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<title>Irrational Passions Presents</title>
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<language>en-US</language><itunes:author>Irrational Passions</itunes:author>
<description><![CDATA[This is home for Audio Features from IrrationalPassions.com

These features vary from Article Reads to Lively Discussions about Video Games, and more!]]></description>
<itunes:owner>
<itunes:name>Irrational Passions</itunes:name>
<itunes:email>mailsack@irrationalpassions.com</itunes:email>
</itunes:owner>
<itunes:explicit>yes</itunes:explicit>
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<title>Irrational Passions Presents</title>
<link>http://irrationalpassions.com</link>
<url>https://storage.pinecast.net/podcasts/covers/481766a3-95bd-4921-aff7-9ef3daa883e8/IP_Presents_Logo_BlackBG.png</url>
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<copyright>Copyright 2018 - 2023</copyright>
<itunes:category text="Leisure"><itunes:category text="Video Games" />
<itunes:category text="Games" /></itunes:category>
<item><title>Prince of Persia: The Lost Crown Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/ecc9ef0f-9767-40a1-83e0-ee2cef3414c1</guid>
<pubDate>Mon, 26 Feb 2024 15:00:00 -0000</pubDate>

<itunes:duration>00:48:50</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Review Discussions are interview-style discussions hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</p>
<p>Auri &amp; Mike traversed the sands of time and have both completed Prince of Persia: The Lost Crown! </p>
<p>Follow Auri on Twitter - <a href="https://twitter.com/AuriMeansWind" rel="nofollow">https://twitter.com/AuriMeansWind</a> Follow Mike on Twitter – <a href="https://twitter.com/MikeIP_" rel="nofollow">https://twitter.com/MikeIP_</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Alan Wake II Review Discussion (Spoilers!)</title>
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<pubDate>Sat, 11 Nov 2023 19:00:00 -0000</pubDate>

<itunes:duration>01:14:39</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Review Discussions are interview-style discussions hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review. </p>
<p>Auri &amp; Mike bring their detective caps and must podcast to survive the dark place. They discuss the much anticipated Alan Wake II give their thoughts on the game and discuss late-game spoilers!! </p>
<p>Follow Auri on Twitter - <a href="https://twitter.com/AuriMeansWind" rel="nofollow">https://twitter.com/AuriMeansWind</a> 
Follow Mike on Twitter – <a href="https://twitter.com/MikeIP" rel="nofollow">https://twitter.com/MikeIP</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Resident Evil 4 (2023) Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/1d4e414e-5816-42cb-aa85-58efebe07edb</guid>
<pubDate>Thu, 20 Apr 2023 19:30:13 -0000</pubDate>

<itunes:duration>01:47:24</itunes:duration>
<itunes:subtitle>Remade from the ground up, can Capcom's new Remake live up to the legend of the original?</itunes:subtitle>
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<description><![CDATA[<h1>Episode Notes</h1>
<p>Alex O'Neill is joined by Raccoon City Radio Cohost Andrew Taylor to discuss their thoughts and feelings on Resident Evil 4 Remake. 
1:11:10 - Spoiler Conversation Begins 
1:37:56 - Spoiler Conversation Ends (Still some boss video playing though!)</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Shovel Knight Dig Review Discussion</title>
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<pubDate>Thu, 15 Dec 2022 12:00:00 -0000</pubDate>

<itunes:duration>00:55:44</itunes:duration>
<itunes:subtitle>Alex and Jarrett get together again to chat all about Downwell, digging, prequel energy, and secret routs. </itunes:subtitle>
<description><![CDATA[<h1></h1>
<p>Review Discussions are interview-style discussions hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review. </p>
<p>Jarrett &amp; Alex sit down to get into the successes and performance issues of Shovel Knight Dig, the rouge-like spin off the the beloved 2014 release with the heart of the Genesis in it. </p>
<p>Follow Jarrett on Twitter - <a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbmdWWTNtMS1jVGhCUTkzLWtHVEFRUVA1b1VjUXxBQ3Jtc0tuYjl4LVRBazIzNWQ1M2ZJSXNDQUNIZFU0SGR4eFV6LVA2bXU0UXNNTTEtblpReWdjR1oxMlBwSzhlZXhkbXlxLVBpTzNnbU5pdU0wSzFpRWtkN2lhTDc5TU1KSHN6RVg4akJjU29MTnlucWZRNXdqQQ&amp;q=https%3A%2F%2Ftwitter.com%2Fjarrettjawn&amp;v=ukCjLkESoB4" rel="nofollow">https://twitter.com/jarrettjawn</a> </p>
<p>Follow Alex on Twitter – <a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa1lZOFZxU0lqdm40encwYTZSWHRUME1GcmRBUXxBQ3Jtc0tuQi0tQi1TV3dXQkV3OHUwalJGWmI4cDZ2YlZHZDhUY2NZTG5JOGlkZEZhRm5YajNvR1ZkdGZ3X19ubmtSMUtNbnYwWU5Vb19XTFdEVkIzNl9tX1hKNFhrcFNlNGo1cUhtZ1JmMVNiUzBaNHFCSkViYw&amp;q=http%3A%2F%2Ftwitter.com%2Falfighter27&amp;v=ukCjLkESoB4" rel="nofollow">http://twitter.com/alfighter27</a> </p>
<hr>
<p>Articles, videos, and podcasts on gaming plus the world around them. Hangout of some good friends. Follow Us Here: Twitter: [<a href="https://twitter.com/IrrationalPod" rel="nofollow">https://twitter.com/IrrationalPod</a></p>
<p>..](<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbS1XYzh3Q0JDTXZNc3c3eEo1aHNvTlZjTkZYQXxBQ3Jtc0tuYVFCM1Zxd3htTnVmNzJTNGtSRzJTczJmM2xsRnBuWE1uQ2RmV1hZVGY2ZE5tSVRtd0ZqYndxM21udzNCS0xqT003WmN0eThjbE41T1Jqay1IenNEc3FuSXY2Sll3MFRJUjRGNTkwU0hGOTF1N2lvRQ&amp;q=https%3A%2F%2Ftwitter.com%2FIrrationalPod%E2%80%8B%E2%80%8B%E2%80%8B%E2%80%8B..&amp;v=ukCjLkESoB4" rel="nofollow">https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbS1XYzh3Q0JDTXZNc3c3eEo1aHNvTlZjTkZYQXxBQ3Jtc0tuYVFCM1Zxd3htTnVmNzJTNGtSRzJTczJmM2xsRnBuWE1uQ2RmV1hZVGY2ZE5tSVRtd0ZqYndxM21udzNCS0xqT003WmN0eThjbE41T1Jqay1IenNEc3FuSXY2Sll3MFRJUjRGNTkwU0hGOTF1N2lvRQ&amp;q=https%3A%2F%2Ftwitter.com%2FIrrationalPod%E2%80%8B%E2%80%8B%E2%80%8B%E2%80%8B..&amp;v=ukCjLkESoB4</a>). Insta: <a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbi05ZUlHSHM4MklJVUpjWTh2XzdnaUw3VS1aZ3xBQ3Jtc0tsNExMNXJkUGxYUWJBUnFrM0JOSDFRMVBCemtneDBlSFE5X25RTlB0WExNYnZqc0dnY3FEaHFENURRNzVscVQwemNLV2hhZjhPQnoxZ0JwTVlidmZXR0phalZTa1VKRTI4bDQxMkRONW5QekV5aHU2MA&amp;q=https%3A%2F%2Fwww.instagram.com%2Firrationalp...&amp;v=ukCjLkESoB4" rel="nofollow">https://www.instagram.com/irrationalp...</a>. Twitch: <a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqazg5QWZLR2hESHAxM2VkUzFuR0JKeDI2eF9IUXxBQ3Jtc0trMVUzOTgtTHZSdlJnaDV5YWFBczBVY1dGMGl4VHdtV29vZ3BvcllyVkQ5ZjhGZG1fc2RpVFJBRlRJNm9rYm13S1lZTC1mZEFsdjQtWERNcDQ2YW1nc3MwTDc5VmtPSWlpb0FnVEI5VHRzSkVITHJxRQ&amp;q=https%3A%2F%2Fwww.twitch.tv%2Firrationalpassi..&amp;v=ukCjLkESoB4" rel="nofollow">https://www.twitch.tv/irrationalpassi..</a>. Our Discord: [<a href="https://discord.gg/bSdtq9G" rel="nofollow">https://discord.gg/bSdtq9G</a></p>
<p>](<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqazFEOGI3UzNrX3lMWjJOMFJMNHNkSTA2RnZLd3xBQ3Jtc0trcGpmRENiRTJsWUZDVmNUYWFOUk5RRGoxdXdCOGhIY1pIeEMtMmF2dFVXU0k1RkdZOEs2NnREVE0xblJqT1JES3Y4NUlRWWwwVUlWUWR3c2FvZXJfOHVkYUNGY2JCMVFJb0FNcm56YmRfY2hHVnVfZw&amp;q=https%3A%2F%2Fdiscord.gg%2FbSdtq9G%E2%80%8B%E2%80%8B&amp;v=ukCjLkESoB4" rel="nofollow">https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqazFEOGI3UzNrX3lMWjJOMFJMNHNkSTA2RnZLd3xBQ3Jtc0trcGpmRENiRTJsWUZDVmNUYWFOUk5RRGoxdXdCOGhIY1pIeEMtMmF2dFVXU0k1RkdZOEs2NnREVE0xblJqT1JES3Y4NUlRWWwwVUlWUWR3c2FvZXJfOHVkYUNGY2JCMVFJb0FNcm56YmRfY2hHVnVfZw&amp;q=https%3A%2F%2Fdiscord.gg%2FbSdtq9G%E2%80%8B%E2%80%8B&amp;v=ukCjLkESoB4</a>)</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Elden Ring Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/8680651f-dd61-498b-b082-af04782926d8</guid>
<pubDate>Tue, 12 Apr 2022 16:00:00 -0000</pubDate>

