>
<p><strong>Links:</strong></p>
<ul>
<li>You can find the scenario in this collection: <a href="https://www.drivethrurpg.com/en/product/191250/the-things-we-leave-behind-an-anthology-of-modern-day-call-of-cthulhu-scenarios" rel="nofollow">https://www.drivethrurpg.com/en/product/191250/the-things-we-leave-behind-an-anthology-of-modern-day-call-of-cthulhu-scenarios</a></li>
<li>Seth Skorkowsky's review of the scenario, which we reference some changes: <a href="https://www.youtube.com/watch?v=0YweLN2IWnw" rel="nofollow">https://www.youtube.com/watch?v=0YweLN2IWnw</a></li>
<li><em>Las Cosas Que Dejamos Atras</em> (Spanish language version of TTWLB with different art): <a href="https://www.thehillspress.es/producto/las-cosas-que-dejamos-atras/" rel="nofollow">https://www.thehillspress.es/producto/las-cosas-que-dejamos-atras/</a></li>
<li>Website handout by James Alday: <a href="https://jamesalday.github.io/ladybug/" rel="nofollow">https://jamesalday.github.io/ladybug/</a></li>
<li>And a link to our google drive with some resources Lex used in his run including handouts and GM notes (ran as Program DG): <a href="https://drive.google.com/drive/folders/1VSvZ5vcxhIoJndJA_WWu50tTHjfI6hyc?usp=sharing" rel="nofollow">https://drive.google.com/drive/folders/1VSvZ5vcxhIoJndJA_WWu50tTHjfI6hyc?usp=sharing</a></li>
</ul>
<p>If you liked this episode or found it helpful, consider supporting us on Patreon to cover production and distribution expenses: <a href="https://www.patreon.com/c/RPGReanimators" rel="nofollow">https://www.patreon.com/c/RPGReanimators</a></p>
<p>And if you'd like to discuss more about this scenario with us, join our lab's Discord server! <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">https://discord.gg/R8Q6aeyVk8</a></p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Ladybug, Ladybug, Fly Away Home - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/28c63f8e-b95b-4ca1-b28b-44c7ad6a5c42.mp3?source=rss&amp;ext=asset.mp3" length="112871313" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>46</itunes:episode>
</item>
<item><title>Announcement! Reanimated RPG Con!</title>
<guid isPermaLink="false">https://pinecast.com/guid/70fb3b38-74ca-4d56-b9ba-c1ba0e240665</guid>
<pubDate>Tue, 26 Aug 2025 18:10:24 -0000</pubDate>

<itunes:duration>00:01:00</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/70fb3b38/announcement-reanimated-rpg-con-</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>We are organizing an upcoming online TTRPG convention tentatively named Reanimated RPG Con!!</p>
<p>We're set to unleash this monstrosity the weekend of November 14-16, with a variety of free games, panels, and workshops.</p>
<p>GM signups are from October 1-10, then player sign-ups will be on October 20-30.</p>
<p>The event will be hosted on our RPG Reanimators Discord server, so be sure to join if you'd like to sign up and stay updated on these events! 
Invite link: <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">https://discord.gg/R8Q6aeyVk8</a></p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/70fb3b38-74ca-4d56-b9ba-c1ba0e240665.mp3?source=rss&amp;ext=asset.mp3" length="979438" type="audio/mpeg" />
<itunes:episodeType>trailer</itunes:episodeType>
</item>
<item><title>S1:E45 – Exploring the Limits of Call of Cthulhu Scenarios - Consultation with Paul Fricker</title>
<guid isPermaLink="false">https://pinecast.com/guid/58f17126-95e7-4ca5-a910-854fa2562127</guid>
<pubDate>Tue, 12 Aug 2025 17:02:10 -0000</pubDate>

<itunes:duration>01:17:11</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/58f17126/exploring-the-limits-of-call-of-cthulhu-scenarios-consultation-with-paul-fricker</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, Alex and Nathan meet with Paul Fricker as a consulting expert to discuss the core essences of what makes a Call of Cthulhu scenario, as well as explore the limits of scenarios for the TTRPG system.</p>
<p>You can find Paul Fricker's website here: <a href="https://paulfricker.substack.com/" rel="nofollow">https://paulfricker.substack.com/</a></p>
<p>Or chat more with us on our Discord server: <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">https://discord.gg/R8Q6aeyVk8</a></p>
<p>If this episode was helpful to you, and you'd like to support us and get early access to episodes and other content, consider following or subscribing to us on Patreon: <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">https://www.patreon.com/RPGReanimators</a></p>
<p>Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Exploring the Limits of Call of Cthulhu Scenarios - Consultation with Paul Fricker</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/58f17126-95e7-4ca5-a910-854fa2562127.mp3?source=rss&amp;ext=asset.mp3" length="74101078" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>45</itunes:episode>
</item>
<item><title>S1:E44 – TTRPG Scenario Editing and Formatting - Consultation with XPLovecat</title>
<guid isPermaLink="false">https://pinecast.com/guid/f5168555-ac07-47a6-8282-0b62c2d220e9</guid>
<pubDate>Tue, 29 Jul 2025 17:19:14 -0000</pubDate>

<itunes:duration>00:58:41</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/f5168555/ttrpg-scenario-editing-and-formatting-consultation-with-xplovecat</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we consult with Leslie &quot;XPLovecat&quot; Horn as a resident expert on scenario editing and review to help us understand some ways to help turn that splatter of words on a page into a properly monstrous scenario. We also discuss ways that scenario authors may find or summon their own editors, as well as the proper pronunciation of &quot;Vaesen&quot;, which Nathan totally gets right.</p>
<p>Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>TTRPG Scenario Editing and Formatting - Consultation with XPLovecat</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/f5168555-ac07-47a6-8282-0b62c2d220e9.mp3?source=rss&amp;ext=asset.mp3" length="56353665" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>44</itunes:episode>
</item>
<item><title>S1:E43 – Good Player Habits - Consultation</title>
<guid isPermaLink="false">https://pinecast.com/guid/99cd4ecf-d6c3-4478-ae26-1a047e324073</guid>
<pubDate>Tue, 08 Jul 2025 21:45:05 -0000</pubDate>

<itunes:duration>01:00:56</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/99cd4ecf/good-player-habits-consultation</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we consult on some good player habits and practices which we always like to see from our side of the GM screen.</p>
<p>Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Good Player Habits - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/99cd4ecf-d6c3-4478-ae26-1a047e324073.mp3?source=rss&amp;ext=asset.mp3" length="58505669" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>43</itunes:episode>
</item>
<item><title>S1:E42 – Call of Cthulhu Scenario Inspiration Across the Decades (Chaosium Con 2025 Live Panel)</title>
<guid isPermaLink="false">https://pinecast.com/guid/9e7f49a3-7684-4194-aa9e-740faf3e49b4</guid>
<pubDate>Tue, 24 Jun 2025 17:43:40 -0000</pubDate>

<itunes:duration>00:51:09</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/9e7f49a3/call-of-cthulhu-scenario-inspiration-across-the-decades-chaosium-con-2025-live-panel-</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Listen to a live recording of our nearly sold-out panel at Chaosium Con 2025 where we discuss sources of inspiration for new Call of Cthulhu scenarios in underused decades between the traditional 20s-30s settings and modern day! We cover different ideas and themes for mythos horror scenarios in the 40s, 50s, 60s, 70s, 80s, 90s, and early 2000s. </p>
<p>You can also tell this is a live recording by the sounds of a door repeatedly slamming as folks moved in and out of the talk, and definitely <em>not</em>  from a tentacled creature breaking the barriers of our reality to return our call.</p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Call of Cthulhu Scenario Inspiration Across the Decades (Chaosium Con 2025 Live Panel)</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/9e7f49a3-7684-4194-aa9e-740faf3e49b4.mp3?source=rss&amp;ext=asset.mp3" length="49118411" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>42</itunes:episode>
</item>
<item><title>S1:E41 – Queer Horror - Consultation with Hailey Piper</title>
<guid isPermaLink="false">https://pinecast.com/guid/ad75baeb-fe53-43b3-b092-d961e36d6d72</guid>
<pubDate>Tue, 10 Jun 2025 15:30:00 -0000</pubDate>

<itunes:duration>02:02:39</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/ad75baeb/queer-horror-consultation-with-hailey-piper</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we meet with horror author Hailey Piper to discuss queer horror as a genre and how we might apply some of her expertise from novel writing to emphasize queer themes, characters, and narratives in horror TTRPGs.</p>
<p>We also discuss lots of queer media recommendations and TTRPG systems, as well as a mildly concerning amount of Shrek - possibly due to some cross-contamination between Beth of the <a href="https://david-behaviour.pinecast.co/" rel="nofollow">David Behaviour</a> podcast and Fiona of the <a href="https://www.wairpodcast.com/" rel="nofollow">What am I Rolling</a> podcast (mostly Beth though...)</p>
<p>Links:
You can find Hailey at her <a href="https://haileypiper.com/" rel="nofollow">website</a>, <a href="https://bsky.app/profile/haileypiperfights.bsky.social" rel="nofollow">Bluesky</a>, and <a href="https://www.instagram.com/haileypiperfights/" rel="nofollow">IG</a> and check out <a href="https://haileypiper.com/a-game-in-yellow/" rel="nofollow">A Game in Yellow</a> releasing in August and <a href="https://haileypiper.com/teenage-girls-can-be-demons/" rel="nofollow">Teenage Girls Can Be Demons</a> in September!</p>
<p>The <a href="https://youtu.be/2TM9UhaOahM?si=d7VALH0KrPuwG4ct" rel="nofollow">Gender as Body Horror</a> YouTube video referenced</p>
<p>You can find us on <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord</a>, <a href="https://www.youtube.com/@RPGReanimators" rel="nofollow">YouTube</a>, and <a href="https://bsky.app/profile/rpg-reanimators.bsky.social" rel="nofollow">Bluesky</a>, and support us on <a href="https://www.patreon.com/c/RPGReanimators" rel="nofollow">Patreon</a> if you would like.</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Queer Horror - Consultation with Hailey Piper</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/ad75baeb-fe53-43b3-b092-d961e36d6d72.mp3?source=rss&amp;ext=asset.mp3" length="117760602" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>41</itunes:episode>
</item>
<item><title>S1:E40 – Manifesting Personal Horrors on the Page - Consultation with Todd Keisling</title>
<guid isPermaLink="false">https://pinecast.com/guid/935b6b35-8d86-40cd-81fb-0028db45ac71</guid>
<pubDate>Tue, 27 May 2025 18:20:07 -0000</pubDate>

