Spaceships. I don't think we have any automobiles. Well, we probably do.
Yes, we do.
No, we do. We do have to at least have one. That's. That's the rule. Right?
I got you, fam.
But we're trying.
We got at least two.
We're trying to pick games that, that may not be as talked about as others and that we definitely haven't talked about according to Chat GPT on this podcast.
Yeah. Because we need to take better notes on what we talk about.
Chat GPT sounds like a 16 year old child just making up when you're like, where were you yesterday? And he goes, oh, I was doing this. No, you weren't. Well, no, I was. Well, you're right. Okay. Well, I was. No, it's a mess. It's a match.
Chat GBT lies so blatantly. It could be president. So bald face, confident in what it lies.
I gotta ask you guys, do you guys use Chat GPT with some degree of regularity? Like even if it's like once a month?
No, I don't want to know where I live. I'm mad. It knows I'm in this podcast.
It's. I use it maybe once a month, maybe twice a month. About there. Not a lot. The wife uses it a little bit for work. Like she helps it to help her draft up letters and then she edits shit out of it and sorry, YouTube and we're past a minute, inputs the relevant information. But I guess Chat GPT remembers how the user speaks to it.
Yes.
And addresses the user in a certain dial like dialectical tone.
Yes.
It's really wild to see how it talks to my kid versus how it talks to me.
I talk down to it, it's going to continue to talk down to me.
Which one does it say hey to you or your kid?
It's like it throws emojis all over his chat. It's like, hey, stuff like, yeah.
Says happy days.
No, Happy hour. I don't get any of that. Every so often it will. I'm talking. I'll ask it something like medical related. Just, just casual stuff. I would never take it as my authoritative source on anything. Even no recipes, which I mostly use it for that. But every so often I'll ask it a medical question and all of a sudden be like, because you had your gallbladder removed X number of years ago, this could be a factor. I'm like, what? When did I tell you this? Oh, you told me this on 2022. This like, okay, thanks. ChatGPT.
Remember this thing told us that we had talked about games and episodes that.
Were not the right title for the listeners and viewers. The reason that we're making these jokes about ChatGPT is while we were deciding what our topic was this week, we asked ChatGPT, or a couple of us asked ChatGPT if we talked about specific games. And in a very authoritative voice, it told us specific episodes that we talked about a specific game which were demonstrably false. And when it was told it was false, it said, oh, my bad, and gave a different episode that was also. And then when it was told it was still false, it said, oh, my bad. You didn't talk about it.
Never mind. You didn't.
Crazy.
That's asking. Did you clean your room? Yes. Why is it still messy? Well, I'll clean it. I'm gonna. I clean it. Clean it a bit.
I was.
I was working on it. No, I didn't do any of it. Yeah, okay.
Yeah.
Oh, that room. You meant that room. Okay, got it. That's what my daughter does. Oh, my bedroom. You want me to clean?
At least if you ask it the hosts it's accurate these days. It used to say it was like Chad and Steve.
The, you know, notable. Press B host Chad and Steve the way back. Press B to cancel before. Press B to cancel with Chad and Steve in the mornings.
Wow.
Shock jocks. All right, so we're here talking vehicle games, clearly. And we've each chosen a couple, and we're trying to have a little bit of diversity in the type of vehicles. So which one of you wants to talk about something first?
I mean, I'll go first.
All right, Werewolf, take us away.
All right, so in the spirit of, you know, planes, trains, automobiles, and other, you know, spaceships, usually fueled vehicles that we seem to have listed here, I went with a bicycle.
Sure.
And I did this because Sinistar said bicycles were fair game.
To be fair. I said it was a. It was. You can be. You can get a ticket as a moving violation on a bicycle.
Yes.
And we will come back around to that in a minute. So I picked a game called Courier Crisis. Now, this is not a highly rated game, but I love it. I don't know what it is about this game, but I have an absolute blast now. I've been waiting until here to give my one line descriptor to it as Crazy Taxi before Crazy Taxi.
Oh, okay.
So there's. There are five maps in this game and the like depending on, you know, you get multiple levels. You. You know, you beat the first round of levels. And then you go to level two, you beat the second round of Stages, you go to level three, and so on. There's no going back, as far as I can tell. But when you beat Stages, the better you do, the more money you get. And they allow you to have what's. It's. It just calls what you have as cash flow. So however much money you've made is how much you can spend on a bicycle to upgrade. And you can start with, like, the lowest end in. This is first off, before I get too much further. The game was published by GT Interactive, at least in North America. It was published by other companies elsewhere, but that's because, like, it exclusively features GT bicycles, and it says as much right there on the back of the box.
Okay.
And so the lowest tier bike you can buy is the bike I had as a kid, the GT Interceptor.
Okay.
All right.
This would touch us home a little bit.
A little bit. But that's like. It's like $320, I think, for the lowest bike. And you can afford it outright, but.
Right.
You upgrade as you proceed through the stages because you make the deliveries. The more timely the deliveries, the more money you make.
I. I just watched a courier punch a lady.
Yeah.
Yes.
Like, 90 degree jumps. Like he's gonna tire someone real quick.
Sorry to derail. This was literally just like. Don't.
It's like road rash. But.
Yeah, that's okay. So this development studio only worked on three games. Road Rash, another port of Road Rash, and Courier Crisis.
I heard in Vehicle Combat, all of that.
Okay, so it's the same engine.
No, no, no, no, no. However it is. I love this game.
It's like Crazy Taxi Bred with Tony Hawk on a motorcycle.
Yeah. You're running, you ride around, you do tricks, and when you do the tricks, it makes you go faster.
People lying on the. God.
And like, you've got four attacks. Like on the. At least on the. On the PS1, you have four attacks. You can punch on the right, punch on the left, kick on the right, and kick on the left.
So, I mean, it is road rash.
A little bit. Yeah. And this game does not hold back because there's little kids in the game on skateboards or just skipping down the road and like, everybody's just going about their day. And you could attack any of them with these.
So you're. So.
You're.
So. You're Anakin Skywalker on a bike.
You. You can also just run them down as they're in the way. You just.
I am. I am a horrible Human. Because seeing that skateboarding kid just get. Getting punted, pretty much made by evenings.
Or the little old lady, the grandma there with her purse, she just. He just ran into her just out of nowhere. This is. This is. I've never even heard of this game before.
It's like driving through Seattle. This is actually very accurate.
Wait, wait, let's. Let's get it even closer to that. There are, like, as I said, there are different maps. There's Chinatown, there's waterfront, There's Civic center industrial, and skid row. And in skid row, there are, you know, you have all the people walking just around town as you do. Except in skid row, they all. Some of them also have guns. And we're not talking like, they're not just walking down the street and then they'll like, whip one out and shoot somebody. No, they. They're literally like holding a semi automatic, just strolling around with it in their hand, and they gun other pedestrians down.
Wow. This is. This is a game.