<itunes:duration>01:07:12</itunes:duration>
<itunes:subtitle>Alex and Scott dig into Elden Ring, FromSoftware's largest game to date.</itunes:subtitle>
<description><![CDATA[<h1>Elden Ring Review Discussion</h1>
<p>It's time! FromSoftware's hotly anticipated, massively open, and hugely explorative Elden Ring is upon us. After spending some time with it, Alex finishing it twice, Scott about halfway through, we dive into our thoughts on Elden Ring.
<em>Alex's Thoughts:</em>
I obviously cover most of it in our discussion, but Elden Ring is definitely excellent. It has a huge variety of options, fun nooks and crannies to explore, and let's exploration be a reward instead of a checklist. Much like the more innovative open world games before it, FromSoft trusts the player to set goals, find NPCs, and explore on their own terms, which just naturally complements their more freeform, nonlinear game design. On top of that, combat is the best it has ever been in a FromSoftware title, excluding the outlier Sekiro, which still remains the king.
Weapon Skills serve a huge purpose here, as opposed to what felt like missed potential in Dark Souls 3. Build variety, weapon variety, and welcomed returning mechanics like dual wielding make combat feel really deep, and more than ever you have dozens of ways to approach Elden Ring's best and most exciting challenges. I do think the back half of the game suffers from repetitious, a de-emphasis on exploration, and loses a lot of the magic the first 75% of the game contains, especially with the huge list of "palette-swap" enemies, but even still, it's final few bosses do make up for it as being some of the best and most epic in the entire game.
It's huge, it's <em>very</em> FromSoft, and it'll have you coming back to try new things, so Elden Ring is absolutely a resounding success.
<em>Played by the reviewer predominantly in <strong>performance mode</strong> on a PlayStation 5 Digital Console with a copy purchased by the reviewer.</em></p>
<p>Follow Scott on Twitter - <a href="https://twitter.com/solidsnake120" rel="nofollow">https://twitter.com/solidsnake120</a>
Follow Alex on Twitter – <a href="http://twitter.com/alfighter27" rel="nofollow">http://twitter.com/alfighter27</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Tunic Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/2b3d061d-36fa-4e7b-9da1-9597fcb952fa</guid>
<pubDate>Wed, 30 Mar 2022 13:00:00 -0000</pubDate>

<itunes:duration>00:49:01</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Review Discussions are interview-style discussions hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review. </p>
<p>Tunic is finally here and Alex and Mike are loving its amazingly designed world and uncovering all its secrets. Spoilers ahead as they both get into an in-depth discussion on what makes Tunic so special! </p>
<p>Follow Mike on Twitter - <a href="https://twitter.com/MikeIP_" rel="nofollow">https://twitter.com/MikeIP_</a> 
Follow Alex on Twitter – <a href="http://twitter.com/alfighter27" rel="nofollow">http://twitter.com/alfighter27</a></p>
<p>Articles, videos, and podcasts on gaming plus the world around them. Hangout of some good friends. Follow Us Here: Twitter: <a href="https://twitter.com/IrrationalPod" rel="nofollow">https://twitter.com/IrrationalPod</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Destiny 2: The Witch Queen Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/155bbc67-4d4c-498a-acc5-938487c31e44</guid>
<pubDate>Fri, 18 Mar 2022 14:00:00 -0000</pubDate>

<itunes:duration>02:01:46</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Review Discussions are an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</p>
<p>The Witch Queen expansion has been out for a few weeks and Mike &amp; Alex have been playing A LOT. It's finally time for our full thoughts on Destiny 2's latest expansion.</p>
<p>Follow Mike on Twitter - <a href="https://twitter.com/MikeIP_" rel="nofollow">https://twitter.com/MikeIP_</a>
Follow Alex on Twitter – <a href="http://twitter.com/alfighter27" rel="nofollow">http://twitter.com/alfighter27</a>
 
Final Thoughts:
The Witch Queen sets a new standard for high-quality Destiny 2 content. Its storytelling, world-building, and character development push the franchise forward like never before. Newly introduced systems like 3.0 subclass updates and weapon crafting allow for deeper character build crafting even if they aren't perfect and need to be tuned. Destiny 2 is better than ever for its fans but still can struggle to capture a new audience. Even so, this is the biggest and best expansion for its fans to date.</p>
<hr>
<p>Articles, videos, and podcasts on gaming plus the world around them. Hangout of some good friends. Follow Us Here: Twitter: <a href="https://twitter.com/IrrationalPod" rel="nofollow">https://twitter.com/IrrationalPod</a>
... Insta: <a href="https://www.instagram.com/irrationalp" rel="nofollow">https://www.instagram.com/irrationalp</a>...... Twitch: <a href="https://www.twitch.tv/irrationalpassi" rel="nofollow">https://www.twitch.tv/irrationalpassi</a>... Our Discord: <a href="https://discord.gg/bSdtq9G" rel="nofollow">https://discord.gg/bSdtq9G</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Pupperazzi Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/bd64632a-6fb5-467a-8ffc-7e5b0e1cd2e1</guid>
<pubDate>Tue, 25 Jan 2022 17:00:00 -0000</pubDate>

<itunes:duration>00:17:43</itunes:duration>
<description><![CDATA[<p><em>Review Discussions are an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</em>
 
For this review discussion, Quin Hoffman is joined by Jarrett Green as they discuss the latest game from Sundae Month &amp; Kitfox Games, Pupperazzi!
 