<itunes:duration>01:40:55</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/935b6b35/manifesting-personal-horrors-on-the-page-consultation-with-todd-keisling</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, the Reanimators have some cross-contamination with Beth of the David Behaviour book review podcast to branch outside of the RPG space to interview horror author Todd Keisling to see if there are any lessons we can learn from novel writing that could be applied for writing or running horror TTRPG scenarios. We cover a range of topics, including creating characters, motivations, and traits, creating monsters and original cosmic horrors, manifesting personal fears as threats or themes in stories, and some key elements of writing for different vibes, including folk, analog, and surreal horror. </p>
<p>You can find Todd's website here: <a href="https://www.toddkeisling.com/" rel="nofollow">https://www.toddkeisling.com/</a>
As well as a reading of one of his short stories <em>Midnight in the Southland</em> on Pseudopod here: <a href="https://pseudopod.org/2023/10/20/pseudopod-887-midnight-in-the-southland/" rel="nofollow">https://pseudopod.org/2023/10/20/pseudopod-887-midnight-in-the-southland/</a>
Also check out David Behaviour for horror book reviews and discussions: <a href="https://david-behaviour.pinecast.co/" rel="nofollow">https://david-behaviour.pinecast.co/</a></p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Manifesting Personal Horrors on the Page - Consultation with Todd Keisling</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/935b6b35-8d86-40cd-81fb-0028db45ac71.mp3?source=rss&amp;ext=asset.mp3" length="96896555" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>40</itunes:episode>
</item>
<item><title>S1:E39 – Teaching RPGs and Safety Tools - Consultation with Fiona</title>
<guid isPermaLink="false">https://pinecast.com/guid/7bdb5e53-fd1a-4021-9193-b9ad872fbfbc</guid>
<pubDate>Tue, 13 May 2025 16:01:00 -0000</pubDate>

<itunes:duration>02:10:50</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/7bdb5e53/teaching-rpgs-and-safety-tools-consultation-with-fiona</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we ask our consulting expert Fiona of the <em>What am I Rolling?</em> podcast (and many other podcasts) about a variety of topics, including techniques to help teach new RPGs to players new and old, some best-practice methods to promote accessibility and using safety tools in RPGs, as well as improv techniques which can help players and GMs.</p>
<p>You can find a link to Fiona's awesome lines and veils spreadsheet in our lab's google drive here: <a href="https://docs.google.com/spreadsheets/d/1b2HEKM7Qi88rgFJpNfwjwPvqHfExw0B6IN6NKY9xih4/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1b2HEKM7Qi88rgFJpNfwjwPvqHfExw0B6IN6NKY9xih4/edit?usp=sharing</a> so you can make a copy for yourself</p>
<p>You can find more of Fiona's stuff via the WAIR podcast <a href="https://www.wairpodcast.com/" rel="nofollow">website</a> and <a href="https://www.youtube.com/@WAIRpodcast" rel="nofollow">YouTube channel</a></p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Teaching RPGs and Safety Tools - Consultation with Fiona</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/7bdb5e53-fd1a-4021-9193-b9ad872fbfbc.mp3?source=rss&amp;ext=asset.mp3" length="125604852" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>39</itunes:episode>
</item>
<item><title>S1:E38 – The Code - Dissection with Jon Hook</title>
<guid isPermaLink="false">https://pinecast.com/guid/58e5365f-9263-4a5d-a8a5-5b04d8cbd28a</guid>
<pubDate>Tue, 08 Apr 2025 16:01:00 -0000</pubDate>

<itunes:duration>02:01:09</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/58e5365f/the-code-dissection-with-jon-hook</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we dissect and reanimate <em>The Code</em> written by Christopher Lackey with Lynne Hardy for Call of Cthulhu 7e, and available as part of the Mansions of Madness vol. 1 collection from Chaosium (links below). We're also joined by special guest Jon Hook from the Modern Mythos podcast! Jon has been a huge fan of this scenario for some time, and shares his plans to transplant this scenario to the Gaslight setting, which he plans to run at Chaosium Con 2025!</p>
<p>Reanimation starts around 1:10:55</p>
<p>Links:</p>
<ul>
<li>Mansions of Madness:</li>
<li>Physical: ⁠⁠<a href="https://www.chaosium.com/mansions-of-madness-vol-1-behind-closed-doors-hardcover/?srsltid=AfmBOorzGWHzhApBWS8kGoTrhN2In7lwsCvndJxsc9d1xeZKJRhHqVa-" rel="nofollow">https://www.chaosium.com/mansions-of-madness-vol-1-behind-closed-doors-hardcover/?srsltid=AfmBOorzGWHzhApBWS8kGoTrhN2In7lwsCvndJxsc9d1xeZKJRhHqVa-</a></li>
<li>PDF: <a href="https://www.drivethrurpg.com/en/product/310791/mansions-of-madness-vol-1-behind-closed-doors⁠" rel="nofollow">https://www.drivethrurpg.com/en/product/310791/mansions-of-madness-vol-1-behind-closed-doors⁠</a></li>
<li>Plaintext handout resources: <a href="https://drive.google.com/drive/folders/1d3YyDVeiN3w6oXs-mw93q7DtXOUWr38i?usp=drive_link" rel="nofollow">https://drive.google.com/drive/folders/1d3YyDVeiN3w6oXs-mw93q7DtXOUWr38i?usp=drive_link</a></li>
<li>Choice Cuts 2, as mentioned during this episode: <a href="https://pnc.st/s/rpg-reanimators/63fcaee1/lights-out-spilsbury-9485-the-mummy-of-pemberley-grange-wreck-this-deck-choice-cuts-2" rel="nofollow">https://pnc.st/s/rpg-reanimators/63fcaee1/lights-out-spilsbury-9485-the-mummy-of-pemberley-grange-wreck-this-deck-choice-cuts-2</a></li>
<li>Jon's previous run of the code with Into the Darkness: <a href="https://youtu.be/weNoovb2AJc?si=gFOe8yqiEzhYgFXb" rel="nofollow">https://youtu.be/weNoovb2AJc?si=gFOe8yqiEzhYgFXb</a></li>
<li>RPG Reanimators Discord invite: <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">⁠⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠⁠</a></li>
</ul>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>The Code - Dissection with Jon Hook</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/58e5365f-9263-4a5d-a8a5-5b04d8cbd28a.mp3?source=rss&amp;ext=asset.mp3" length="116318623" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>38</itunes:episode>
</item>
<item><title>S1:E37 – Unland - Dissection with Scott Dorward</title>
<guid isPermaLink="false">https://pinecast.com/guid/a2554b89-2e4f-4867-98e5-5295f93884ed</guid>
<pubDate>Tue, 18 Mar 2025 16:50:00 -0000</pubDate>

<itunes:duration>01:56:29</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/a2554b89/unland-dissection-with-scott-dorward</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we dissect and reanimate the Call of Cthulhu scenario UNLAND written by Scott Dorward, with the author himself! We dissect the creepy amusement park rides and talk about Silent Hill 2 more than a bit, while Scott shares how he runs this scenario very differently than written, as the scenario that made it to print became quite different than he'd originally envisioned it to be!</p>
<p>The scenario is in the Fear's Sharp Little Needles collection, which is available here: ⁠<a href="https://www.drivethrurpg.com/en/product/245289/fear-s-sharp-little-needles-26-modern-day-call-of-cthulhu-scenarios" rel="nofollow">https://www.drivethrurpg.com/en/product/245289/fear-s-sharp-little-needles-26-modern-day-call-of-cthulhu-scenarios</a></p>
<p>Additionally, our Beating Heart-tier Intern Zander made some awesome custom handouts and gave us permission to share them, available in our Google Drive: <a href="https://drive.google.com/drive/folders/1JT-mFFRhNrfkHJjC5VCVgx2aMi-4z12x?usp=sharing" rel="nofollow">https://drive.google.com/drive/folders/1JT-mFFRhNrfkHJjC5VCVgx2aMi-4z12x?usp=sharing</a></p>
<p>If you'd like to join our Discord: ⁠⁠⁠⁠<a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">https://discord.gg/R8Q6aeyVk8</a> ⁠⁠⁠⁠</p>
<p>All music and sound effects are sourced under attribution free creative commons licensing</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>Unland - Dissection with Scott Dorward</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/a2554b89-2e4f-4867-98e5-5295f93884ed.mp3?source=rss&amp;ext=asset.mp3" length="111840614" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>37</itunes:episode>
</item>
<item><title>S1:E36 – The Burning Stars - Dissection with Matt Sanderson</title>
<guid isPermaLink="false">https://pinecast.com/guid/2c69ae54-ec7b-4acc-8296-9f555c048865</guid>
<pubDate>Tue, 04 Mar 2025 17:40:00 -0000</pubDate>