K to a.
I mean, is there blood? There must not be any blood.
There is no blood. You hear, you see people fall over, they get run over by cars, and nobody will stop and tend to. Like, you'll see a cop car just over a pedestrian that's already been knocked down.
Oh, so it's New York.
It's in New York trick in here.
If you are overly aggressive and a lot of people see you do it, when you knock somebody down with a punch or a kick. Not if you run them over, but if you punch or kick someone, the cops will get involved and start chasing you.
All right.
And you will get busted, which all that does is make you have to start the level over again.
Wasted. This is such a late 90s, early 2000 game.
Oh, very. It's got a ton of licensed songs in it. And I. I went looking into these bands on YouTube music tonight.
So you're sure this isn't an.
Eh, most of them don't have a presence on YouTube music. The ones that do, their follower count ranges from 50 to 4,000.
Nice.
Yep.
Okay. Those are smaller bands. That's okay.
But it's like, this is absolute. Like, the majority of the music in this game is alternative that teeters between punk and grunge.
Right, right, right.
It's very much a product of the 90s, the whole X Game scene and everything. Right.
Yeah.
I mean, considering Road Rash had Rusty Cage as its theme song.
Right, right. And Spoon man and Kickstand.
But yeah, I. I love this game. It's ridiculous. I. I think the soundtrack is actually pretty cool.
No. I bet I could name some of the bands on here if I. If I looked through the soundtrack.
The one that they used the most songs from was Swivel Neck.
Okay.
Which I couldn't find a YouTube presence for. The one that had the most YouTube subscribers was. Let me see. Who was this? This was Seven Seconds.
I know. Seven Seconds. Kevin Seconds. They're based out of Sacramento.
My favorite song, Hurt.
Yeah. That they ripped off of from Nine Inch Nails. And Nirvana. And Kid Rock. And Limp Bizkit.
Yeah.
And Swivel Neck.
And Neil Diamond.
Neil Diamond. Of course.
Neil diamond is famous for Hurt.
What are the ends?
Well, this game is awesome. I really want to play it. I have never heard of this game before. I thought I'd seen it all. But a bike courier game which has combat and running over civilians and guns in the last stage is pretty wild.
Not the last. Seeing the guns on level three because that's what Skid Row opens up. You don't have all five stages on every level. I think you have tired of your Level 1. You have three of them on Level 2. You have three of them on level 3. You know, and I think it adds more as you go and it cycles them around the maps. I feel like they're kind of big for the time, especially given there's five of them. I have one major issue with the game and that is you have no idea what the stats on the bicycles are. So I was trying to do one.
Stage on the like, isn't one bike the same as another bike in real life? Like what's the difference?
Come on.
You can't tell me there's a major difference between a 200 bike and a thousand dollar bike. There's no way.
There is. Very much is between words too.
There will be a number of pounds of difference. Like differences? Yeah.
Pounds, functionality, shape, aerodynamics.
I use a bike. Is it a racing bike? There's different variations.
I used to work for a web presence outdoor retailer and they had $10,000 rims for bikes. $10,000 rims. That literally shaved off two ounces from the $5,000 rims. Two ounces.
Enthusiasts out there, we apologize for Jake.
Yeah, I'm sorry.
Did I offend the biking audience?
You may have.
Is there really a difference between bikes?
No. Really? Like, I mean, to a bike courier, does it really matter if you're riding a ten thousand dollar bike? I don't. I don't think so.
It does.
I don't know about motorcycle where there's you know, I up.
I upgraded from a $300 bike to a 780 bike. And all of a sudden I was going too fast to be able to figure out, like, to be able to control what was going on. I was running into cars left and right, not making my turns, things like that.
You know, that I went from a.
Bmx to a 10 speed.
That is a potential for a future episode discussion game upgrades that make the game unplayable.
And this is literally just like the sixth bike. There's like 20 of them in it. The final bike you can buy for $11,000 is a rocket bike, as it should.
Yeah. See, Jake, have you not seen a rocket bike?
I'm sorry, I didn't think we were playing Mario Kart. I thought we were playing Courier Crisis Canada. Is the 21st bike anti gravity capable too? Like, is that what we're going with? Yes, a rocket bike. I thought it was a licensed game. I thought these are realistic brands.
Well, all of them up to like, the last two or three bikes are real bicycles.
Okay.
But yeah, the last two one is like just this absurdly designed bike. I don't think it's real. It still says GT on it. And then the final bike is the rocket bike. Also still says GT on it. So maybe. Yeah, I actually cheated to use the rocket bike once. It's. It's unusable. You can't do anything with it.
Yeah, it's funny. So this never got a sequel, right? Just a single game.
Never got a sequel. It was not rated. Well, it was only given about 60% here and there.
Well, when you're kicking children.
Outlier. Yeah, there was an outlier of like one outlet gave it an 89, but yeah, I know.
It was up.
Yeah. ESPN magazine.
I don't remember. I don't think what I. What? I didn't say which outlet. But yeah, I think the game is a lot of fun. I love the soundtrack. I remember playing this with my friend as a kid and he loved the game and the soundtrack. And we would, like sometimes get a hankering to like, hear one specific song. So you have to like. Or you don't want to hear this song right now. So you literally just restart the stage real quick. It just pumps the next track at you. So there's no choosing what song, but it cycles through them all.
Gotcha.
All right, I was wrong about seven seconds. They're actually based out of Reno, Nevada, but they're close enough to Sacramento, so.
Okay, but I know seven seconds. We just had a lie. We have to post a retraction, people. Sorry, he didn't.
I know Kevin Seconds. He's very popular in stun.
All fans of Seven Seconds in the alternative grunge scene. That is Chard Bunk@podcastbutycancel.com. please send all your hate mail directed at chardmonk. Thank you, Sacramento local.
Thank you. Well, not anymore, but I was.
Well, that's fantastic, Wolf. Any other comments on Courier Crisis?
I just. I recommend you give it a whirl. It's.
Other than I want to find it and play it now.
It is fun, in my opinion. It's not amazing, but it's a good time. You'll probably at least lose an afternoon to it if you try it.
Wrong with that? It sounds like a good grab.
Oh, you said you were going to. Oh, yeah, yeah. You said the cops will chase you. I was going to say you said you were going to come around to getting a citation, but yeah.
There's also lots of sass in this game.
Okay.
Whenever you get hurt, whenever you get hurt, your boss will, like, radio you and be like, oh, did you scratch your bicycle? Oh, that looks like it hurt. You might be losing. You might be looking for another job soon.
How many sick days do I get?
In career crisis in the early 90s?
How many sick days do I get?
How many sick days? Yeah, so. So what you're saying is you're Bruce Willis in Fifth Element. There we go. You just had an accident. You just had an ex. I know I just had an accident.
Two points on your license.
Awesome. That's great. I will have to. You said this is PS1 or PS2?
It's PS1 and Saturn.