Quin's Thoughts in Review: Dogs? DOGS!</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Patch Notes 2.01 - New Year, New Games, Same Fantasy League</title>
<guid isPermaLink="false">https://pinecast.com/guid/dcf7c9a1-40f5-4f1c-a07d-c160914632e2</guid>
<pubDate>Tue, 25 Jan 2022 15:00:00 -0000</pubDate>

<itunes:duration>02:18:47</itunes:duration>
<itunes:subtitle>Its a new year! And so with it a new season of Patch Notes! Alex and Nabeshin sit down to discuss various topics across the video games space, their favorite games, or just whatever they want to talk about at the time.</itunes:subtitle>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Its a new year! And so with it a new season of Patch Notes! Alex and Nabeshin sit down to discuss various topics across the video games space, their favorite games, or just whatever they want to talk about at the time.
This time, to kick of the beginning of the year (and we recorded this pretty obviously BEFORE Microsoft bought ABK [also: fuck Bobby Kotick]) with our good friend Brandon Gann to continue our yearly tradition of playing Fantasy Critic with video game scores. It's a fun time, and we also get to talk about what we're hyped for in 2022.</p>
<p>Follow Alex: <a href="http://twitter.com/alfighter27" rel="nofollow">@ALFighter27</a>
Follow Nabeshin: <a href="http://twitter.com/nabeshin186" rel="nofollow">@Nabeshin186</a>
Follow Brandon <a href="http://twitter.com/gamesgann" rel="nofollow">@GamesGann</a> go here</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Nobody Saves the World - Review Discussion</title>
<guid isPermaLink="false">https://pinecast.com/guid/017093d3-8822-4b54-bca0-6fb3d9077406</guid>
<pubDate>Mon, 24 Jan 2022 15:00:00 -0000</pubDate>

<itunes:duration>00:30:48</itunes:duration>
<description><![CDATA[<p>Hello and welcome back to another Review Discussion, a feature we're hoping to do much more of in the future! For the uninitiated, a couple of our Irrational Passions hosts and folks sit down and review a game together, either by interview-style or by discussing their time with it!
This time I, Alex O'Neill, am joined by the wonderful Quin Hoffman as he picks my brain on DrinkBox's new title: Nobody Saves the World!</p>
<p>Music Featured from Nobody Saves the World OST, <a href="https://jimguthrie.bandcamp.com/album/nobody-saves-the-world-original-game-soundtrack" rel="nofollow">available here</a>.
Opening - Grand Castle, by Jim Guthrie
Closing - Empty Eyes, by Jim Guthrie</p>
<p><em>Alex's Reviewer Notes:</em>
I just had a blast playing Nobody Saves the World. It's a little too long to just be a "weekend game" by average indie standards, and I had no qualms with that. It's on GamePass, so I think it's in that huge camp of a "no brainer" to just try, but I also think NStW is worth that time too. It's fun, and it layers this very simple systems of unlocking new powers and characters on top of each other that just inevitably leads to some very overpowered characters. But the journey to get there has parts adventure, parts dungeon crawl, and they're both super fun to engage with. I'd often find myself trying to do one more run just to try and unlock a new ability or level up another character. It's fun, it just the right amount of complex, and it's just not super serious, which is a nice departure for me right now. If you're craving something simple and grindy but also fun and layered, this is your game.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Patch Notes 1.05: Alex &amp; Nabeshin's 2021 Recap</title>
<guid isPermaLink="false">https://pinecast.com/guid/34b36e22-5657-4652-8028-95b968120d0a</guid>
<pubDate>Mon, 03 Jan 2022 15:00:00 -0000</pubDate>

<itunes:duration>02:37:52</itunes:duration>
<itunes:subtitle>As per tradition, Alex and Nabeshin have sat down to discuss their favorite games from the very weird year of 2021, reflect on the changing of the podcast, end of IPP, and the very very weird year it was, even after 2020.</itunes:subtitle>
<description><![CDATA[<h1>Episode Notes</h1>
<p>As per tradition, Alex and Nabeshin have sat down to discuss their favorite games from the very weird year of 2021, reflect on the changing of the podcast, end of IPP, and the very very weird year it was, even after 2020.</p>
<p>Follow Alex: <a href="http://twitter.com/alfighter27" rel="nofollow">@ALFighter27</a>
Follow Nabeshin: <a href="http://twitter.com/nabeshin186" rel="nofollow">@Nabeshin186</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>The Gunk Review Discussion</title>
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<pubDate>Tue, 28 Dec 2021 15:29:17 -0000</pubDate>

<itunes:duration>00:31:42</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Review Discussions are an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review. </p>
<p>Follow Quin on Twitter - <a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">https://twitter.com/Quantum_Arbiter</a> 
Follow Mike on Twitter - <a href="https://twitter.com/MikeIP_" rel="nofollow">https://twitter.com/MikeIP_</a> </p>
<hr>
<p>Articles, videos, and podcasts on gaming plus the world around them. Hangout of some good friends. Follow Us Here: Twitter: <a href="https://twitter.com/IrrationalPod" rel="nofollow">https://twitter.com/IrrationalPod</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Patch Notes 1.04: Returning to Samus</title>
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<pubDate>Wed, 01 Dec 2021 15:00:00 -0000</pubDate>

<itunes:duration>01:57:01</itunes:duration>
<itunes:subtitle>Alex got to sit and chat with his good buddy Nabeshin through the ups and downs of the series, where Metroid Other M is today in 2021, and also how Metroid Dread stacks up (spoilers: it's the best one).</itunes:subtitle>
<description><![CDATA[<p>Alex, myself, decided that in lead up to Metroid Dread, I'd play every single Metroid Game, again, and boy was it a trip! I got to sit and chat with my good buddy Nabeshin through the ups and downs of the series, where Metroid Other M is today in 2021, and also how Metroid Dread stacks up (spoilers: it's the best one).
If you haven't already, check out <a href="http://irrationalpassions.com/metroid-dread-review-discussion/" rel="nofollow">the Review Discussion I had on Metroid Dread with newcomer to the series Moises Taveras.</a></p>
<p>Follow Alex: <a href="http://twitter.com/alfighter27" rel="nofollow">@ALFighter27</a>
Follow Nabeshin: <a href="http://twitter.com/nabeshin186" rel="nofollow">@Nabeshin186</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Metroid Dread Review Discussion (feat. Moises Taveras)</title>
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<pubDate>Wed, 10 Nov 2021 17:00:35 -0000</pubDate>