<itunes:duration>01:38:22</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/2c69ae54/the-burning-stars-dissection-with-matt-sanderson</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we meet with Good Friend Matt Sanderson to talk about his favorite Call of Cthulhu scenario <em>The Burning Stars</em>, written by David Conyers for Call of Cthulhu 6th edition. I describe this as &quot;the most Call of Cthulhu-y-est scenario I have ever played&quot; and for the first time, I'll recommend to anyone who has not already read or played this scenario to <em>carefully consider</em> if they want to spoil themselves on it by listening here, as it has a really fantastic twist that needs to come through at the table.</p>
<p>You can purchase a PDF of the <em>Terrors from Beyond</em> collection which contains this scenario from Chaosium here: <a href="https://www.chaosium.com/terrors-from-beyond-pdf/" rel="nofollow">https://www.chaosium.com/terrors-from-beyond-pdf/</a></p>
<p>After this recording, we also got permission from Thom Raley of Into the Darkness to share the fantastic updated handouts that he hasmade for this scenario, which you can find in our Google Drive here: <a href="https://drive.google.com/drive/folders/1IRMWBjHWd0ISXjiywCPKcca3fPpdEafP?usp=sharing" rel="nofollow">https://drive.google.com/drive/folders/1IRMWBjHWd0ISXjiywCPKcca3fPpdEafP?usp=sharing</a></p>
<p>All music and sound effects were made using attribution-free creative commons resources.</p>
<p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>]]></description>
<itunes:title>The Burning Stars - Dissection with Matt Sanderson</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>36</itunes:episode>
</item>
<item><title>S1:E35 – Realism, Verisimilitude, and Pulp in TTRPGs - Consultation</title>
<guid isPermaLink="false">https://pinecast.com/guid/3f65f064-0920-47ff-8d4f-68482bc25c38</guid>
<pubDate>Tue, 04 Feb 2025 16:14:58 -0000</pubDate>

<itunes:duration>01:05:41</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/3f65f064/realism-verisimilitude-and-pulp-in-ttrpgs-consultation</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we bicker about how to handle realism and verisimilitude vs. explosive pulpiness when we run RPGs, and how this can vary depending on system, scenario, and players. (Spoiler: Communication is still key)</p>
<p>Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Realism, Verisimilitude, and Pulp in TTRPGs - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/3f65f064-0920-47ff-8d4f-68482bc25c38.mp3?source=rss&amp;ext=asset.mp3" length="94610705" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>35</itunes:episode>
</item>
<item><title>S1:E34 – Cthork Borg with Richard Kelly - Aberration</title>
<guid isPermaLink="false">https://pinecast.com/guid/b38a14f0-5ee3-45bf-88f8-57ed44ecf5ef</guid>
<pubDate>Tue, 14 Jan 2025 15:31:11 -0000</pubDate>

<itunes:duration>01:44:58</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/b38a14f0/cthork-borg-with-richard-kelly-aberration</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we hack apart another game system, Cthork Borg, with its mad scientist creator Richard Kelly. Cthork Borg is a low-prep cosmic horror RPG set in the gloomy jazz age. As it's name suggests, it's an aberrant mutation from the Mork Borg core ruleset with some interesting changes by Richard that help it feel fresh, wriggling, and fun for GMs and players looking to try something a bit lighter than Call of Cthulhu, but still fully capable of delivering horrors at the table. We also talk about a <em>lot</em> of different games &amp; systems in this interview:</p>
<ul>
<li>It's Alive! <a href="https://youtube.com/playlist?list=PLkzg78zoNteoKTFZm2LPPuKapdrVIL8MZ&amp;si=X_0xb-4Fe-7tJBHy" rel="nofollow">Cthork Borg APs</a></li>
<li>Where to find Richard Kelly: <a href="https://kumada1.itch.io/cthork-borg" rel="nofollow">https://kumada1.itch.io/cthork-borg</a> ; <a href="https://www.drivethrurpg.com/en/product/382082/cthork-borg" rel="nofollow">https://www.drivethrurpg.com/en/product/382082/cthork-borg</a></li>
<li>Stygian, a game of Lovecraftian RPG inspiration: <a href="https://store.steampowered.com/app/779290/Stygian_Reign_of_the_Old_Ones/" rel="nofollow">https://store.steampowered.com/app/779290/Stygian_Reign_of_the_Old_Ones/</a></li>
<li>Free copy of the Mork Borg Bare Bones edition: <a href="https://jnohr.itch.io/mrk-borg-free" rel="nofollow">https://jnohr.itch.io/mrk-borg-free</a></li>
<li>Richard's recommended games to check out:</li>
<li>Behond the fence, Below the grave - <a href="https://t-akw.itch.io/beyond-the-fence-below-the-grave" rel="nofollow">https://t-akw.itch.io/beyond-the-fence-below-the-grave</a></li>
<li>Mendicant Spell Vixens (not &quot;Menda Can't Spell 'Vixens', as I have now learned) - <a href="https://kumada1.itch.io/mendicant-spell-vixens/purchase" rel="nofollow">https://kumada1.itch.io/mendicant-spell-vixens/purchase</a></li>
<li>Hollow Halls - <a href="https://rotten-shotgun-games.itch.io/hollow-halls-shallow-grave-edition" rel="nofollow">https://rotten-shotgun-games.itch.io/hollow-halls-shallow-grave-edition</a></li>
<li>T.H.A.W. - <a href="https://www.drivethrurpg.com/en/product/477078/thief-healer-arcanist-warrior" rel="nofollow">https://www.drivethrurpg.com/en/product/477078/thief-healer-arcanist-warrior</a></li>
</ul>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Cthork Borg with Richard Kelly - Aberration</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>34</itunes:episode>
</item>
<item><title>S1:E33 – Lights Out, Spilsbury #9485, The Mummy of Pemberley Grange, Wreck this Deck - Choice Cuts 2</title>
<guid isPermaLink="false">https://pinecast.com/guid/63fcaee1-9c9b-44ab-a04b-359f25283811</guid>
<pubDate>Tue, 24 Dec 2024 17:03:41 -0000</pubDate>

<itunes:duration>00:47:14</itunes:duration>
<itunes:subtitle>Choice Cuts are special segments where we dissect and reanimate multiple short scenarios back-to-back.</itunes:subtitle>
<link>https://rpg-reanimators.pinecast.co/episode/63fcaee1/lights-out-spilsbury-9485-the-mummy-of-pemberley-grange-wreck-this-deck-choice-cuts-2</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this second <em>Choice Cuts</em> episode, we dissect and reanimate 3 short one-shot scenarios and a card game(?) back-to-back in the following order:</p>
<ul>
<li>Lex shares Lights Out, by Joe Trier (starts ~1:19)</li>
<li>Holly shares Spilsbury #9485 by Adam Gauntlett (starts ~10:22)</li>
<li>Alex shares The Mummy of Pemberly Grange by Allan Carey &amp; Nic Holland (starts ~25:38)</li>
<li>And Nathan shares Wreck this Deck, which is definitely not a YuGiOh! RPG (starts ~36:11)</li>
</ul>
<p>Lights Out and Spilsbury are part of the Fears Sharp Little Needles collection: <a href="https://www.drivethrurpg.com/en/product/245289/fear-s-sharp-little-needles-26-modern-day-call-of-cthulhu-scenarios" rel="nofollow">https://www.drivethrurpg.com/en/product/245289/fear-s-sharp-little-needles-26-modern-day-call-of-cthulhu-scenarios</a>
Mummy of Pemberly Grange can be found here: <a href="https://www.drivethrurpg.com/en/product/329641/the-mummy-of-pemberley-grange" rel="nofollow">https://www.drivethrurpg.com/en/product/329641/the-mummy-of-pemberley-grange</a>
And Wreck this Deck can be found here: <a href="https://blackarmada.itch.io/wreck-this-deck" rel="nofollow">https://blackarmada.itch.io/wreck-this-deck</a></p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Lights Out, Spilsbury #9485, The Mummy of Pemberley Grange, Wreck this Deck - Choice Cuts 2</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>33</itunes:episode>
</item>
<item><title>S1:E32 – RPG Handouts and Props - Consultation</title>
<guid isPermaLink="false">https://pinecast.com/guid/62dd6150-168a-4db3-90c4-3742ea1566c1</guid>
<pubDate>Tue, 10 Dec 2024 18:34:26 -0000</pubDate>

<itunes:duration>01:06:12</itunes:duration>
<itunes:subtitle>We discuss our preferences and recommendations for making handouts and props to use in our games, both in-person and online</itunes:subtitle>
<link>https://rpg-reanimators.pinecast.co/episode/62dd6150/rpg-handouts-and-props-consultation</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we provide our non-expert opinions on using props and handouts in TTRPGs, including both physical and digital versions for in-person or online games.</p>
<p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p>
<p>Links: 
Nathan's introduction of <a href="https://youtu.be/rBxt62WB_8M?si=5GgJdhtll5KLF_Yl" rel="nofollow">Professor Diggleby</a>
Invite to our <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord server</a>
Our free <a href="https://www.patreon.com/c/RPGReanimators" rel="nofollow">Patreon</a>
<a href="https://freesound.org/" rel="nofollow">Freesound.org</a> for free sound effects</p>
<p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>RPG Handouts and Props - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/62dd6150-168a-4db3-90c4-3742ea1566c1:26c42a75-167a-4ccb-80ba-826b5bcd6aeb.mp3?source=rss&amp;ext=asset.mp3" length="63562565" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>32</itunes:episode>
</item>
<item><title>S1:E31 – Presence - Dissection</title>
<guid isPermaLink="false">https://pinecast.com/guid/02246527-774b-42b3-99d2-ae1a48b70f73</guid>
<pubDate>Tue, 26 Nov 2024 14:00:00 -0000</pubDate>