Okay. Both should be playable on the Mr. Yeah. All right.
With a steam deck.
Nice. Yeah.
Should have guessed it was a Saturn game.
Was Wolf.
Yep. Excellent. Excellent. Well, why don't we move on to Jake? What's your first game?
Sure. So I. I hemmed and hawed on picking a card game for this. This episode. And I was kind of torn between a few different games. I wanted something I could talk about, so I ended up settling on Rad Racer, which I know from everybody's favorite 80s movie, the wizard, starring a adorable heartthrob, Fred Savage, where he played where he had to play Rad Racer. And the villain of the movie played it with the Power Glove and said it's so red and all this. Anyway, that's where I know Rad Racer from. This game sucks.
Wow.
Let's say that right now.
Say the movie also features the lead singer of Kylo Reilly. If we're really going to talk music this episode, I'm all over it.
Toby Maguire is also in this movie, so it's really a great movie. We're gonna sit and talk about the wizard for the next 10 minutes. It's fine with me.
He. From Nintendo to Atari links. This movie drove him away from Nintendo.
I mean, do you blame. Do you blame him?
It's a good movie, though. TMNT. Mario Brothers 3. Come on.
Yeah, it was released.
Say Rad Racer sucks, but the wizard is a good movie, right?
Okay. All right. Okay. Okay.
Let's follow this.
So I played. I've played snippets of Rad Racer over the years. And I'm like, okay, it's a racing game. I've never been a big fan of racing games, partly because I'm lousy at these games. But I've played a few since the last time. And I've tried Turbo racing. Al Unser's Turbo Racing. That one's a lot of fun. Pole position. I played a ton of pole position on the Vectrics. I love that game. So I've played some lately, and I kind of got a handle on what I like in a racing game, but this one, it's, like, impossible. You guys have all played Rad Racer, I'm sure. Has anybody gotten past the first freaking stage?
Yes.
For those who don't know.
Yeah.
Red car.
Yeah.
You're on a road.
You know what? Jake is just taking out his anger on Final Fantasy 7 Remake.
Right.
It's all pent up because.
Because Rad Racer is a square game, so.
Yeah, yeah, yeah. You see the city in the distance and it's nighttime.
Jake, Jake, I have to point out to you, just like every other racing game, you can't keep the throttle on 100% of the time. You have to use.
You have to break. Yes, yes. But unlike other racing games, this game has a turbo. And you have to use a turbo in order to get anywhere in this game to make any of the checkpoints. Because the checkpoints in this game are exceptionally more brutal than other racing games. Right. Like, I'm talking, like, virtual racing, Daytona. Much more easy to kind of just coaster a checkpoint in this game. No, not happening. You have to use a turbo, but it makes you really unwieldy when you're trying to turn. So you gotta be very careful when you use a turbo. And then you gotta break on sudden turns. This game is very difficult to control. It doesn't control badly, but I think if you don't play perfectly. You're not gonna make it to a checkpoint in time.
Okay, that's cool.
That was my big takeaway from playing this those past couple days.
Right.
Like, the graphics are great, music's okay, controls are fine. But those checkpoints are so tight, in order to keep going through a stage, I couldn't get past the first stage. This is kind of sad.
What you say is true, but this. This game, just like. Just like every other. Like, I'm going to compare it to Chard's favorite, Elden Ring. Just like every boss in Elden Ring, you have to learn the moves, you have to learn the progression.
Yeah.
And I mean, that is.
You need to learn the tracks.
Yeah. That is. The big piece of. It is. Yes. It does require perfection. It really does. And so it is a. It is a repetition game. But I'm telling you, when you get. When that soundtrack kicks in and you switch over, just. And you start straight away and you hit that turbo and you're on a straightaway. There are very few racing games that feel truly fast. And this one does for a NES game. It does.
Yes. So that's one thing.
Racer the 82 of Jake.
It is.
Because I beat this on my lunch break.
A2 is much deeper than the state.
I beat this game.
Maybe. Maybe that's what's pissing Jake off, is he can beat 8:2 and I can't, but I can beat Rad Racer and he can't.
You've beaten the game.
Yes.
Would you like to pull it up now on your Mr. And just loop it five times, GP style for us? Because. Because I think it's impossible to beat this on a podcast. I did want to say, first off, I forgot this was a square game. For those who live on our Rock Square course. Makes Final Fantasy another game that they make and is a 3D world runner, which, whether you like it or not, is also a square game. And it was the same programmer. Basically. They brought this guy over, I guess with his experience working in. I think it was Apple II games, he found a novel way of making 3D graphics. His name is Nasser Gabelli, which is not Japanese, but he works at Square. Yeah, they moved over from Apple. They hired him, I guess, from Apple II Games to come over and help them make a few games. 3D Worldrunner and this one, which the reason that's significant is both have a good sense of speed and both are one of the few NES games that support 3D glasses, which is the other thing I remember when I rented this game As a kid, you hit select and it pulls up that God awful red and blue 3D effect. Yeah, yeah, yeah, right. But it's neat because in Japan the Famicom actually had a dedicated device for 3D graphics. Like for 3D graphics. And it wasn't the red and blue thing that we get here in the. The shitty theaters. It was an actual. I can't remember the technical term.
Stereoscopic.
Is that the one?
Probably.
Yeah. But It's a different 3D effect on the Famicom than it is here. They kind of just changed it over here to what we had. So that was interesting. And I forgot the 3D world of runner had the same tech in it, which is kind of neat. So square game. I mean, honestly, I think an episode in the future would be games you forgot were the publisher. Because I cannot believe this is the same guys who did Final Fantasy. This programmer, Nesser actually helped do Final Fantasy 1 on the NES. He's the reason why we have the sliding block puzzle in Final Fantasy 1. That was him cramming in there as a bit of a gag. So I thought that was interesting. So neat history, shitty game. I can't believe you've beaten this.
Yeah, I was going to say Cruising. Do you hate Cruising usa?
I love Cruising. Cruising USA is great and then. But you know what? Cruising usa. Easier to meet the check part. The checkpoints in this game by far. Even Outrun. I mean, I'm not going to say I'm great at outrun, but at least I can get halfway through a run in Outrun. Whereas this one, I mean, I think I got two checkpoints in once the speedometer.
Kilometers. Man, that's. That's totally in your wheelhouse.
It should be, yeah.
You know how fast you're going? I don't. I can't do that math.
Yeah, it's fast. You're absolutely right when you say sense of speed. Bar none. This is the best, I think. Sense of speed in NES game for sure. Right? There's so many shitty racing games. Yeah, it looks great that way. Like, the graphics are amazing. I want to. I want to like this game. It's not my fault. You can blame Fred Savage for this one. I wanted to like this, but the expectations of the film.
Jake, were you trying to play this with the Power Glove?
It's rad.
It is that red.
Now to try Rad Mobile and see if he likes that one better.