<itunes:duration>01:16:35</itunes:duration>
<itunes:subtitle>Samus got baited to a new planet and it's time to fight to survive.</itunes:subtitle>
<description><![CDATA[<p><em>Review Discussions are an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</em></p>
<p><strong>Alex's Thoughts In Review: </strong>
It's hard to make any buts with me in Metroid Dread. Mercury Steam set out to make a classic to follow up a classic, and they just nailed it. Some of the best movement, mobility, and power-creep in a game like this, I've played it four times and regret nothing. Metroid Dread is just a phenomenally well made action 2D platformer, a great return to form for Samus Aran, the best 2D Metroid you can play right now, and just a worthy follow up to Metroid Fusion. It's all a Metroid fan could ask for, and with Prime 4 on the way, it makes it feel like the holidays.</p>
<p>Follow Alex on Twitter – <a href="http://twitter.com/alfighter27" rel="nofollow">http://twitter.com/alfighter27</a>
Follow Moises on Twitter - <a href="http://twitter.com/platanoranger" rel="nofollow">http://twitter.com/platanoranger</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Deathloop Review Discussion</title>
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<pubDate>Tue, 09 Nov 2021 22:00:06 -0000</pubDate>

<itunes:duration>00:59:12</itunes:duration>
<itunes:subtitle>Alex and Jarrett sit down and discuss a way to break this loop!</itunes:subtitle>
<description><![CDATA[<p>Warning, this review discussion does include some spoiler discussions.</p>
<p><em>Review Discussions are an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</em></p>
<p><strong>Alex's Thoughts In Review: </strong>
Deathloop is a very different approach to AAA Video Games, and I like that! It incorporates rogue-like elements into the "immersive sim" nature that exudes in the level design that you may or may not know and love from Arkane's history. It just doesn't quite go all the way with it, and feels like it burns bright at first, and then burns right out not long after. Things like loot, or multiple paths, or alternative takedowns for your targets, all get left on the sidelines as the game only gets more focused and less interesting as it goes on.</p>
<p>Follow Jarrett on Twitter – <a href="http://twitter.com/jarrettjawn" rel="nofollow">http://twitter.com/jarrettjawn</a>
Follow Alex on Twitter – <a href="http://twitter.com/alfighter27" rel="nofollow">http://twitter.com/alfighter27</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Kena: Bridge of Spirits Review Discussion</title>
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<pubDate>Thu, 07 Oct 2021 13:03:05 -0000</pubDate>

<itunes:duration>00:42:34</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Review Discussions are an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases, the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</p>
<p>Follow Quin on Twitter - <a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">https://twitter.com/Quantum_Arbiter</a> 
Follow Mike on Twitter - <a href="https://twitter.com/MikeIP" rel="nofollow">https://twitter.com/MikeIP</a></p>
<hr>
<p>Articles, videos, and podcasts on gaming plus the world around them. Hangout of some good friends. </p>
<p>Follow Us Here: 
Twitter: <a href="https://twitter.com/IrrationalPod" rel="nofollow">https://twitter.com/IrrationalPod</a>
Insta: <a href="https://www.instagram.com/irrationalpassions" rel="nofollow">https://www.instagram.com/irrationalpassions</a> 
Twitch: <a href="https://www.twitch.tv/irrationalpassions" rel="nofollow">https://www.twitch.tv/irrationalpassions</a>
Our Discord: <a href="https://discord.gg/bSdtq9G" rel="nofollow">https://discord.gg/bSdtq9G</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Final Fantasy VIIR "Episode Intermission" Review Discussion</title>
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<pubDate>Fri, 02 Jul 2021 16:00:00 -0000</pubDate>

<itunes:duration>00:57:08</itunes:duration>
<itunes:subtitle>Join Alex O'Neill &amp; Scott White for a first part review discussion, and then second part spoiler discussion of the latest piece from FF7R!</itunes:subtitle>
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<description><![CDATA[<h1>ShowNotes</h1>
<p>It’s here! The next two chapters of Final Fantasy VII Remake are here, and even if they’re just DLC expansion that comes along with the PS5 upgrade of FF7R, it’s absolutely still worth talking about.
Join myself, Alex O’Neill, and Professor RPG Himself Scott White to give our review and thoughts on the $19.99 DLC “Episode Intermission”, which is available to all PS5 owners of Final Fantasy VII Remake. No, unfortunately, that does not include the PS4 owners. This additional piece of content composes of two episodes featuring Yuffie!
<strong><em>Spoiler Discussion begins at 26:26, onward!</em></strong></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Patch Notes 1.03: Revisiting Mass Effect</title>
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<pubDate>Wed, 12 May 2021 14:00:06 -0000</pubDate>

<itunes:duration>01:12:32</itunes:duration>
<itunes:subtitle>Alex and Nabeshin are joined by Jess &amp; Andrew Cogswell of UpperCut to discuss the Mass Effect Trilogy!</itunes:subtitle>
<description><![CDATA[<h1>Episode Notes</h1>
<p>It’s another rendition of Patch Notes! A one on one show featuring myself, Alex O’Neill, and my best buddy Brian “Nabeshin” Jackson! This week we are joined by Jess &amp; Andrew Cogswell of <a href="http://UpperCutCrit.com" rel="nofollow">UpperCutCrit.com</a> to talk all about Mass Effect!
With the Legendary Edition just a few days away, we discuss the aged issues of military politics, great character moments, and racism in the Mass Effect series, and much more!
Don’t forget to follow Andrew &amp; Jess:
<a href="http://twitter.com/awildjessichu" rel="nofollow">@awildjessichu</a>
<a href="http://twitter.com/cogsthewell" rel="nofollow">@cogsthewell</a></p>
<p>Follow Alex: <a href="http://twitter.com/alfighter27" rel="nofollow">@ALFighter27</a>
Follow Nabeshin: <a href="http://twitter.com/nabeshin186" rel="nofollow">@Nabeshin186</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Patch Notes 1.02: The Best &amp; Worst of 2020 Pt. 2</title>
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<pubDate>Fri, 29 Jan 2021 14:00:59 -0000</pubDate>

<itunes:duration>02:35:36</itunes:duration>
<description><![CDATA[<h1>Episode Notes</h1>
<p>We're back, myself, Alex O'Neill, and Brian Nabeshin Jackson, to sit down and talk about video games and whatever we'd like to talk about!</p>
<p>Today we are continuing our conversation from last time, discussing new consoles, games we need to say something on, and also round out July - December of video games in 2020 and talk about the best and worst.</p>
<p>We also share our personal Top 10 lists of the year and fill out some final idea categories.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Patch Notes 1.01: The Best &amp; Worst of 2020 Pt. 1</title>
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<pubDate>Thu, 28 Jan 2021 18:00:37 -0000</pubDate>