<itunes:duration>01:32:35</itunes:duration>
<itunes:subtitle>Tips and advice for running the scenario Presence for Delta Green</itunes:subtitle>
<link>https://rpg-reanimators.pinecast.co/episode/02246527/presence-dissection</link>
<description><![CDATA[<h1>Episode Notes</h1>
<p>In this episode, we dissect and reanimate the Delta Green scenario Presence written by Shane Ivey. We give our tips and advice from having read, ran, and played this scenario both as a multi-session investigation, as well as an explosive one-shot! Also, <a href="https://drive.google.com/drive/folders/1-3D6JgiEUZ_nJMkXnNRlEtiMfALnFbuC?usp=drive_link" rel="nofollow">here</a> is the player-friendly map we referenced.</p>
<p>You can find the scenario at:  <a href="https://shop.arcdream.com/products/delta-green-presence-paperback" rel="nofollow">https://shop.arcdream.com/products/delta-green-presence-paperback</a> (Physical) or <a href="https://www.drivethrurpg.com/en/product/432077/delta-green-presence-apu8165" rel="nofollow">https://www.drivethrurpg.com/en/product/432077/delta-green-presence-apu8165</a> (PDF)</p>
<p>And also check out both of our APs to see how different GMs can approach the same content:</p>
<ul>
<li>Nathan's 3-session run: <a href="https://youtu.be/tvRe-jKxKz4?si=cc5U9ETesof6ubq0" rel="nofollow">https://youtu.be/tvRe-jKxKz4?si=cc5U9ETesof6ubq0</a></li>
<li>Alex's explosive one-shot run: <a href="https://youtu.be/TrBUoqyxcPE?si=FF9beTgb7wTJtib3" rel="nofollow">https://youtu.be/TrBUoqyxcPE?si=FF9beTgb7wTJtib3</a></li>
</ul>
<p>You can chat with other listeners on our <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord</a> ⁠⁠⁠and <a href="https://old.reddit.com/r/RPGReanimators/" rel="nofollow">Reddit</a>, and find more resources and downloadable episodes on our free <a href="https://www.patreon.com/c/RPGReanimators" rel="nofollow">Patreon</a>.</p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Presence - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/02246527-774b-42b3-99d2-ae1a48b70f73.mp3?source=rss&amp;ext=asset.mp3" length="133336012" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>31</itunes:episode>
</item>
<item><title>S1:E30 – Bedlam Hall - Aberration</title>
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<pubDate>Tue, 12 Nov 2024 16:37:00 -0000</pubDate>

<itunes:duration>00:56:35</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/fbb2784f/bedlam-hall-aberration</link>
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<description><![CDATA[<p>This week, the RPG Reanimators discuss the dreadful game of Bedlam Hall, an RPG where you regrettably play the staff of a manor somewhere between Downton Abbey, the Addams Family, and Lemony Snickett. This in an Aberration where we focus a full system, rather than just a scenario.</p><p><br></p><p>Unfortunately, Bedlam Hall was written by David Kizzia and published with Monkeyfun Studios. If you would want to make the terrible decision of purchasing this system for yourself, you can find it secreted away from public view here: <a href="https://www.drivethrurpg.com/en/product/216652/bedlam-hall?src=hottest_filtered" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/en/product/216652/bedlam-hall?src=hottest_filtered</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Bedlam Hall - Aberration</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/fbb2784f-124d-4a1f-bb03-fdb4e5417a66:747dda41-ec69-4823-ae01-da2ced7cd2e8.mp3?source=rss&amp;ext=asset.mp3" length="81481350" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>30</itunes:episode>
</item>
<item><title>S1:E29 – Kingdoms - Consultation with Sophia Tinney</title>
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<pubDate>Tue, 29 Oct 2024 20:56:48 -0000</pubDate>

<itunes:duration>01:13:11</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/9baf3f73/kingdoms-consultation-with-sophia-tinney</link>
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<description><![CDATA[<p>Kingdoms - Consultation with Sophia Tinney</p><p><br></p><p>In this episode, we consult on the Kingdoms system with the author, Sophia Tinney! Sophia discusses the origin of the system, provides some guidance for game masters, and chats about the upcoming game Fever Dream Nexus. We reference our playthough of Kingdoms a fair bit in this episode, and you can find all 4 episodes (plus a session 0) on our It's Alive! AP series on YouTube. <a href="https://www.youtube.com/playlist?list=PLkzg78zoNtepyAka8Wu7QePVVYx2XRpWP" rel="ugc noopener noreferrer nofollow">https://www.youtube.com/playlist?list=PLkzg78zoNtepyAka8Wu7QePVVYx2XRpWP</a></p><p><br></p><p>You can pick up a copy of Kingdoms at <a href="https://dapirate.gumroad.com/" rel="ugc noopener noreferrer nofollow">https://dapirate.gumroad.com/</a> and can also follow the progress of Fever Dream Nexus at <a href="https://www.kickstarter.com/projects/dapirate/fever-dream-nexus " rel="ugc noopener noreferrer nofollow">https://www.kickstarter.com/projects/dapirate/fever-dream-nexus </a></p><p><br></p><p>If you'd like to join our Discord for more discussions: <a href="⁠⁠⁠https://discord.gg/R8Q6aeyVk8%E2%81%A0%E2%81%A0%E2%81%A0" rel="ugc noopener noreferrer nofollow">⁠⁠⁠https://discord.gg/R8Q6aeyVk8%E2%81%A0%E2%81%A0%E2%81%A0</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Kingdoms - Consultation with Sophia Tinney</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/9baf3f73-53ac-45cc-8954-e7f2e47fcb4c:ea8c4c42-dc5b-41ae-bf27-ec8808b7d069.mp3?source=rss&amp;ext=asset.mp3" length="105407215" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>29</itunes:episode>
</item>
<item><title>S1:E28 – Flash Cthulhu Short Scenarios - Consultation with MJRRPG</title>
<guid isPermaLink="false">42f58d8d-fa92-4529-b3d4-ecc08e98be4a</guid>
<pubDate>Tue, 15 Oct 2024 16:55:40 -0000</pubDate>

<itunes:duration>00:52:11</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/2de06866/flash-cthulhu-short-scenarios-consultation-with-mjrrpg</link>
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<description><![CDATA[<p>In this episode, we consult on a spreading case of Flash Cthulhu quick one-shot scenarios for Call of Cthulhu with Michael of MJRRPG. Michael shares his arcane knowledge of writing and running short (~1 hour) horror scenarios, and then the rest of the Reanimators discuss the scenario <a href="https://youtu.be/9tHMzsGEBHI?si=O18qVBVZ5NJbSCK1" rel="ugc noopener noreferrer nofollow"><em>Sell Yourself</em>, which was recently featured in our <em>It's Alive! </em>AP series on YouTube</a></p><p><br></p><p>You can also check out more of Michael's work at <a href="https://mjrrpg.com/" rel="ugc noopener noreferrer nofollow">mjrrpg.com</a> and by searching "Flash Cthulhu" on drivethrurpg</p><p><br></p><p>If you'd like to join our Discord for more discussions: <a href="⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠</a></p><p><br></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Flash Cthulhu Short Scenarios - Consultation with MJRRPG</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/2de06866-fffc-4158-8a36-ddd3a0ebf5d6:14f8d9b3-21cd-4df3-b066-75fdf5abd011.mp3?source=rss&amp;ext=asset.mp3" length="75146134" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>28</itunes:episode>
</item>
<item><title>S1:E27 – Field of Screams - Dissection</title>
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<pubDate>Wed, 25 Sep 2024 01:00:00 -0000</pubDate>

<itunes:duration>01:04:18</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/84aea2ae/field-of-screams-dissection</link>
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<description><![CDATA[<p>In this episode, we dissect and reanimate the Pulp Call of Cthulhu scenario Field of Screams with the author Al Smith! The scenario is available at the following link:</p>
<p><br></p>
<p>PDF: <a href="https://www.drivethrurpg.com/en/product/378340/field-of-screams" rel="noopener noreferer nofollow">https://www.drivethrurpg.com/en/product/378340/field-of-screams</a></p>
<p>If you&#39;d like to join our Discord: <a href="⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠" rel="noopener noreferer nofollow">⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠</a></p>
<p><br></p>
<p><br></p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Field of Screams - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/84aea2ae-e64f-4b8b-92e1-96a7a49c1635:48c749aa-90c6-4b77-b940-951d43e5eddd.mp3?source=rss&amp;ext=asset.mp3" length="92610141" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>27</itunes:episode>
</item>
<item><title>S1:E26 – Convergence - Dissection</title>
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<pubDate>Tue, 03 Sep 2024 15:29:08 -0000</pubDate>