Rad Mobile.
Is that like the GBA version? Tactics?
No, it's sega.
Better. It's just better. No, I'M just as a comparison, is it just better?
By the way, when GP got his Power Glove, when the retro therapy was. Was a thing, he definitely played punch out with the Power Glove, which is bad.
It's bad.
But I think. I think I remember him playing this with the Power Glove as well. Also bad.
Did he say it was red?
Yeah, he said it was red. Yeah.
Yeah.
I think I'd rather play with the Power Pad over the power glove power pads.
1.
I always thought Rad Racer was like one of those universally loved NES games. I'm surprised you hate it.
It's Jake, guys. Come on.
No, but I wanted to like it though, see the intention.
A lot of love at Jake's house for games.
I almost took Al Unser's Turbo Racing for the man. Still set it aside for Rad Racing.
Balloon Fight is better than Joust.
That is better than Jeffs. It's also a vehicle game. I could have picked that too.
I didn't have Rad Racer as a kid. I had friends who had it and I think my grandmother had it when I'd go to her place. But his grandmother did it.
Jake.
I had a TurboGrafx. His grandmother had TurboGrafx. And so one of the four games I had for TurboGrafx was Victory Run, which is very much like Rad Racer. I got pretty good at Victory Run and the skills are kind of transferable there. It looks very much the same as Rad Racer plays. Very much the same.
So I'm going to have to try that one out.
Better music.
But I feel like Knight Riders in that one.
Yeah.
So Rad Racer 2 I actually did try it. It's a lot worse. It's not a good game. It controls. Because the controls in Rad Racer are fine. I like the controls in Rad Racer. Very tight, responsive. Rad Racer 2 are a lot looser for some reason. I don't get it. Otherwise. Very similar kind of game. Graphics are a little bit different. But I think the original is better than the second one.
Huh. I don't know that I ever played the second one.
I can't say that I have either.
I love. I'm looking at gameplay and I can say I haven't.
Okay.
Does not look familiar.
I loved the first Rad Racer. I still love the first Rad Racer there. When I spin up the Nescore on my Mr. There are a couple like go to games when I'm like I just want to play something for a minute. Punch out is one of them. For the original SMB fuck. 82 or Rad Racer comes up a fair amount. I love Rad Racer. Especially like. Oh, I love changing the radio stations. And that one, that's like that. I love that. Yeah. And it made an appearance in a strong bad email from Homestar Runner. It was great.
Nice.
That was the. Gotta have the blue hair, right?
Yeah, that's the 20 XD. That's the 20 XDX. 20 XDX.
20 XD6.
Oh, yeah. 20 XD6.
20 XD6.
Yeah.
Gotta have blue hair.
Gotta have blue hair and eyes. You gotta have big eyes.
I still say that sometimes when I see an animation.
People say you're the guy, but I want to be the guy too. Nonsense. You're just a kid. Maybe when you're older.
Yeah, yeah. So that, that, that track made it into a strong bait email. It's beautiful. I love it now. I love everything about Ride Racer. I even like the difficulty, Jake. I really do.
I want to see you play this game. I. I want to put on the Wheel of Pain, to be honest with you. I think it's that. That difficult of a game.
I think we know what Sinister should stream on the press B to cancel channel this weekend.
Yeah, do a few. Probably.
I'm probably a little bit rusty. It'll probably take me. I don't know. I don't know. Probably. Probably an hour, the second level and.
Just be like this dumb.
Yeah, I'll be like, yeah, you see this? I'm done.
I'm gonna go play Final Fantasy Retro Rebirth. Revival.
Look, Rebirth is not a bad game. I'm gonna give it. It's not bad. I mean, I'm only 20 hours in, so we'll see. There's lots of room for disappoint me still. But Episode Rad Racer is fine. It's fine. If you like it, that's great. It's just, you know, I thought I was gonna love this one. By all rights, I should have. It's square. I. You know, I even like 3D Worldrunner, to be honest with you. That's one of the ones I'll play on the NES course. 3D world runner and. But no, this game, I've. The checkpoints are just too grueling, too punishing. I know racing games are always difficult for me, but this one, even more so. And I don't get it. It's really bizarre to me.
You just. You just have to learn the tracks. I mean, that's really what it is, is. It's a repetition game. It really is so awesome. Anything else to say about the awful game Rad Racer? What. What's your email address? Sick. Jake, podcast me to cancel dot com. Sure.
Jake's views of Rad Racer entirely. The views of the entire podcast.
Sorry. You like bad games. What can I. What can I tell you? It's. It's okay.
Look, I. I don't.
We could have been talking about Al Uner's Turbo Racing, which has Save A Save feature. It's. It's awesome.
Lee Corvo's putting challenge.
Anyways.
Awesome.
All right, well, why don't we go clockwise? How about I go next? How about just to. So we don't have to, like, figure out, like. Yeah, yeah, yeah, back and forth. Well, I am. I am going with a Space title, and it's not Portal 2. Even though I want to say over and over and over again, I'm in space. I'm in space. I am going with the 1990s, 1990, even PC extravaganza that is Wing Commander. So a game never played this. Okay. Okay.
This game was, like, everybody's dream that didn't have a good PC. Everybody. This was the crisis of, like, the early 90s for PC players. People wanted to play.
And honestly, I think. I think really, truly everybody that played it on hardware from that era was getting probably actual gameplay now, cutscenes, and in the. In the. You know, the. The control ship, the ma. Like, that moves smoothly, but the actual gameplay, I think people were getting about five frames per second. I'm not kidding.
Wow.
No, no, it's. It's funny you guys mentioned this, because. So I didn't have a PC till I was much older, but my. My parents split when I was a kid, and my dad's girlfriend at the time had an IBM, and so I used to play games on that. So that's where I played King's Quest, Space Quest, all that stuff. And I remember my dad ended up buying Wing Commander and Ultima for the PC because he saw them in stores and thought they'd be fun to play. And when we tried to run it on the IBM, she had would not even start. So I had Wing Commander in my hands, but the computer I had at the time could not run it. So it's interesting you say this is the crisis of the time and that it was, like, really powerful to run. So that's interesting.
Well, and what's really interesting about it is. Okay, so first off, I want to call out. I didn't realize this until I did a little bit of History of the Game. So the primary. The lead designer of Wing Commander is a guy by the name of Chris Roberts. Do you guys know that name?
Sounds familiar.
It does sound familiar.
That's the billion dollar sinkhole Money Sinkhole.
Star Citizen.
That's the one, yeah.
Citizen.
Aha. There's the connection.
I didn't realize at the time when I was looking it up that this is the Star Citizen guy.
So what a fall from grace from Wing Commander to Star Citizen.