<itunes:duration>02:02:34</itunes:duration>
<itunes:subtitle>Hello it's Alex and Nabeshin, we're back, we have a new name, we're gonna keep talking one on one, don't worry!</itunes:subtitle>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Hello we're back! Yes, it's just Fireside, or one on one, or whatever you want to call it, but we finally have a name for myself, Alex O'Neill, and my good friend Brian 'Nabeshin' Jackson, and our sit down chats.</p>
<p>The name fits the idea, periodically we still plan on sitting down and giving updates on what we think of things going on or games coming out. Plus, tune in to our second part to hear our top 10 games of 2020.</p>
<p>In this episode, Nabeshin and I reflect on January through June as well as tangents, next gen consoles, Nabeshin's leave from IPP, and just about everything else.</p>
<p>Download:</p>
<p>Follow Alex: @ALFighter27
Follow Nabeshin: @Nabeshin186</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Mobius Front '83 Review Discussion w/ Jarrett + Scott</title>
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<pubDate>Thu, 12 Nov 2020 17:27:18 -0000</pubDate>

<itunes:subtitle>Mobius Front '83 Review Discussion w/ Jarrett + Scott</itunes:subtitle>
<description><![CDATA[<h1>Episode Notes</h1>
<p>Jarrett and Scott sit down to talk about Zachtronic's latest game, the military tactical title, Mobius Front '83. For fans of RTS and other tactic-heavy games, this game should be on your radar!</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Bugsnax Review Discussion feat. Andrew Cogswell</title>
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<pubDate>Mon, 09 Nov 2020 12:30:00 -0000</pubDate>

<itunes:duration>00:54:04</itunes:duration>
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<description><![CDATA[<p><em>Review Discussions are an initiative to talk past or beyond a review or in place of a written/video review in a more timely manner. They’re an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</em></p>
<p><em>For full disclosure, the PR representative of this title is a personal friend of the reviewer.</em></p>
<p>Quin Hoffman is joined by Andrew Cogswell of Uppercut to discuss, the adventure game where you capture creatures which are kinda bug and kinda snack, <em>Bugsnax</em>!</p>
<p><em>Bugsnax</em> has you traveling to Snaktooth Island to uncover the truth behind the mystery behind the creatures which inhabit the island.</p>
<p><a href="http://twitter.com/quantum_arbiter" rel="nofollow">Follow Quin on Twitter!</a> - <a href="http://twitter.com/cogsthewell" rel="nofollow">Follow Andrew on Twitter</a>! - <a href="http://twitter.com/uppercutcrit" rel="nofollow">Follow Uppercut</a>! - <a href="http://twitter.com/irrationalpod" rel="nofollow">Follow Irrational Passions</a>!</p>
<p><strong>Quin's Thoughts in Review:</strong>
The most fun I had in <em>Bugsnax</em> was when I solving the mystery and watching the ecological structures of the island work, but these are also the parts which hurt the game. You have to be the one constantly interacting with the local bugsnax to get these interactions to happen. Even the narrative falls victim to this as well, you as the player character are very much the driving force which makes the world feel less lived in. On top of this, the big narrative reveal at the end of the game feel flat for me because it was visible earlier with the game. There is a lot of heart in <em>Bugsnax</em> but the game falters occasionally.</p>
<p>Quin was provided with a review code of <em>Bugsnax</em> by a PR representative.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Next Gen Check In, Just Before Launch w/ Alex &amp; Nabeshin</title>
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<pubDate>Wed, 21 Oct 2020 14:00:27 -0000</pubDate>

<itunes:duration>01:27:19</itunes:duration>
<itunes:subtitle>Alex and Brian Nabeshin Jackson once again convene to discuss Xbox, PlayStation, and the soon to be new generation.</itunes:subtitle>
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<description><![CDATA[<p>Welcome back to Irrational Passions Presents. This time, two of your favorite Irrational Passions Podcasts hosts Alex O'Neill &amp; Brian Nabeshin Jackson once again sit down one on one to discuss what's coming in this next generation.</p>
<p>With the purchase of Bethesda, Microsoft has poised themselves to take a whole new array of games as exclusives. PlayStation also has FF16 under its belt, with possibility of more.</p>
<p>Plus, the two discuss what Nintendo has been doing and why it's working.</p>
<p>Follow Alex @ALFighter27
Follow Nabeshin @Nabeshin186</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Ranking the Hades Gods</title>
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<pubDate>Wed, 07 Oct 2020 12:30:00 -0000</pubDate>

<itunes:duration>00:57:22</itunes:duration>
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<description><![CDATA[<p>With everyone being horny for the Gods in Hades, Quin Hoffman holds an official panel with two esteemed guests to determine which God is the most attractive and who also provides the best abilities in the game. He is joined by Ash Parrish from Kotaku &amp; Jess Cogswell from UpperCut. Join them for a wild ride to determine the Top God in Hades.</p>
<p>Follow the hosts and guests!
<a href="twitter.com/quantum_arbiter" rel="nofollow">Quin Hoffman</a>
<a href="twitter.com/adashtra" rel="nofollow">Ash Parrish</a>
<a href="twitter.com/Justjessisfine" rel="nofollow">Jess Cogswell</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>A Fold Apart Review Discussion</title>
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<pubDate>Wed, 30 Sep 2020 12:30:00 -0000</pubDate>

<itunes:duration>00:34:03</itunes:duration>
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<description><![CDATA[<p>Quin Hoffman is joined by Monti Velez, Editor-at-large of UpperCut Crit, to discuss the puzzle game <em>A Fold Apart</em>.</p>
<hr>

<p><em>A Fold Apart</em> is a puzzle game which is centered around the long-distance relationship between a teacher living in the country and an architect in the city.</p>
<p><a href="twitter.com/quantum_arbiter" rel="nofollow">Follow Quin on Twitter!</a> - <a href="twitter.com/friedmonti" rel="nofollow">Follow Monti on Twitter</a> - <a href="twitter.com/irrationalpod" rel="nofollow">Follow IrrationalPassions!</a> - <a href="twitter.com/uppercutcrit" rel="nofollow">Follow UpperCut Crit!</a></p>
<hr>

<p>Quin was provided with a review code of A Fold Apart by a PR representative.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>This Generation's Approach to Exclusives</title>
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<pubDate>Tue, 25 Aug 2020 18:00:26 -0000</pubDate>

<itunes:duration>02:10:34</itunes:duration>
<itunes:subtitle>Alex and Nabeshin are back together to chat about a new topic: exclusives. Specifically the turmoil of how they've both found themselves feeling about many of Sony's first party offerings this generation. </itunes:subtitle>
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<description><![CDATA[<p>Alex and Nabeshin are back together to chat about a new topic: exclusives. Specifically the turmoil of how they've both found themselves feeling about many of Sony's first party offerings this generation. </p>
<p>The two discuss and breakdown the complaints, feelings, and frustrations, namely Alex, from God of War, Horizon Zero Dawn, Spider-Man, and especially The Last of Us Part II. This is definitely a highly critical conversation, apologies if it unintentionally ruffles any personal feathers.</p>
<p>Follow Alex @ALFighter27
Follow Nabeshin @Nabeshin186</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>The Alto Collection Review Discussion</title>
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<pubDate>Fri, 14 Aug 2020 13:30:00 -0000</pubDate>

<itunes:duration>00:31:03</itunes:duration>
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<description><![CDATA[<p>Quin Hoffman is joined by Mike Burgess, Video Producer, &amp; Alex O'Neill, Editor-in-Chief, to discuss the recent mobile port by the Alto Team &amp; Serenity Forge, <em>The Alto Collection</em>.</p>
<hr>