<itunes:duration>01:36:45</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/973376f8/convergence-dissection</link>
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<description><![CDATA[<p>In this episode, we dissect and reanimate the Delta Green scenario <em>Convergence </em>written by John Tynes and available from Arc Dream Publishing (links below). Holly, Alex, and Nathan run through their combined experiences running this scenario to share their tips and advice while Lex stares at the pretty lights in the sky. We&#39;re also sharing some resources we&#39;ve made and found via our Reanimator google drive here: <a href="https://drive.google.com/drive/folders/1FeQ4zrSAcZRsaQ4E_3y-T1T_N94HPAzo?usp=sharing" rel="noopener noreferer nofollow">https://drive.google.com/drive/folders/1FeQ4zrSAcZRsaQ4E_3y-T1T_N94HPAzo?usp=sharing</a></p>
<p><br></p>
<p>Reanimation starts around 36:33</p>
<p><br></p>
<p>Physical: <a href="https://shop.arcdream.com/products/delta-green-convergence-paperback" rel="noopener noreferer nofollow">https://shop.arcdream.com/products/delta-green-convergence-paperback</a></p>
<p>PDF: <a href="https://www.drivethrurpg.com/en/product/415615/delta-green-convergence" rel="noopener noreferer nofollow">https://www.drivethrurpg.com/en/product/415615/delta-green-convergence</a></p>
<p><br></p>
<p>If you&#39;d like to join our Discord: <a href="⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠" rel="nofollow">⁠⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠⁠</a></p>
<p><br></p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Convergence - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/973376f8-5aaa-4822-a6c3-74ad84c2e5cf:c2f95471-0f98-44b4-b424-477da916a198.mp3?source=rss&amp;ext=asset.mp3" length="139342784" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>26</itunes:episode>
</item>
<item><title>S1:E25 – Music from a Darkened Room - Dissection</title>
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<pubDate>Tue, 20 Aug 2024 23:14:33 -0000</pubDate>

<itunes:duration>01:18:56</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/438f0778/music-from-a-darkened-room-dissection</link>
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<description><![CDATA[<p>In this episode, we dissect and reanimate the Delta Green scenario Music from a Darkened Room written by Dennis Detwiller and available as part of the Night at the Opera collection from Arc Dream Publishing (links below). Lex walks through his tips and advice from his &quot;by the book&quot; and reanimated runs of the scenario, and is also sharing the resources used in the last run via this google drive link (featuring art by Colin Richards!): <a href="https://drive.google.com/drive/folders/1lnPU4vOvy6H9DnXZSti8hj8N9J3PZxks?usp=sharing" rel="noopener noreferer nofollow">https://drive.google.com/drive/folders/1lnPU4vOvy6H9DnXZSti8hj8N9J3PZxks?usp=sharing</a></p>
<p><br></p>
<p>Reanimation starts around 35:39</p>
<p><br></p>
<p>Physical: <a href="⁠https://shop.arcdream.com/collections/role-playing-games/products/delta-green-a-night-at-the-opera-hardback" rel="noopener noreferer nofollow">⁠https://shop.arcdream.com/collections/role-playing-games/products/delta-green-a-night-at-the-opera-hardback</a></p>
<p>PDF: <a href="https://www.drivethrurpg.com/en/product/224323/delta-green-music-from-a-darkened-room" rel="noopener noreferer nofollow">https://www.drivethrurpg.com/en/product/224323/delta-green-music-from-a-darkened-room</a></p>
<p><br></p>
<p>If you&#39;d like to join our Discord: <a href="⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠" rel="noopener noreferer nofollow">⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠</a></p>
<p><br></p>
<p><br></p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Music from a Darkened Room - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/438f0778-2108-4c63-a382-9f7ab15af5d3:ee61b373-9338-41fb-b8c5-c0bfc473fce7.mp3?source=rss&amp;ext=asset.mp3" length="113668387" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>25</itunes:episode>
</item>
<item><title>S1:E24 – Alien, Chariot of the Gods - Dissection</title>
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<pubDate>Tue, 06 Aug 2024 23:52:12 -0000</pubDate>

<itunes:duration>01:56:50</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/b897e9f7/alien-chariot-of-the-gods-dissection</link>
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<description><![CDATA[<p>In this episode, the Reanimators and special guest Intern Tyler Hudak dissect and reanimate the Alien RPG scenario Chariot of the Gods, written by Andrew E. C. Gaska and available as part of the Alien RPG Starter Set from Free League Publishing. Now with remastered audio!</p><p>Physical: <a href="https://freeleaguepublishing.com/shop/alien-rpg-2/starter-set/" rel="ugc noopener noreferrer nofollow">https://freeleaguepublishing.com/shop/alien-rpg-2/starter-set/</a></p><p>Standalone PDF: <a href="https://www.drivethrurpg.com/en/product/293977/alien-rpg-chariot-of-the-gods-scenario" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/en/product/293977/alien-rpg-chariot-of-the-gods-scenario</a></p><p><br></p><p>Reanimation starts around 55:40</p><p><br></p><p>Tyler's run of Chariot of the Gods for Into the Darkness: <a href="https://www.youtube.com/playlist?list=PLJQ7JbI3-ZhL7O8EWMgEzCptHKHpBoiSc" rel="ugc noopener noreferrer nofollow">https://www.youtube.com/playlist?list=PLJQ7JbI3-ZhL7O8EWMgEzCptHKHpBoiSc</a></p><p><br></p><p>If you'd like to join the autopsy discussion on our Discord: <a href="⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠⁠</a></p><p><br></p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Alien, Chariot of the Gods - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/b897e9f7-0ab1-4eb4-9385-7e2c73e9990d:8a5b2d81-c257-454d-a151-e008568630e6.mp3?source=rss&amp;ext=asset.mp3" length="168245288" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>24</itunes:episode>
</item>
<item><title>S1:E23 – The Necropolis - Dissection</title>
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<pubDate>Tue, 09 Jul 2024 17:06:00 -0000</pubDate>

<itunes:duration>00:51:07</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/d5f4b13c/the-necropolis-dissection</link>
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<description><![CDATA[<p>In this episode, we continue our unofficial series on Gateway Scenarios by dissecting and reanimating the Call of Cthulhu scenario The Necropolis written by Leigh Carr and available via the following links as part of the Gateways to Terror collection from Chaosium. Featuring a special guest Jimmy the Intern (RIP...), and now with remastered audio!</p><p>Physical: ⁠<a href="https://www.chaosium.com/gateways-to-terror/⁠" rel="ugc noopener noreferrer nofollow">https://www.chaosium.com/gateways-to-terror/⁠</a></p><p>PDF: ⁠<a href="https://www.drivethrurpg.com/en/product/293105/gateways-to-terror⁠" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/en/product/293105/gateways-to-terror⁠</a></p><p><br></p><p>Reanimation starts around 19:54</p><p><br></p><p>If you'd like to join our Discord: ⁠⁠⁠<a href="https://discord.gg/R8Q6aeyVk8⁠⁠⁠" rel="ugc noopener noreferrer nofollow">https://discord.gg/R8Q6aeyVk8⁠⁠⁠</a></p><p><br></p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>The Necropolis - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/d5f4b13c-a91e-4f63-af12-db0bb17e0671:acf890cc-ed9f-4dd7-8e86-294815774582.mp3?source=rss&amp;ext=asset.mp3" length="73613269" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>23</itunes:episode>
</item>
<item><title>S1:E22 – Dead Boarder - Dissection</title>
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<pubDate>Tue, 25 Jun 2024 13:45:00 -0000</pubDate>

<itunes:duration>01:12:00</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/7d024e99/dead-boarder-dissection</link>
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<description><![CDATA[<p>Now with remastered audio! In this episode, we dissect and reanimate the Call of Cthulhu scenario The Dead Boarder written by Todd Gardiner with Mike Mason and available via the following links as part of the Gateways to Terror collection from Chaosium:</p><p>Physical: <a href="https://www.chaosium.com/gateways-to-terror/" rel="ugc noopener noreferrer nofollow">https://www.chaosium.com/gateways-to-terror/</a></p><p>PDF: <a href="https://www.drivethrurpg.com/en/product/293105/gateways-to-terror" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/en/product/293105/gateways-to-terror</a></p><p><br></p><p>Reanimation starts around 55:40</p><p><br></p><p>If you'd like to join our Discord: <a href="⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Dead Boarder - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/7d024e99-3afa-43f4-83a3-3778040e7438:83ecb844-9f7e-4285-bcaa-f6bff4fe96cc.mp3?source=rss&amp;ext=asset.mp3" length="103688776" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>22</itunes:episode>
</item>
<item><title>S1:E21 – Gateway Scenarios - Consultation</title>
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<pubDate>Tue, 28 May 2024 21:21:08 -0000</pubDate>

<itunes:duration>01:00:15</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/aa9dfe11/gateway-scenarios-consultation</link>
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<description><![CDATA[<p>In this episode we consult on a serious case of considering Gateway Scenarios to introduce new players to the TTRPG hobby and more experienced players to new systems. We cover some of our favorite examples from across systems as well as what factors we look for when trying to identify new possible gateway scenarios. Now with remastered audio!</p><p><br></p><p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Gateway Scenarios - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/aa9dfe11-6ca1-47ea-b3de-7af14df6ace1:f20675c4-e4ba-4dba-8f20-a55c438be125.mp3?source=rss&amp;ext=asset.mp3" length="86761429" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>21</itunes:episode>
</item>
<item><title>S1:E20 – Bringing 1920s Scenarios to Modern Day + The Haunting Dissection (Chaosium Con 2024 Live Panel)</title>
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<pubDate>Tue, 14 May 2024 14:48:22 -0000</pubDate>