Absolutely, absolutely. But to be fair, one of the tasks they came up is they wanted a space simulator and they wanted it to look more realistic than a lot of the other games. You know, previously we had Elite, we had Rogue Squadron. Not Rogue Squadron, Rogue Commander, whatever it was, I can't remember. But there were a number of space games that, you know, they used some early polygons, but they were rudimentary and they wanted this to look more realistic. So they cheated. And the way that they cheated is they pre rendered all the ships in all of the potential like directions that a ship could aim. Like, you know, it could look. And then so basically it's showing just pre rendered images and it's just angling them. So it's essentially 2D 2D sprites.
So they.
That's neat though. That's like Donkey's Donkey Kong Country.
Yeah, absolutely. Absolutely.
That's cool.
But I mean, it did make it so that even on, I mean, other than the potato that you had Jake or your.
Yeah, he didn't have an IBM, he had an ibs.
Yeah.
You know, she used to call the IBM compatible. So that was probably my first clue. It was not a legit PC but you know, IBM compatible.
Yeah. But anyway, so yeah, pre rendered. The whole game is a space simulator. It does have a story, although the first one, the story is the story is only there to really make it more than just, hey, go out and fly and shoot things right now. They did add more stories in Wing Commander 2 and Wing Commander 3. Wing Commander 3 notably had an unknown actor, Mark Hamill, in it. I don't know what else he's been in.
Space.
Yeah, Space Batman cartoon, I think probably. Yeah, yeah, yeah.
Nothing more than the Joker. Yeah, yeah.
But that was CGI cutscenes, right? Like live action cutscenes.
It was, it was fmv.
I remember those being pretty interesting. Yeah, fmv, right.
Yeah. But there was some background. Now what's very interesting is, and you can find this on, online, there is a, like a progression matrix through the story and there are good paths and there are bad paths and if you end up on the bad path, you can. You can work your way back to the good path, but on the bad path they start giving you bad ships to fly. And so it becomes harder and harder and harder to, you know, to try to. Although to be fair, there's a good ship that's absolutely awful because its weapon consumes all of your power. And your power, your shields regenerate with power, your weapons regenerate with power. So it's. Yeah, you basically get to fire with it for about two seconds and then you run and then you fire with it for two seconds and then you run. But it has the most damage in the game anyway. Now, what's very interesting about this bad path, good path thing is once you make it onto the good path and you're in the last couple mission scenarios, you can't leave the good path once you're at that point. So you could actually eject from your ship and still win the game with the good path once you get to that point. So some other very interesting things. There's a character in the bar. It's the bar keeper. His name is Shot Glass. Like you do, because why not, right?
Wow. You name your kid Shot Glass. You're kind of just giving them a destiny of other career choice, I guess.
Right.
He's actually a famous dancer.
Yeah. But what's kind of funny is he keeps telling you that he used to be a, you know, a pilot and he used to do what you did. And every time I'm watching this playthrough, I'm listening to him and I'm like, I used to be a great adventurer like you until I took an arrow to the knee.
Yeah, yeah.
Like this was. This was the first iteration of this guy. Right. Interesting. Also ported to the SNES in 1992. Although I found out. Well, I found out that basically they changed it because of the ability to render or not. It will never show more than one enemy on the screen at any given time.
Oh, so it's Dead Rising for the Wii.
Yes.
Funny.
Another Nintendo problem, apparently.
Yeah. There is a fully voice acted version for the Sega CD that came out in 94.
Okay.
With actual good voice acting.
Nice.
The music. Oh, my gosh. If you want to talk about a game that has they. They added so much variation to the music. Like it has variation to the music. If you're being chased by an enemy, their name are the Kilrathi versus if you're chasing a Kilrathi, it has a different rendition of, you know, that theme music. Very famously an early MT32 audio MIDI game. And the soundtrack is absolutely fantastic. Let's see. I wanted to. Oh, I wanted to point out that the SNES version, they cut out any references to alcohol, so. Shot Glass. So shot Glass does not sell alcohol.
But his name is Shot Glass, I think.
I believe so.
Okay. I was hoping.
Yeah, Right.
Yeah. Sippy Cup.
His name is. His name is. His name is Tapper.
Tapper.
But also what's interesting is the Commander that gives you all of your missions and talks you through stuff is known for having a cigar in his mouth. Gone. On the SNES version. So. Yeah.
This is a twig.
Yeah. Now, if you're looking to play this on Modern Times, you can buy it on gog, but don't get the GOG version. There is actually a compilation that is Wing Commander 1, 2, and 3. I think it's called the Kilrathian Counter or something like that. But they actually modernized it so that it gets. And this. This in Modern Times sounds awful, but it's. It's a solid 24 frames per second.
Oh, wow.
Yeah.
Cinematic.
Yeah.
That racer had more frames.
Yeah. Yep.
But I always wanted to play this game, Sinistar. This has been on my list for a while to go back and give it. Give a shot, because it's something I was aware of as a kid.
Yeah.
To the point where I've actually seen the movie. I actually like the movie. And I know the Killerathy by name. That. The Cat People. Right. That you fight in that movie.
Yeah. Yeah.
So I was always curious to see how much of the games they actually had in the movie that was accurate or if they just kind of just got stupid with it. They probably got stupid with it. But I've always wanted to go back and play these games, mostly because I remember the cutscenes with Mark Hamill. I've seen those on YouTube. Those look hilariously cheesy. Right. And like a red alert ticket kind of sense.
Yep.
So I've always wanted to play this. I have to go back and check this out. I'm amazed how much cockpit there is on the screen.
Oh, that.
The gameplay is so small.
That is. Another interesting thing is on the version that I suggested you go play the. The one that's the combination 1, 2, and 3. You can turn off the cockpit view, and it will have little. It will have little HUD display portions, but it gets rid of all of that bulky cockpit.
Okay. Yeah. I like that more, I think.
And the. And the controls in that version are super responsive. It's One of those few games that like you, you feel, you know, you're not fighting the controls. The controls actually feel very normal.
So would this have been a mouse game or. No, just keyboard.
I played this on joystick. For sure. For sure. So now what's cool about this? And you can see this in the video on the bottom left of your. Of your cockpit, you'll see that there's like shields. So shields are marked in blue or gradients of blue. And then the red areas are your armor. And then your ship actually has a hit point scale as well. What's very cool is all of the hits in this game are positional. So if, say they're, they're, you know, shooting you from behind, if you can move around and get them in front of you, you get that much more ability to, you know, have your shields and stuff take more damage. So it's one of the very few, one of the very first, like positional damage in a, in a spaceship kind of things.
So yeah, I love that kind of stuff. That's. I think. Was it Elite Dangerous? Had that. I mean, yeah, many years later. But I love that kind of style. Like Valtech system, right, where you have armor and hull points and stuff in certain areas. I love that stuff. Well, the cinematics are pretty good too. I was not expecting like the mouth movements and everything. That's actually really good looking.