<p><em>The Alto Collection</em> is comprised of two games, <em>Alto's Adventure</em> &amp; <em>Alto's Odyssey</em>. Both are endless runners with dynamic weather effects and take place on a beautiful mountain slope as well as a gorgeous desert. </p>
<p><a href="twitter.com/quantum_arbiter" rel="nofollow">Follow Quin on Twitter!</a> - <a href="twitter.com/mikeip_" rel="nofollow">Follow Mike on Twitter!</a>
<a href="twitter.com/alfighter27" rel="nofollow">Follow Alex on Twitter!</a> - <a href="twitter.com/irrationpod" rel="nofollow">Follow the Site!</a></p>
<hr>

<p>Quin was provided with a review code of The Alto Collection by a PR representative.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>All Our Concerns About The Last of Us Part II</title>
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<pubDate>Mon, 15 Jun 2020 13:00:47 -0000</pubDate>

<itunes:duration>01:39:32</itunes:duration>
<itunes:subtitle>Alex and Nabeshin try and have an open and difficult conversation about where Alex feels about The Last of Us in 2020.</itunes:subtitle>
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<description><![CDATA[<p>Alex and Nabeshin try and have an open and difficult conversation about where Alex feels about The Last of Us in 2020.</p>
<p>Alex reflects on where he was at and being a strong advocate for The Last of Us as well as what he feels like after the limited advertising of The Last of Us Part 2. Apologies for any overstepping in the conversations, but please feel free to give us feedback on this!</p>
<p>Follow Alex @ALFighter27
Follow Nabeshin @Nabeshin186</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Fireside Chats: Games That Speak to Our Soul</title>
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<pubDate>Wed, 03 Jun 2020 18:00:26 -0000</pubDate>

<itunes:duration>01:01:42</itunes:duration>
<itunes:subtitle>Nabeshin talks about those special gems that just get your goat.</itunes:subtitle>
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<description><![CDATA[Once again it's time to join two friends by the fireside, this time to discuss those special games that speak to our very soul. Alex and Nabeshin pick apart that most recent experience with The Wonderful 101 and beyond!

]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Liberated Review Discussion with Chris Compendio of Uppercut</title>
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<pubDate>Wed, 03 Jun 2020 10:00:00 -0000</pubDate>

<itunes:duration>00:46:04</itunes:duration>
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<description><![CDATA[<p>Quin Hoffman is joined by Chris Compendio of Uppercut to discuss the dystopian action-adventure game, Liberated. </p>
<p>Liberated takes place in the backdrop of a near-future dystopia on the brink of revolution, some pretty weighty themes, but does it deliver? How does its depiction of revolution hold up when compared to the real world and even the moment we find ourselves here in the United States? </p>
<p><a href="https://uppercutcrit.com/liberated-is-a-both-sides-tale-in-a-period-of-resistance/" rel="nofollow">Read Chris' written review of the game over on Uppercut!</a></p>
<p><a href="https://twitter.com/Compenderizer" rel="nofollow">Follow Chris on Twitter</a></p>
<p><a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">Follow Quin on Twitter </a></p>
<p>Both Chris and Quin were provided with review copies of Liberated by the PR representatives of the game.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>To The 1969 Datsun Fairlady Z Article Read</title>
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<pubDate>Tue, 19 May 2020 12:00:00 -0000</pubDate>

<itunes:duration>00:06:00</itunes:duration>
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<description><![CDATA[<p>This is a spoken article read for Quin Hoffman's piece titled "To The 1969 Fairlady Z".</p>
<p><a href="http://irrationalpassions.com/to-the-1969-datsun-fairlady-z/" rel="nofollow">Read the piece here</a></p>
<p><a href="twitter.com/irrationalpod" rel="nofollow">Follow IrrationalPassions on Twitter</a></p>
<p><a href="twitter.com/quantum_arbiter" rel="nofollow">Follow Quin Hoffman on Twitter</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Fireside Chats: Persona 5 The Royal Spoiler Conversation feat. Barrett Courtney</title>
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<pubDate>Mon, 11 May 2020 14:00:12 -0000</pubDate>

<itunes:duration>02:35:09</itunes:duration>
<itunes:subtitle>Alex &amp; Nabeshin are joined by good friend and confidant, Barrett Courtney, to discuss all the ins and outs of how Royal improves Persona 5.</itunes:subtitle>
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<description><![CDATA[<p>Alex &amp; Nabeshin are joined by good friend and confidant, Barrett Courtney, to discuss all the ins and outs of how Royal improves Persona 5.</p>
<p>The conversation starts non-spoilery, spoiler timestamp below.
35:20 - Spoiler Zone Starts</p>
<p>Thank you to Barrett for joining us follow him @SadBoyBarrett &amp; see his work with Kinda Funny on YouTube.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Treachery in Beatdown City Proves That Urban Games Are Better When Written by Urban People - Article Read</title>
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<pubDate>Mon, 13 Apr 2020 10:00:00 -0000</pubDate>

<itunes:duration>00:04:40</itunes:duration>
<description><![CDATA[<p>This is a spoken article read for Editor Jarrett Green's piece on Treachery in Beatdown city!</p>
<p>Rate Irrational Passions Presents on iTunes!</p>
<p><a href="http://irrationalpassions.com/treachery-in-beatdown-city-proves-that-urban-games-are-better-when-written-by-urban-people/" rel="nofollow">Read it on the site</a></p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Intro by Editor Jurge Cruz</a></p>
<p><a href="https://twitter.com/jarrettjawn" rel="nofollow">Follow Jarrett on Twitter</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Fireside Chats: What Next Gen Looks Like Now</title>
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<pubDate>Thu, 02 Apr 2020 17:26:07 -0000</pubDate>

<itunes:duration>01:16:50</itunes:duration>
<itunes:subtitle>Coronavirus and spec reveals later, Alex and Nabeshin sit down once more to discuss Next Gen.</itunes:subtitle>
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<description><![CDATA[It's been a many few weird months since January and the prospect of Next Gen first came together. Alex and Nabeshin sit down again, this time in a post Coronavirus, post spec reveal, we talk about what could be coming with PS5 and Series X.]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Animal Crossing Offered Me a Nice Temporary Replacement for Community Work - Read &amp; Discussion</title>
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<pubDate>Mon, 30 Mar 2020 15:42:19 -0000</pubDate>

<itunes:duration>00:15:32</itunes:duration>
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<description><![CDATA[<p>For this Article Read and Discussion, Quin Hoffman reads his piece "Animal Crossing Offered Me a Nice Temporary Replacement of Community Work" and is joined by Jurge Cruz-Alavarez to discuss his piece. </p>
<hr>
<p>Follow Jurge, Quin &amp; IrrationalPassions!</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Jurge Cruz Alvarez</a> 
<a href="twitter.com/quantum_arbiter" rel="nofollow">Quin Hoffman</a>
<a href="twitter.com/irrationalpod" rel="nofollow">Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Interview With Greg Haynes of AbleGamers - PAX East 2020</title>
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<pubDate>Sat, 14 Mar 2020 15:00:00 -0000</pubDate>