<itunes:duration>00:44:00</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/61ea3670/bringing-1920s-scenarios-to-modern-day-the-haunting-dissection-chaosium-con-2024-live-panel-</link>
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<description><![CDATA[<p>Listen to a live recording of our panel at Chaosium Con 2024 where we discuss obstacles and ideas to help bring classic 1920s-30s Call of Cthulhu scenarios into modern settings, and Reanimate the classic Call of Cthulhu scenario <em>The Haunting</em> by Sandy Petersen as a case example! We&#39;ve tried to boost the audio for participant questions as much as possible, but they are a bit quiet.</p>
<p> *This also serves as proof that we <em>are</em> in fact capable of walking among the living for short bursts out of direct sunlight, and anything you&#39;ve heard to the contrary amounts to lies and slander.</p>]]></description>
<itunes:title>Bringing 1920s Scenarios to Modern Day + The Haunting Dissection (Chaosium Con 2024 Live Panel)</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/61ea3670-6d0d-42bb-bb3f-52de6e96d047:ed61add9-9b50-4f26-a61c-ca0864b5a5f3.mp3?source=rss&amp;ext=asset.mp3" length="105639360" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>20</itunes:episode>
</item>
<item><title>S1:E19 – Chaosium Con 2024 Recap - Break Room</title>
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<pubDate>Tue, 30 Apr 2024 15:12:16 -0000</pubDate>

<itunes:duration>00:42:26</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/e21eeaf4/chaosium-con-2024-recap-break-room</link>
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<description><![CDATA[<p>Join us again in the Break Room as we decompress from playing and running games from Chaosium Con 2024 and discuss all the awesome people we had the chance to connect with! Now with remastered audio!</p><p><br></p><p>These Break Room discussions are meant to be very casual, and a slight break from our ususal TTRPG-related content so that we can seem more human in order to better blend in among the populace... We originally recorded this session in early January shortly after New Years, but alas release schedules got the better of us, so our resolutions may be slightly out of date. We hope you enjoy our chat and movie/book recommendations!</p><p><br></p><p>Here are the links for different folks and organizations we discussed in this ep!</p><p><a href="https://www.colinrichardsart.com/" rel="ugc noopener noreferrer nofollow">https://www.colinrichardsart.com/</a></p><p><a href="https://surrealsun.com/Scenarios/" rel="ugc noopener noreferrer nofollow">https://surrealsun.com/Scenarios/</a></p><p><a href="https://www.prosperopublishing.com/2024/04/22/chaosium-con-iii-the-extended-cut/" rel="ugc noopener noreferrer nofollow">https://www.prosperopublishing.com/2024/04/22/chaosium-con-iii-the-extended-cut/</a></p><p><a href="https://mjrrpg.com/chaosium-con-2024/" rel="ugc noopener noreferrer nofollow">https://mjrrpg.com/chaosium-con-2024/</a></p><p><a href="https://www.patreon.com/voidrealmminis" rel="ugc noopener noreferrer nofollow">https://www.patreon.com/voidrealmminis</a></p><p><a href="https://www.inprnt.com/gallery/katrindirimart/" rel="ugc noopener noreferrer nofollow">https://www.inprnt.com/gallery/katrindirimart/</a></p><p><a href="https://www.johnsumrow.com/" rel="ugc noopener noreferrer nofollow">https://www.johnsumrow.com/</a><br></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Chaosium Con 2024 Recap - Break Room</itunes:title>
<itunes:explicit>yes</itunes:explicit>
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<itunes:season>1</itunes:season>
<itunes:episode>19</itunes:episode>
</item>
<item><title>S1:E18 – Signal to Noise - Dissection with Colin Richards</title>
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<pubDate>Tue, 02 Apr 2024 21:48:48 -0000</pubDate>

<itunes:duration>02:04:32</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/5da0779f/signal-to-noise-dissection-with-colin-richards</link>
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<description><![CDATA[<p>In this episode, we discuss dissection and reanimation of the 1980s Call of Cthulhu analog horror scenario scenario Signal to Noise, written by Colin Richards. Now with remastered audio! You can find it on drivethruRPG at the following link:</p><p><a href="https://preview.drivethrurpg.com/en/product/442567/signal-to-noise-a-1980s-analog-horror-scenario" rel="ugc noopener noreferrer nofollow">https://preview.drivethrurpg.com/en/product/442567/signal-to-noise-a-1980s-analog-horror-scenario</a></p><p><br></p><p>Reanimation starts around 38:55</p><p>You can check out more of Colin's work at <a href="www.colinrichardsart.com" rel="ugc noopener noreferrer nofollow">www.colinrichardsart.com</a></p><p>Our <em>It's Alive!</em> AP of this scenario: <a href="https://youtu.be/woGaUzeSrio?si=4AXMhJ9SP2xsYKdV" rel="ugc noopener noreferrer nofollow">https://youtu.be/woGaUzeSrio?si=4AXMhJ9SP2xsYKdV</a></p><p>Some resources including Alex's revised bouts of madness, Lex's updated missing poster, and a list of analog horror media recs mentioned in our Google Drive here: <a href="https://drive.google.com/drive/folders/1aRvB3lwLh9zcIfVe4mie5-uBgr_24A3f?usp=sharing" rel="ugc noopener noreferrer nofollow">https://drive.google.com/drive/folders/1aRvB3lwLh9zcIfVe4mie5-uBgr_24A3f?usp=drive_link</a></p><p>And if you'd like to join the discussion our Discord: ⁠⁠<a href="https://discord.gg/R8Q6aeyVk8" rel="ugc noopener noreferrer nofollow">https://discord.gg/R8Q6aeyVk8</a>⁠⁠</p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Signal to Noise - Dissection with Colin Richards</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/5da0779f-2404-49a1-a34f-2028830fde89:a76b56e8-3f75-425d-8e31-d543cb6ec330.mp3?source=rss&amp;ext=asset.mp3" length="179338970" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>18</itunes:episode>
</item>
<item><title>S1:E17 – Critically Reading RPG Scenarios - Consultation</title>
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<pubDate>Tue, 12 Mar 2024 19:02:16 -0000</pubDate>

<itunes:duration>01:20:18</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/2bc801f5/critically-reading-rpg-scenarios-consultation</link>
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<description><![CDATA[<p>In this episode, we consult on a serious case of critically reading scenarios with an eye for running them at the table. We discuss some red flags we've noticed over the years, some things we tend to look for, and generally discuss how and why we pick the scenarios that we do. Now with remastered audio!</p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Critically Reading RPG Scenarios - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/2bc801f5-43e4-4f94-8353-97abd7d0f543:0049242b-2793-46ae-94e1-37a2a54d0ab3.mp3?source=rss&amp;ext=asset.mp3" length="115641990" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>17</itunes:episode>
</item>
<item><title>S1:E16 – Ten Candles RPG - Aberration</title>
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<pubDate>Tue, 27 Feb 2024 22:31:45 -0000</pubDate>

<itunes:duration>00:55:03</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/54d3b603/ten-candles-rpg-aberration</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we confront our first Aberration - attempting to dissect and understand an entire ttrpg system rather than just a scenario. We discuss our thoughts and experiences with the tragic horror of the <em>Ten Candles</em> Roleplaying game, written by Stephen Dewey, and published by Cavalry Games. If you'd like to learn more about the system and consider purchasing it, you can find the physical and PDF versions available here: <a href="https://cavalrygames.com/shop" rel="ugc noopener noreferrer nofollow">https://cavalrygames.com/shop</a> Now with remastered audio!</p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Ten Candles RPG - Aberration</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/54d3b603-f4d9-470a-9c64-5e65885814e4:a68e97bc-a2d2-47b7-9ec2-895b9782d9d8.mp3?source=rss&amp;ext=asset.mp3" length="79273272" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>16</itunes:episode>
</item>
<item><title>S1:E15 – Break Room - 1</title>
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<pubDate>Tue, 13 Feb 2024 20:17:36 -0000</pubDate>

<itunes:duration>01:01:37</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/0e1fd209/break-room-1</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>Join us in the Break Room between Dissections and Consultations where we casually chat about what we're up to while we're off-shift at the H.West Memorial Mortuary and Laboratories, and welcome our new full-time Reanimator Holly! Now with remastered audio!</p><p><br></p><p>These Break Room discussions are meant to be very casual, and a slight break from our ususal TTRPG-related content so that we can seem more human in order to better blend in among the populace... We originally recorded this session in early January shortly after New Years, but alas release schedules got the better of us, so our resolutions may be slightly out of date. We hope you enjoy our chat and movie/book recommendations!</p><p><br></p><p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Break Room - 1</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/0e1fd209-e1d4-4226-a4de-2c623bb45767:8ff1a29c-0e1a-4205-b96e-6ed28ab4a946.mp3?source=rss&amp;ext=asset.mp3" length="88735032" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>15</itunes:episode>
</item>
<item><title>S1:E14 – Scenario Structure - Consultation</title>
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<pubDate>Tue, 30 Jan 2024 19:07:15 -0000</pubDate>

<itunes:duration>00:43:28</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/1cf5b0d4/scenario-structure-consultation</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we consult on a serious case of analyzing scenario structure, in which we share our personal thoughts on recognizing it while reading, and tips for how to use it to your advantage, or tweak some aspects of a given scenario to better suit your needs. Now with remastered audio!</p><p><br></p><p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Scenario Structure - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/1cf5b0d4-a764-4654-84bb-f14bb7dc2f16:5260be71-0d57-4a3e-b351-15a625b768bd.mp3?source=rss&amp;ext=asset.mp3" length="62612374" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>14</itunes:episode>
</item>
<item><title>S1:E13 – Puppet Shows and Shadow Plays - Dissection</title>
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<pubDate>Wed, 17 Jan 2024 01:04:50 -0000</pubDate>