No, they. They did a great job with, with all the cutscenes. A lot of the cutscenes are repetitive, like sitting down at the, at the mission briefing. But what's kind of cool is they have the. They have a number of them so that they're. And they're playing them randomly. So it shows different people sitting down at different times, stuff like that. So yeah, this game was like if.
You didn't have a PC or you wanted a PC, this was the game to get. I specifically remember this being like, you get a PC, you get Wing Commander. That's this, you gotta get wing Commander. And this is not, this is not one that I played much of that I wanted to way back in the day. I didn't really get into Flight Sims until like X Wing, TIE Fighter days. That's. That's when I really got into like the space flight sim kind of. So. Yep, I remember. Does this game have a throttle or.
No.
Okay.
No, it is you. You basically are constantly moving forward other than you have an afterburner when you want to move faster. Right?
Because I remember playing X Wing and TIE Fighter and not being able to move because there's a throttle on there. I had no idea you had to use a throttle to go forward. So I'm just sitting there with debris spinning around me going, what am I supposed to do? And I press forward. Yeah, I press forward, thinking that would make me go forward. And you dip. You know, you're like, what the hell? And it's probably because of games like Wing Commander that had the built in thrust.
Right? No, this game, this game was. I, I played the hell out of this game. On top of this game being the standard mission, you know, space simulator. Go blow stuff up. There is a game in the series called Wing Commander Privateer. I love that game. It's. It's a space simulator with fighting plus space trading. Like you actually can carry cargo, go sell the cargo. You, you know, you figure out your trade routes and all of that stuff. I love doing Commander Privateer. So.
Okay.
Yeah.
Reminds me of Freelancer, which is a game again much later on. I love the held of Freelancer for similar reasons. Right. The combat, exploration and then you had the trading which was.
Yep.
Yeah. I think I would probably dig Wing Commander. I wish I had a chance to play it as a kid because. Yeah.
Anyway. Yeah, thank you. So, Origin. Origin. One of the few non RPG origin games, huh?
No, this is Origin. Yeah, Ultima Online, guys.
Yeah, this is. This actually from what I understand, this might have saved Origin from dying when they were, you know, because they, they had, they had a long development cycle between. I think this was Ultima 5 to 6 and they basically revamped the entire Ultima system. And I think Chris Roberts came to them, you know, of Star Citizen fame came to them and said, hey, how about publishing this space game? And they're like, we're an rpg, you know, group. And anyway. Yeah, yep.
Out of the box.
Yeah, absolutely. Well, Chard, how about your first game?
Well, we're going to settle ourselves back onto the ground and we're going to pick another racing type game that I'm sure Jake will be a big fan of. This game came out in for the 360 and I remember it being somewhere between 2007, 2008 I think is when this guy came out. This game is an open world esque type game and it takes racing to a whole new level. Level. My pick is Burnout Paradise. Burnout paradise has just like all EA games, it's an amazing soundtrack. It has all the popular, popular musicians on it. You know, Guns N Roses doing, you know, welcome to Paradise City.
Can I really, can I interject? Really quick hit Me, I absolutely love the. The fuck out of this game.
This game.
And I, and I love a lot of. Of Guns N Roses. But this song or this game made me hate Paradise.
Oh yeah. Oh yeah, absolutely. Because it's the first goddamn song you hear. But it's got like Jimmy World and Avril Lavigne and other other really cool artists. KMFDM game FDM is on here. But so this game is basically a crash simulator. That's all it is. You. The whole point of this game is to just be aggressive. You just drive aggressively. You get, you get cars that are modeled after real cars, but of course not the name of the real cars. You get Mustang, Chevys, all kinds of crazy shit. And you just drive around the city and at each stoplight there is a, A style. Yeah, it's an event, there's a race, there's a take down as many drivers as you can while you're driving, all kinds of stuff. And then of course survive as long as you can. Of course hidden amongst the game are hidden jumps that you can do to unlock different cars. And there's, there's bounty contracts you can do in the game where a car that you can get just appears on the map and you have to go find it. And if you wreck that car, you get it in your junkyard. My favorite thing is all the cars you get get dropped in your junkyard and you go pick them up and they look like total garbage until you fix them and drive them off. Your car shows damage.
So literally.
Yeah, literally. Drive in, gets totally smashed to. I mean, but you could still drive with it. You get boosters for doing stupid like driving on the opposite of traffic, weaving out of traffic, hitting jumps. You get rewarded for points for all this crazy stuff. Now each one of your cars is not just a. It goes faster, go slower, whatever. Each car can be used for a specific event to do better. So some cars are more heavily armored to do the contract stuff. Some cars are faster and quicker, but they wreck easier. There's a lot of really cool attributes to each car. Yeah, you can do the trick. Event cars. There's some. This game has so much shit built into just a racing game that it is absolutely easy to just lose time in. It's like Grand Theft Auto to the point where you don't even have to do an event. Could just roll around the city and just wreck and have fun. And of course when you wreck your car or you wreck somebody else's car, there's a slow motion cinematic that goes with the car flipping and twisting and it's all jacked up in the front or back, wherever you hit it. It is the most exhilarating racing game I think I've ever played in my life. And I have easily lost hundreds of hundreds of hours in Burnout Paris. This game is incredible. Incredible and super fun to play.
I kind of remembered you were going to talk about this and I wanted to make a point when I said Rad Racer on the Nest felt fast. This game on this is ridiculous. Modern on modern hardware makes racing feel fast. Like it, once you get to a certain tier of like once you get going fast enough and you realize you were on a countdown to wrecking at some point very soon.
Yeah.
It gives you that sense of like impending like oh, what's it gonna happen? What's it gonna happen? What's it gonna happen?
Yeah, you'll feel, you'll feel your body tense up the faster you get because you know the minute you clip anything you don't even have to hit it hard. You just rub against the side of a wall. Your car's totaled, it's toast. And each level you gain you get a better driving permit. Like your, your driver's license get upgraded so you could drive different styles of cars and whatnot.
Yep.
It's a, it's so cool. This game has just been way too much fun. It's available on Steam right now as far as I know.
There's a remaster, there's a rematch.
The reviews on that are mixed.
I, I, my opinion, I think it's great. It plays fantastic. I love playing the hell out of it. I played this on the GR on the 360 for months, months and months and months and months, months. This game sat in my goddamn thing. Merv actually mentioned it. There's a crash zone where they set up like there's a, basically a four way crossing that you can unlock and you just, your, the whole point is just it's caused as much destruction as humanly possible. So you just throw your car as fast as you can into oncoming traffic and just see what happens and then you get points for all the things that you destroy. It is I love way too much fun this game.
I love, I love heading into the mountains and, and like finding the highest jump you can and seeing if you can make it to the other side. But if you can't, it's still great because you just ram into a wall.
This, I would recommend this to anybody that likes any kind of racing type Sims. This is way too much fun. Way too much Fun.
Yeah.