<itunes:duration>00:17:00</itunes:duration>
<description><![CDATA[<p>Quin Hoffman, Editor at Irrational Passions, was able to sit down with Greg Haynes of AbleGamers, they were able to chat about the mission of AbleGamers and how they are trying to make games accessible for everyone. </p>
<p>Follow <a href="twitter.com/quantum_arbiter" rel="nofollow">Quin</a> - <a href="twitter.com/irrationalpod" rel="nofollow">Irrational Passions</a> - <a href="Twitter.com/gregJhazy" rel="nofollow">Greg</a> - <a href="AbleGamers.com" rel="nofollow">AbleGamers</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Ori &amp; The Will of the Wisps Review Discussion</title>
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<pubDate>Thu, 12 Mar 2020 16:00:42 -0000</pubDate>

<itunes:duration>00:42:11</itunes:duration>
<itunes:subtitle>Quin sits down with Alex to pick his brain on the follow up to a personal favorite of his.</itunes:subtitle>
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<description><![CDATA[<p>It's time for another Review Discussion, this time on Moon Studios' follow up to a beloved Metroidvania, Ori &amp; The Will of the Wisps.</p>
<p>Editor Quinten Hoffman sits down with Alex O'Neill to discuss what Will of the Wisps has changed, evolved, where combat goes, how it sounds, and the beauty of 2D movement. Alex also mentions the patch situation on console. </p>
<p>Alex's Thoughts:
Here's the deal: from top to bottom, Ori and the Will of the Wisps is a huge Metroidvania in a way I've only ever seen before in Hollow Knight. Maybe not that insane in the side quests or secret challenges, Ori instead builds on the heart and soul of Blind Forest, and perfects 2D movement. I think this might be the best and most fluid platformer I've ever played. I'm not positive, but the incredible feeling I had when soaring through the environment by the end of Will of the Wisps was tantamount to magic.</p>
<p>The best thing I can say, that aptly sums up how I, as a long time Metroid fan, feel coming off of finishing Will of the Wisps, is this feels like playing Super Metroid for the first time again. It builds on, evolves, and near-perfects ideas that are fundamental to the genre and contemporaries this evokes. And much like Super Metroid, after finishing this game and seeing it's entirety, it's hard to fathom how you could go up from here. </p>
<p>There are pretty noticeable performance issues on console right now, and I played it on an Xbox One X with a code provided by Microsoft, but I haven't played enough since a patch released to say with any finality.</p>
<p>Ori is very good. </p>
<p>Follow us!
Quin Hoffman - <a href="http://twitter.com/quantum_arbiter" rel="nofollow">@Quantum_Arbiter</a> Alex O'Neill - @alfighter27 <a href="http://IrrationalPassions.com" rel="nofollow">IrrationalPassions.com</a> - @IrrationalPod</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Fireside Chats: Everything Leading into Final Fantasy VII Remake</title>
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<pubDate>Thu, 12 Mar 2020 02:00:00 -0000</pubDate>

<itunes:duration>01:30:54</itunes:duration>
<itunes:subtitle>Alex and Nabeshin dive deep into spoiler territory with all final graces before we sink into FF7 Remake in April.</itunes:subtitle>
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<description><![CDATA[<p>Alex and Nabeshin convene, one month before its release, to discuss every worry, theory, hope, and dream with Final Fantasy VII Remake.</p>
<p>If you liked this, don’t forget to let us know and leave us a review!</p>
<p>Follow <a href="twitter.com/nabeshin186" rel="nofollow">Nabeshin</a> | Follow <a href="twitter.com/alfighter27" rel="nofollow">Alex</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Coffee Talk Co-Writer Interview - A PAX East Discussion with Kris Antoni</title>
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<pubDate>Mon, 09 Mar 2020 08:00:00 -0000</pubDate>

<itunes:duration>00:17:17</itunes:duration>
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<description><![CDATA[<p>At PAX East 2020, Editor Jurge Cruz got to sit down and chat with Kris Antoni, Co-Writer on the narrative driven game Coffee Talk. </p>
<p>In Coffee Talk you play as a barista in a fantastical Seattle filled with civilized monsters and creatures. Jurge wrote about his time with the game in his piece, <a href="http://irrationalpassions.com/coffee-talk-and-how-service-work-can-be-meaningful/" rel="nofollow">"Coffee Talk and How Service Work Can Be Meaningful."</a> Give it a read or listen if you haven't already!</p>
<p>In their conversation they not only talk about the game's development, but also about the Indonesian game scene and their studio, Toge Productions.</p>
<p><a href="http://irrationalpassions.com/coffee-talk-and-how-service-work-can-be-meaningful/" rel="nofollow">Follow Jurge on Twitter </a></p>
<p><a href="https://twitter.com/kerissakti?lang=en" rel="nofollow">Follow Kris on Twitter</a></p>
<p><a href="https://www.togeproductions.com/" rel="nofollow">Learn more about Toge Productions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Greak: Memories of Azur Preview Discussion - Pax East 2020</title>
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<pubDate>Sat, 07 Mar 2020 23:15:31 -0000</pubDate>

<itunes:duration>00:14:48</itunes:duration>
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<description><![CDATA[<p>The editors of Irrational Passions once again descend on Boston for Pax East!</p>
<p>This time around the editors chose to highlight or have a deeper dive into a particular game they felt spoke to them after having played it on the show floor!</p>
<p>In this Discussion Alex O Neill chats about the visually stunning Greak with Scott White!</p>
<hr>
<p>Follow the Editors here:</p>
<p>Alex O'Neill - <a href="twitter.com/@ALFighter27" rel="nofollow">@ALFighter27</a>  
Scott White - <a href="Twitter.com/@SolidSnake120" rel="nofollow">@SolidSnake120</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>The Pathless Preview Discussion - Pax East 2020</title>
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<pubDate>Sat, 07 Mar 2020 23:15:21 -0000</pubDate>

<itunes:duration>00:14:48</itunes:duration>
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<description><![CDATA[<p>The editors of Irrational Passions once again descend on Boston for Pax East!</p>
<p>This time around the editors chose to highlight or have a deeper dive into a particular game they felt spoke to them after having played it on the show floor!</p>
<p>In this Discussion Video Producer Mike Burgess chats about his game of the show The Pathless with Alex O Neill!</p>
<hr>
<p>Follow the Editors here:</p>
<p>Alex - O'Neill - <a href="twitter.com/@ALFighter27" rel="nofollow">@ALFighter27</a>
Mike Burgess - <a href="twitter.com/@MikeIP_" rel="nofollow">@MikeIP_</a></p>
<p>Check out the video version <a href="url" rel="nofollow">here</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Genshin Impact Preview Discussion - Pax East 2020</title>
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<pubDate>Wed, 04 Mar 2020 16:00:00 -0000</pubDate>

<itunes:duration>00:12:12</itunes:duration>
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<description><![CDATA[<p>The editors of Irrational Passions once again descend on Boston for Pax East!</p>
<p>This time around the editors chose to highlight or have a deeper dive into a particular game they felt spoke to them after having played it on the show floor!</p>
<p>In this Discussion Video Producer Mike Burgess chats about his time with an upcoming action RPG Genshin Impact with Jurge Cruz!</p>
<hr>
<p>Follow the Editors here:</p>
<p>Mike Burgess - <a href="twitter.com/@MikeIP_" rel="nofollow">@MikeIP_</a>
 