<itunes:duration>01:33:48</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/e7317ef8/puppet-shows-and-shadow-plays-dissection</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>Now with updated audio! In this episode, we discuss dissection and reanimation of the Delta Green scenario Puppet Shows and Shadow Plays written by Adam Scott Glancy and available on drivethrurpg via the following link:</p><p><a href="https://preview.drivethrurpg.com/en/product/458828/delta-green-puppet-shows-shadow-plays" rel="ugc noopener noreferrer nofollow">https://preview.drivethrurpg.com/en/product/458828/delta-green-puppet-shows-shadow-plays</a></p><p><br></p><p>Reanimation starts around 34:40</p><p><br></p><p>Holly's Reanimated run of Puppet Shows for Into the Darkness: <a href="https://www.youtube.com/watch?v=kNA5x-JO2Ic" rel="ugc noopener noreferrer nofollow">https://www.youtube.com/watch?v=kNA5x-JO2Ic</a></p><p><br></p><p>UPDATE: The handouts used in Holly's run can now be found in our google drive: <a href="https://drive.google.com/drive/folders/1tmlkPN2KTM7wHApy4YM-TkITTuvYCVdD?usp=sharing" rel="ugc noopener noreferrer nofollow">https://drive.google.com/drive/folders/1tmlkPN2KTM7wHApy4YM-TkITTuvYCVdD?usp=sharing</a></p><p><br></p><p>If you'd like to join our Discord: <a href="⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Puppet Shows and Shadow Plays - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/e7317ef8-3598-4345-a07c-e07b88b10a6f:ab282c4e-a835-4f65-b04a-89d678891d14.mp3?source=rss&amp;ext=asset.mp3" length="135078973" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>13</itunes:episode>
</item>
<item><title>S1:E12 – Writing Short Scenarios - Consultation with Matt Sanderson</title>
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<pubDate>Wed, 03 Jan 2024 01:32:04 -0000</pubDate>

<itunes:duration>01:34:33</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/6ffc20ac/writing-short-scenarios-consultation-with-matt-sanderson</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we continue chatting with our special guest Matt Sanderson consulting on a serious case of Writing Scenarios to share our thoughts and any tips based on our experiences. Now with remastered audio!</p><p><br></p><p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Writing Short Scenarios - Consultation with Matt Sanderson</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/6ffc20ac-d5bf-4231-8f2b-9603dd32db49:a74a4ee1-b55e-43e8-9e1b-5a47576d77e2.mp3?source=rss&amp;ext=asset.mp3" length="136169847" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>12</itunes:episode>
</item>
<item><title>S1:E11 – Saturnine Chalice - Dissection with Matt Sanderson</title>
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<pubDate>Tue, 19 Dec 2023 15:33:29 -0000</pubDate>

<itunes:duration>01:14:35</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/91dc4b76/saturnine-chalice-dissection-with-matt-sanderson</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we discuss dissection and reanimation of the Call of Cthulhu scenario Saturnine Chalice written by Matt Sanderson, with the author himself as our special guest! Now with updated audio! Physical and PDF versions of the scenario are available via the following links:</p><p><a href="https://www.chaosium.com/dead-light-and-other-dark-turns/" rel="ugc noopener noreferrer nofollow">https://www.chaosium.com/dead-light-and-other-dark-turns/</a></p><p><a href="https://preview.drivethrurpg.com/en/product/297068/dead-light-and-other-dark-turns" rel="ugc noopener noreferrer nofollow">https://preview.drivethrurpg.com/en/product/297068/dead-light-and-other-dark-turns</a></p><p><br></p><p>Reanimation starts around 55:14</p><p><br></p><p>If you'd like to join our Discord: <a href="⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Saturnine Chalice - Dissection with Matt Sanderson</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/91dc4b76-003a-40be-891f-3816d8b1c3fb:d76a1fcc-750f-4337-a299-0f6404d1d057.mp3?source=rss&amp;ext=asset.mp3" length="107405269" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>11</itunes:episode>
</item>
<item><title>S1:E10 – Oath of Blood, Poisoned Soup, &amp; Ten - Choice Cuts</title>
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<pubDate>Tue, 28 Nov 2023 15:59:46 -0000</pubDate>

<itunes:duration>01:21:18</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/756967c7/oath-of-blood-poisoned-soup-ten-choice-cuts</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>Now with remastered audio! In this "Choice Cuts" episode, we dissect and reanimate 3 short one-shot scenarios back-to-back on the chopping block in the following order:</p><ol><li>Alex shares Oath of Blood, written by Sam Shirley as part of the Blood Brothers collection and available fom drivethrurpg through this link: <a href="https://www.drivethrurpg.com/product/1681/Blood-Brothers" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/product/1681/Blood-Brothers</a></li><li>Lex shares Poisoned Soup, written by Mud Gentleman and available for free through Mythos Japan through this link: <a href="https://mythosjapan.itch.io/poisoned-soup" rel="ugc noopener noreferrer nofollow">https://mythosjapan.itch.io/poisoned-soup</a></li><li>Nathan shares Ten, written by 초ㅑ(Choya) and available from drivethrurpg through this link: <a href="https://www.drivethrurpg.com/product/293678/Ten" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/product/293678/Ten</a></li></ol><p><br></p><p>Timestamps for the different scenarios are: Oath of Blood - 1:05 Poisoned Soup - 26:04 Ten - 50:49</p><p><br></p><p>Additionally, here are the APs with Into the Darkness we referenced in this episode: <a href="https://youtu.be/YrawpwDO1gA?si=n56oJcHZgdCsWxL0" rel="ugc noopener noreferrer nofollow">Oath of Blood</a>, <a href="https://youtu.be/Wh3OR70Nqnw?si=rPHAQYtW3MXmqKQ0" rel="ugc noopener noreferrer nofollow">Poisoned Soup</a></p><p><br></p><p>If you'd like to join the autopsy discussion on our Discord: ⁠⁠<a href="https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Oath of Blood, Poisoned Soup, &amp; Ten - Choice Cuts</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/756967c7-2c33-40a1-8f6f-67235149eb18:ff3e274d-b22b-413f-8538-3897c73c0b59.mp3?source=rss&amp;ext=asset.mp3" length="117077680" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>10</itunes:episode>
</item>
<item><title>S1:E9 – Viral - Dissection</title>
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<pubDate>Wed, 15 Nov 2023 03:28:58 -0000</pubDate>

<itunes:duration>01:13:03</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/764622cf/viral-dissection</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>Now with updated audio! In this episode, we dissect and reanimate the Call of Cthulhu scenario Viral written by Bud's RPG Review with Alex Guillote with our review, tips, and advice to run it at the table. It's available via drivethrurpg at the following link:</p><p><a href="https://preview.drivethrurpg.com/en/product/391974/viral-a-modern-call-of-cthulhu-scenario" rel="ugc noopener noreferrer nofollow">https://preview.drivethrurpg.com/en/product/391974/viral-a-modern-call-of-cthulhu-scenario</a></p><p>If you'd like to join our Discord: <a href="⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Viral - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/764622cf-0b3a-41b6-a7dc-60390005fa0b:c23be702-f310-46b8-a1aa-524046a473b4.mp3?source=rss&amp;ext=asset.mp3" length="105209102" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>9</itunes:episode>
</item>
<item><title>S1:E8 – GM Notes - Consultation</title>
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<pubDate>Tue, 31 Oct 2023 17:40:52 -0000</pubDate>

<itunes:duration>00:46:39</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/d6f560d8/gm-notes-consultation</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we consult on a serious case of taking GM Notes, in which we share our personal tips and tricks that we use when we run tabletop games. Now with updated audio!</p><p><br></p><p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>GM Notes - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/d6f560d8-2540-499c-b4b5-453d74e185a7:d07a4381-4bd7-4ff4-b2b5-d431e0c1896b.mp3?source=rss&amp;ext=asset.mp3" length="67183385" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>8</itunes:episode>
</item>
<item><title>S1:E7 – Extremophilia - Dissection</title>
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<pubDate>Tue, 10 Oct 2023 14:15:58 -0000</pubDate>

<itunes:duration>01:15:04</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/0aa1c123/extremophilia-dissection</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we dissect and reanimate the Delta Green scenario written by Shane Ivey to share our tips and advice to help your next run if this scenario reach the stars. Now with updated audio! Available through drivethrurpg or Arc Dream publishing via the following links:</p>
<p><a href="https://www.drivethrurpg.com/product/222155/Delta-Green-Extremophilia" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/product/222155/Delta-Green-Extremophilia</a></p>
<p><a href="https://shop.arcdream.com/products/delta-green-extremophilia-paperback?_pos=1&amp;_sid=32b9f27cd&amp;_ss=r" rel="ugc noopener noreferrer nofollow">https://shop.arcdream.com/products/delta-green-extremophilia-paperback?_pos=1&amp;amp;_sid=32b9f27cd&amp;amp;_ss=r</a></p>
<p><br></p>
<p>Here is the plot map Lex mentioned in the discussion:</p>
<p><a href="https://drive.google.com/drive/folders/1NX2XYW8FWmzlRzX4c9WQ1UGY3_61rxUT?usp=sharing" rel="ugc noopener noreferrer nofollow">https://drive.google.com/drive/folders/1NX2XYW8FWmzlRzX4c9WQ1UGY3_61rxUT?usp=sharing</a></p>
<p><br></p>
<p>If you'd like to join our Discord: <a href="⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠</a></p>
<p><br></p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Extremophilia - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/0aa1c123-97ed-43e2-b5a0-856da6948c2b:4b400b11-6c37-4bcc-bf76-fe400e29181f.mp3?source=rss&amp;ext=asset.mp3" length="108105559" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>7</itunes:episode>
</item>
<item><title>S1:E6 – Good GM Habits - Consultation</title>
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<pubDate>Wed, 27 Sep 2023 00:02:24 -0000</pubDate>