For those, those who are watching the video, this is the PC version and says 4K60 so I'd, I, I'd imagine this is the remaster. I don't think this is the original. It looks, I want to go check out the original because the Xbox 360. I love my 360. It's really great for racing and a lot of games look great. Yeah, yeah.
This game had a lot of shine and gloss to it that I really appreciated. It was extremely well polished and, and the world around you looked really good too. It's not like they just like could he cookie cuttered some stuff in like everything around you looked really good.
Was this like the, the origin of a whole like the open world but cars genre, Was this the, the catalyst for that? Because I know the, the more recent Forza Horizon games have that style. There was an MMO need for Speed. Well, I know some Open world I.
Think was more into it than Burnout was. Burnout Direction was a lot more about destruction and chaos whilst need for Speed was more about racing and finding your way around stuff. And then Forza came in and did it better, you know, in certain aspects.
And there were other Burnout games as well. So I don't know if they had the open world first.
Right.
But Paradise, I mean I don't know. To me this is, this honestly is like the rec simulator.
Absolutely, absolutely. And it's not just wrecking. Like there's more. So there's so much more to it. Oh yeah. Like on the surface you think well I can crash my car, that's cool and it looks cool when you do it but there's, it's so much deeper than it actually like would appear because I just, whenever I played a racing game like you play Gran Turismo or something like that, you know, in the PS2 era and all that stuff I was so mad because the cars didn't show a lot of damage and I'm like that's kind of the fun, you know, is, is kind of jacking up your car. It's one of the reasons I really like Grand Theft Autos because it, you know, the cars show damage and whatnot. But then you got Burnout. Paradise was basically, it was the Gran Turismo that I always wanted where the cars just, it's, it's just all about destruction. It is literally all about wrecking anything and it's not destruction derby esque, PS1 stuff. This game had so many layers to it. It's a, it's a Beautiful cake. Layer of cake. It's so good.
No, this is great. This is a racing game first. It's not Carmageddon. It's a racing game first.
Right, right, right.
Although when you're doing that, when you're doing the takedown challenges. Oh, there's nothing. There's nothing that feels better than, like, that slow mo. Like, you clip your. Your. Your enemy and you just see him.
Like, yeah, hit the wall and it slows down. And then it's like you're on a kill streak and you're like, yeah, fuck, yeah, I am. And you just keep on taking everything out. Dude, this game is an adrenaline rush from front to back. It is just too good. Too good.
Highly recommend. If you don't have it. I know that the reviews are mixed. Throw it on your wish list. Buy it when it's on sale. It's on sale pretty frequently from what I remember.
It's weird that the remaster has mixed reviews when the original game. I've never heard a bad thing about it.
Right.
I think the remaster has mixed reviews, possibly because I think they took the online offline or the online offline not too long ago, but that's probably why. So I imagine that's what it was.
Because I look complaining about the porting too, but I haven't had a single issue.
Well, Wikipedia was saying that the. The remaster had positive reviews when it came out, so something between when it came out and now has brought the reviews down.
Well. And what's.
I don't know. Steam reviewers are a fickle bunch. Right. So who knows if.
If you're worried about the online. The online. Really? There's no, like, competitive online. You can't play with somebody else live. What you do is you can see the live scores from somebody else and you can try to beat their scores in the events. Okay, Whatever.
Right.
So it's not like it takes out any functionality other than the ability to compete with somebody else's leaderboards, right?
Yeah.
And that's not much missing from the game, honestly.
Yeah.
No, no, not at this rate.
Yeah. I've never played this. I've had it on Steam for I don't know how long. Long enough to where it was before Steam actually tracked when you got a game, because I have no recorded information on it, according to Steam.
Nice.
But I've never played it. I have played Burnout Revenge.
Okay.
And it sounds like it's an open world. Burnout Revenge and Revenge was an absolute blast.
Basically. Yeah.
This game is a banger. It is a banger.
It's a lot of fun just unlocking all the cars that you can get just keeps you going like oh, the next car that comes out, the next cool thing you can go and find. I actually have a night rider variant car that's in there that has the scanner in the front and the whole. When you go super pursuit mode, all the things open up while you're driving. There's a. I think there's a like a DeLorean esque looking type car. There's a Ghostbusters. Yeah, there's like a whole bunch of stuff. And I think if you buy the burnout that's on Steam, you get all that stuff from free.
So sincere can attest. This was very commonly a game that a couple of my friends would come over on our. On my 360. We'd get drunk and just see how fast we could get going and how long we could last. Like that was like the whole thing.
Yep. It's a good game. Good game to drive drunk with your friends too.
Yes. Yeah. In. In games people don't.
In games only.
Not every life. Not in real life. Please don't do that in my life.
Funnily enough, the manual for going back to courier crisis. The manual actually has a page that says legal legal blurb. And it talks about how like this is a video game. Don't do all the violence in real life.
Don't punch grandma on a bike.
Tricks and stuff with practice. Do that at home. Don't do the rest.
No drop kicking children skating through town.
Yeah.
Please don't do that because that looks fun.
Not gonna lie.
Yeah.
Sorry. You just made me think of that. I thought that was pretty funny and I forgot to mention it. So.
Yeah, that's. That's my pick for.
I think that's a good pick. I wanna. I. I gotta install that on my Steam deck.
Do it.
Such a good pick. Such a good pick.
Probably gonna play that tonight before I go to bed.
Yeah. Especially if it plays well on the Steam deck. That is like Steam Deck 4 Fodder.
Oh it's.
It's got to run on the Steam deck now. That game came at the sequels 2021 or the remaster remaster 2018.
The original is 2009.
Yeah.
Oh, I was close.
I bet you runs just fine was in that area.
I remember because I got component cables for my. My360 and got to plug them into the first like flat screens and it was the coolest goddamn thing I'd ever seen in my life.
I was.
The 360 was such a great machine. Man. I love my 360. I still have mine on the 360.
I still have mine. Yeah.
Yeah.
Oh, my gosh. How did I not. The reason I bought my 360 was because of the planes, trains, and automobiles. I didn't even think to list. You wanted Forza, but. No, no, no. I wanted Just Cause 2.
There you go.
Okay.
Yeah, I didn't even think of that one for tonight.
All right, well, I know we each picked two. I'm going to say we could do another round, but just FYI, I think we're coming up on an hour.
We are? Yeah. We're past an hour.
Okay. I mean, I'm happy to talk if you guys want.
Unless we want to do, like, what a great game, right, guys? Rad Racer. So good. Awesome.
What did you say?
Wolf said, unless we want to do, like, a quick round robin where we only take, like, a minute or two each.
Yeah, yeah, we can do that.
We could do that.
All right.
I might save mine because I actually do want to talk about mine in depth a bit more. So I'll save mine. Um, I'll talk about. I'll talk about my. My turbo racing if you guys want for a couple minutes.
Yeah, well, okay.
Unless we want to. I got plenty to say about mine.
Why don't we. Why don't we plan to do a part two of this coming up sometime soon?