<itunes:duration>00:51:45</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/6a5dd1ca/good-gm-habits-consultation</link>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/363fe59f-805f-42fa-a9c3-3a5cb78bd841/375113171689711679110ad7ad759baacc.jpg" />
<description><![CDATA[<p>In this episode, we consult on a serious case of Good GM Habits, in which we share our personal tips and tricks that we use when we run games. Now with remastered audio!</p><p><br></p><p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p><p><br></p><p>Here is a list of our Good GM Habits: <a href="https://drive.google.com/drive/folders/1j3VhL_U7a_-ZRSe5zfAXh7uwofflCVgS?usp=sharing" rel="ugc noopener noreferrer nofollow">https://drive.google.com/drive/folders/1j3VhL_U7a_-ZRSe5zfAXh7uwofflCVgS?usp=sharing</a></p><p><br></p><p>As always, you can find us on Discord at: <a href="https://discord.gg/V72GmHsDkR" rel="ugc noopener noreferrer nofollow">https://discord.gg/V72GmHsDkR</a></p><p><br></p><p>All music and sound effects are sourced under attribution-free creative commons licensing.</p>]]></description>
<itunes:title>Good GM Habits - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/6a5dd1ca-e5f7-4349-9e1a-025d48790bdb:480c1441-e738-4006-b34d-2a2593d1b4de.mp3?source=rss&amp;ext=asset.mp3" length="74541138" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>6</itunes:episode>
</item>
<item><title>S1:E5 – Uncle Timothy's Will - Dissection</title>
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<pubDate>Tue, 12 Sep 2023 16:33:06 -0000</pubDate>

<itunes:duration>01:00:43</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/1d3f18cd/uncle-timothy-s-will-dissection</link>
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<description><![CDATA[<p>Now with remastered audio! In this episode, we discuss dissection and reanimation of the Call of Cthulhu scenario Uncle Timothy's Will written by Keith Herber and available as part of the Blood Brothers collection on Chaosium's website or drivethrurpg via the following links: </p><p><a href="https://www.chaosium.com/blood-brothers-pdf/" rel="ugc noopener noreferrer nofollow">https://www.chaosium.com/blood-brothers-pdf/</a></p><p><a href="https://www.drivethrurpg.com/en/product/1681/Blood-Brothers" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/en/product/1681/Blood-Brothers</a></p><p><br></p><p>We also have a special guest joining us this episode - Holly Buteau! She has a great run of the scenario with folks from Into the Darkness which we highly recommend checking out here: <a href="https://youtu.be/Z19s_Eu8iEQ?si=16Xj45bG3UIapil1" rel="ugc noopener noreferrer nofollow">https://youtu.be/Z19s_Eu8iEQ?si=16Xj45bG3UIapil1</a></p><p><br></p><p>If you'd like to join our Discord: <a href="https://discord.gg/R8Q6aeyVk8" rel="ugc noopener noreferrer nofollow">https://discord.gg/R8Q6aeyVk8</a></p><p><br></p><p> All sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Uncle Timothy's Will - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/1d3f18cd-53aa-45d3-a1a0-98b621bb5fa0:8f017aed-fc75-46bb-bec8-591f693e0832.mp3?source=rss&amp;ext=asset.mp3" length="87444165" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>5</itunes:episode>
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<item><title>S1:E4 – Conflicting Character Goals - Consultation</title>
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<pubDate>Tue, 29 Aug 2023 17:16:39 -0000</pubDate>

<itunes:duration>00:46:38</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/d3e30644/conflicting-character-goals-consultation</link>
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<description><![CDATA[<p>In this episode, we consult on a serious case of conflicting player goals, in which player characters may have (or create) hidden agendas that may conflict with the main narrative goal of the group. Now with updated audio!</p><p>Consultations are more free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).</p><p><br></p><p>As always, you can find us on discord at: <a href="https://discord.gg/R8Q6aeyVk8⁠⁠" rel="ugc noopener noreferrer nofollow">https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>All sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Conflicting Character Goals - Consultation</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/d3e30644-5511-4dee-bcbf-09f958719330:b568d6df-7ffe-4cd2-8010-8d4dd1bd065c.mp3?source=rss&amp;ext=asset.mp3" length="67156426" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>4</itunes:episode>
</item>
<item><title>S1:E3 – Last Things Last - Dissection</title>
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<pubDate>Tue, 15 Aug 2023 14:13:06 -0000</pubDate>

<itunes:duration>00:43:47</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/26a664bc/last-things-last-dissection</link>
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<description><![CDATA[<p>In this episode, we discuss dissection and reanimation of the Delta Green scenario Last Things Last written by Brett Kramer with Shane Ivey and available for free on PDF as part of the Need to Know quickstart rules via drivethrurpg:</p><p><a href="https://www.drivethrurpg.com/product/175760/Delta-Green-Need-to-Know--Free-Starter-Rulebook" rel="ugc noopener noreferrer nofollow">https://www.drivethrurpg.com/product/175760/Delta-Green-Need-to-Know--Free-Starter-Rulebook</a></p><p>If you'd like to join our Discord: <a href="https://discord.gg/R8Q6aeyVk8" rel="ugc noopener noreferrer nofollow">⁠⁠https://discord.gg/R8Q6aeyVk8⁠⁠</a></p><p><br></p><p>Reanimation around 12:32</p><p><br></p><p>All sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Last Things Last - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/26a664bc-de51-4ae5-95e1-1dee27db5bc4:c1119561-fbbf-4884-80da-7c635e4812bd.mp3?source=rss&amp;ext=asset.mp3" length="63066278" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>3</itunes:episode>
</item>
<item><title>S1:E2 – The Lightless Beacon - Dissection</title>
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<pubDate>Wed, 02 Aug 2023 00:01:06 -0000</pubDate>

<itunes:duration>00:58:53</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/30df4482/the-lightless-beacon-dissection</link>
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<description><![CDATA[<p>In this episode, we discuss dissection and reanimation of the Call of Cthulhu scenario The Lightless Beacon written by Leigh Carr with Lynne Hardy and available for free through Chaosium via the following link:</p>
<p><a href="https://www.chaosium.com/content/FreePDFs/WeAreAllUs/2019/The%20Lightless%20Beacon%20-%20Call%20of%20Cthulhu.pdf" rel="noopener noreferer nofollow">https://www.chaosium.com/content/FreePDFs/WeAreAllUs/2019/The%20Lightless%20Beacon%20-%20Call%20of%20Cthulhu.pdf</a></p>
<p><br></p>
<p>If you&#39;d like to join our Discord: <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">⁠https://discord.gg/R8Q6aeyVk8⁠</a></p>
<p><br></p>
<p>All sound effects are sourced under attribution free creative commons licensing.</p>
<p>Ending excerpt: Solo Cello Passion by Doug Maxwell</p>]]></description>
<itunes:title>The Lightless Beacon - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/30df4482-3397-4937-8cf0-4014968e2ec7:66c9686f-7f01-4419-9fd6-4262c5821bfd.mp3?source=rss&amp;ext=asset.mp3" length="84806634" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>2</itunes:episode>
</item>
<item><title>S1:E1 – Victim of the Art - Dissection</title>
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<pubDate>Tue, 18 Jul 2023 19:43:04 -0000</pubDate>

<itunes:duration>00:55:49</itunes:duration>
<link>https://rpg-reanimators.pinecast.co/episode/6aca6d6a/victim-of-the-art-dissection</link>
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<description><![CDATA[<p>In this episode, we dissect and reanimate the scenario<em> Victim of the Art</em> written by Dennis Detwiller for Delta Green. </p>
<p>Reanimation starts around 9:39</p>
<p>Available via drivethrurpg and/or Arc Dream publishing at the following links:</p>
<p><a href="https://www.drivethrurpg.com/product/278578/Delta-Green-A-Victim-of-the-Art?term=victim+of+the+art&amp;filters=0_0_0_0_0_31815" rel="noopener noreferer nofollow">https://www.drivethrurpg.com/product/278578/Delta-Green-A-Victim-of-the-Art?term=victim+of+the+art&amp;amp;filters=0_0_0_0_0_31815</a></p>
<p><a href="https://shop.arcdream.com/products/delta-green-a-victim-of-the-art-paperback" rel="noopener noreferer nofollow">https://shop.arcdream.com/products/delta-green-a-victim-of-the-art-paperback</a></p>
<p>If you&#39;d like to join our Discord: <a href="https://discord.gg/R8Q6aeyVk8" rel="noopener noreferer nofollow">https://discord.gg/R8Q6aeyVk8</a></p>
<p><br></p>
<p>All music and sound effects are sourced under attribution free creative commons licensing.</p>]]></description>
<itunes:title>Victim of the Art - Dissection</itunes:title>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/6aca6d6a-f193-4942-ac4f-c4b0ac950129:e88731c8-b024-4241-9e99-478b637abca5.mp3?source=rss&amp;ext=asset.mp3" length="80377311" type="audio/mpeg" />
<itunes:season>1</itunes:season>
<itunes:episode>1</itunes:episode>
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