All right?
Yeah, I. I just know that we. We tend to run two. Two and a half hours.
Yeah, yeah, yeah. No, that'll give me a chance to play the other game again that I wanted to talk about and, like, revisit.
Let's be fair.
It's been a lot.
We all love doing this. And sometimes it doesn't feel like we have another hour until we look back and go, right, that episode was 2 hours and 45 goddamn minutes.
Yeah.
At least we have a timekeeper that's keeping our wives happy so we can get out of here.
Yeah. Like, when Jake and I did that Pokemon episode, we were like, oh, yeah, this will be a short one.
Now, 45 minutes, tops. Pokemon.
How many times Jake and I have done an episode being like, yeah, we should be done with this in 35, 40 minutes. Two hours later. Yeah, and that's without the fodder. That's from start to finish.
Crazy.
All right, well, the fewer of us there are, the easier that is to do.
Yeah. Definitely trans on.
Yeah. Yeah. Well, okay, then. Then we will soon Plan A Part 2 of Planes Trains, automobiles and spaceships.
Yeah.
Well, all right, so what do we want to. Let's see. So first off, we are a part of the Jake Roll us here Superpod Network.
They can be found@superpodnetwork.com I'm not the only one.
I have. I haven't hosted. I haven't hosted in a very long time. So, yeah, okay, we're part of the Superpod Network, which. Which has Superpod saga, which has the three do experience with three do experience.
Podcast episode with them.
Remember 64.
Yeah. Which is. Which we've had Dave on here before as well.
Yeah. So go check out superpodnetwork.com.
Thank you, Sinister.
Also go check out our website, pressbee2cancel.com or pressbee.org we have a Discord. We love chatting with people. Tell us your games that you love that are Automobile, Space trains. Automobiles. Cars. Boats. Bicycles. Tricycles. Tricycles. And. And yeah, give us a subscribe here on YouTube. If you're listening or watching on YouTube, catch us at all of your favorite podcast sources. If we're not there, complain to Jake. But all right. Okay. So friends, what are you up to? Jake? What are you up to right now?
Please go follow Sick Jake on YouTube. I will be doing something there as soon as I'm done my shitty season at work. Otherwise, for the podcast stuff I've been doing around and networking and guesting other people's shows, you will soon hear me on Retro Wars UK with Danny. We finally got around to recording an episode about Battletoads. Did we beat it? Find out spoilers.
I know that. I already know that one. But they'll be coming out spending years talking about that.
If only somebody in this podcast used to speed run battle Toads. Who could have given me tips? I don't know.
Okay.
As well. I just recorded episode of Remember 64 with Dave and Jiggy. Look back. So that'll be coming out, I believe next week. I'll post on our socials. You can also find me Sick Jake over on Blue Sky. It's pretty much the only social media I use these days. Or of course on Discord. But yeah, I've been trying to do rounds of guesting other people's shows and then I'm going to get back to working on some of my stuff and some stuff for Press B. Hopefully in March as soon as work dies down.
Nice. Nice Wolf. What are you up to?
This.
Sweet.
I keep meaning to do more and I don't. So I'm not going to promise crap right now.
We get it, man. We get it. We get it. Hey, for those that have been keeping track, I sold. We sold our old house. So I have less. I have less keeping my time. Okay, anyway, Chard Monk, what are you up to?
First of all, everybody here, if they're not already doing it, please go and follow press P2 Cancel over on Twitch. We are trying to get a little bit more of a presence at Twitch. We, we usually only do the show, you know, like we said, every Friday. And then every now and then there'll be some kind of post or blurb up on the, on the YouTube. But Twitch unfortunately has been getting a little bit ignored. So what we are trying to do as a team, especially me and, me and Sin Star, is we're going to kind of shift our streaming schedules from our personal channels over to press B to cancel channels. So you can catch myself over there probably this weekend playing something. I played Wukong last Sunday, but because we talked about it today, I might play some burnout. I don't know, we might just go around and jump around there and kind of goof around and do some stuff. There's not going to be any lot of planning, but we'll probably, when I do it will be more or less something that maybe we discussed on Friday and we're just kind of playing it together and doing from whatever. But yeah, we're going to be having a little bit more of a presence over there. So the charm streams might come to a little bit of a lull for a bit as we work on the Press B thing. I have already finished my Sisyphean game and I started my stretch goal and was playing Doom Eternal for a bit, but kind of need a break. So I've been playing Wukong, been playing all kinds of other stuff. This moonlight sunlight thing that Jake has got me attracted to is absolutely spectacular for the Steam deck. So I've been playing a lot of that stuff at, you know, in bed and whatnot before I go to sleep. It's been fantastic. Grand Theft Auto, let's go. But yeah, go check us out over on Twitch. Give us a follow over there. You can follow me over in Twitch, Chard Monk, Shard, run, Guitar, tv, all that crap. You know where I'm at. You or find me. Yeah, and let's get those numbers over at Twitch up because we're trying to get. We want to get that affiliate this year. So help us help you guys. Let's get that bad boy affiliate. Otherwise than that, you can find me here with these wonderful gentlemen doing the Same thing we do every Friday. Having way too much fun for way too long.
Sweet. Well, and I occasionally. Well, I guess most Mondays I have an alternate personality. DJ Spinistar over on Twitch. I do DJing industrial 80s and you know, whatever the fuck I feel like. And I am trying to figure out an evening. Might be Tuesday, might be Thursday evening, where I, as chard Monk said, do some stuff here on the press B to cancel Twitch. I'm thinking I might do my Sisyphean Cyberpunk 2077 over there to get my ass off my ass and play my Sisyphean Challenge. Jake. Anyway.
This close.
At least four times.
I might play it anyways. I might play the VR version of Half Life 2. I'm this close.
Anyway, I have lots of time.
Like at least six to seven months or so.
There you go. So do I, Jake. So do I. Yeah, I at least have never uninstalled my game game. It just sits there and loud. It just sits there and collects dust on my. On my ssd. Look, I give myself grief. I know I haven't played the.
I only have a terabyte of space left. I'm sorry I don't have 10 terabyte drives like you guys.
I only got no terabytes.
Canada's a rough install. Warframe. The Canadian. They're gonna come after me.
Yeah, I was gonna say, Jake, how many installs of Circus Charlie do you have on there?
No, thankfully that's on the mister behind me. So it's not taking up precious megs of space in my hard drive anyway, folks.
No, but the benchmark is.
Yeah, yeah.
That was very necessary to find out if I could run Monster in the wilds. And that comes out next week, guys.
Yeah, good luck.
May not be playing game for a while.
I might be with you. I'm glad I finished mine.
Yeah. Anyway, we. We have been press B to cancel until next Friday. We don't know who will be, but we appreciate you all being here and have a great rest of your week. Night day.
Those aren't pillows.
Oh, won't you please take me home?
Sa.