Jurge Cruz - <a href="twitter.com/@jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a></p>
<p>Check out the video version <a href="https://www.youtube.com/watch?v=sLXBmJzJRYE" rel="nofollow">here</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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</item>
<item><title>Shovel Knight Dig Preview Discussion - Pax East 2020</title>
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<pubDate>Wed, 04 Mar 2020 13:00:00 -0000</pubDate>

<itunes:duration>00:10:42</itunes:duration>
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<description><![CDATA[<p>The editors of Irrational Passions once again descend on Boston for Pax East!</p>
<p>This time around the editors chose to highlight or have a deeper dive into a particular game they felt spoke to them after having played it on the show floor!</p>
<p>In this Discussion Editor At Large Jarrett Green chats with Professor RPG Scott White about Yacht Clubs Games upcoming Shovel Knight Dig!</p>
<hr>
<p>Scott's Thoughts: Going into Shovel Knight Dig, I wasn't quite sure what to expect. I mean, I had watched the trailers so I had a basic understanding of the changes, but it was still a bit nebulous to me. Stepping away from the demo kiosk, I came away much more excited and with a much clearer picture of the game.</p>
<p>Dig maintains the distinct responsiveness and tight controls that the Shovel Knight, while also feeling brand new. Shifting to a downward progression, the movement down the tunnels felt good, with plenty of traps and hazards that did a good job replicating the dangers in the side-scrolling games. I absolutely love the new 16-bit art style, and the new Spore Knight enemy from the Hexcavators fits great into the established vibe of the world.</p><hr>Jarrett:
Yacht Club Games are some incredibly smart and versatile devs. Not only have they turned Shovel Knight into the indie game Mickey Mouse, they've made Shovel Knight a brand that is ubiquitous throughout the industry.  Part of that is developing a sort of design language and style guide that brings a sort of signature game feel to where ever the azure hero goes. He's been in hack and slashes, metrovanias, fighting games, card games, and will now a maze digging game that makes me beg the question, "can Shovel Knight do literally anything?"<p></p>
<p>Shovel Knight Dig is an adventurous take on the arcade driller game that will strike a cord with fans of the niche genre, and curious first timers alike. Yacht Club has become well known for knowing how to spice up old formulas to make tried and true genres feel new again. As much as it is Dig Dug and Pac-Man, its also Downwell and Steamworld Dig. It has a sense of exploration, while also fiercely compelling you to dig yourself to the bottom as fast as you can. My time with it was too short on the PAX floor, and I really can wait to really bury myself in it whenever it finally drops.</p>
<hr>
<p>Follow the Editors here:</p>
<p>Jarrett Green - <a href="twitter.com/Jarrettjawn" rel="nofollow">@Jarrettjawn</a> 
Scott White - <a href="twitter.com/SolidSnake120" rel="nofollow">@SolidSnake120</a></p>]]></description>
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<item><title>Animal Crossing &amp; Destroy All Humans - Mike &amp; Jurge Walk Around PAX East</title>
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<pubDate>Sat, 29 Feb 2020 17:05:54 -0000</pubDate>

<itunes:duration>00:11:26</itunes:duration>
<description><![CDATA[<p>Jurge and Mike got restless before the start of the IP PAX East panel, so they decided to grab a microphone, walk around, and casually chat about some of the games they played! So apologies for the mid tier audio!</p>
<p>Including: Animal Crossing: New Horizons &amp; Destroy All Humans (2020)</p>
<p><a href="http://twitter.com/mike_ip" rel="nofollow">Follow Mike on Twitter</a></p>
<p><a href="http://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a> </p>
<p><a href="irrationalpassions.com" rel="nofollow">Visit the site for more PAX East content!</a></p>]]></description>
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<item><title>Coffee Talk and How Service Work Can Be Meaningful - Article Read</title>
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<pubDate>Mon, 24 Feb 2020 13:00:00 -0000</pubDate>

<itunes:duration>00:06:39</itunes:duration>
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<description><![CDATA[<p>Service work is not very glamorous. It's hard, tedious, and can even be demeaning. </p>
<p>Editor Jurge Cruz has experience working on the side of a line, he also has experience making coffee. In this article read of his piece, "Coffee Talk and How Service Work Can Be Meaningful" Jurge discusses how the game Coffee Talk has made him recall his time as a barista. </p>
<p><a href="http://irrationalpassions.com/coffee-talk-and-how-service-work-can-be-meaningful/" rel="nofollow">Read the article</a></p>
<p>Say hi to Jurge on Twitter (<a href="https://twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a>)</p>]]></description>
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<item><title> I Was Wrong About Bayonetta - Article Read</title>
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<pubDate>Fri, 21 Feb 2020 03:00:00 -0000</pubDate>

<itunes:duration>00:09:52</itunes:duration>
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<description><![CDATA[<p>Ladies and Gentlemen, it turns out that Bayonetta is Very Good Actually, and that 2010 Jarrett was a fool and a sham.</p>
<p>This audio read is from Jarrett Green's article, "I Was Wrong About Bayonetta." </p>
<p><a href="http://irrationalpassions.com/i-was-wrong-about-bayonetta/" rel="nofollow">Give it a read here if you would like</a>!</p>
<p><a href="https://twitter.com/Jarrettjawn" rel="nofollow">Follow Jarrett on Twitter</a> and tell him you liked this!</p>
<p><a href="http://irrationalpassions.com/" rel="nofollow">Follow Irrational Passions</a></p>]]></description>
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<item><title>Kunai Review Discussion</title>
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<pubDate>Wed, 19 Feb 2020 16:50:27 -0000</pubDate>

<itunes:duration>00:38:28</itunes:duration>
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<description><![CDATA[<p>Hello and welcome to the Irrational Passions Review Discussion for Kunai. A 2D Metroidvania game partied with a fun personality and interesting platforming mechanics.</p>
<p>For this discussion, our editor and reviewer Mike Burgess chats with Alex O’Neill to discuss his time with the game and both of our overall thoughts on the influx of Metroidvania style games on the video game market.</p>
<hr>
<p>Mike’s Thoughts in Summary:</p>
<p>Kunai has a great feel and momentum to its grappling based platforming, but doesn’t do much else to stand out from an already crowded genre. It felt a little too safe and stuck to a lot of traditional tropes in Metroidvania games that we’re starting to see left behind. The core gameplay is still enjoyable to fans of metroidvania tropes and alongside some great animations and soundtrack it’s still worth the play. I just hoped it had swung a little bit further. </p>
<p>This game was reviewed on a PC with code provided to Mike by a PR representative of the game.</p>
<hr>
<p>Follow us!</p>
<p>Mike Burgess - <a href="twitter.com/MikeIP_" rel="nofollow">@MikeIP_</a>
Alex O'Neill - <a href="twitter.com/alfighter27" rel="nofollow">@alfighter27</a>
<a href="IrrationalPassions.com" rel="nofollow">IrrationalPassions.com</a> - <a href="twitter.com/irrationalpod" rel="nofollow">@IrrationalPod</a></p>]]></description>
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<itunes:episode>0</itunes:episode>
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<item><title>Who is the President of Video Games?</title>
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<pubDate>Mon, 17 Feb 2020 15:00:00 -0000</pubDate>

<itunes:duration>00:38:38</itunes:duration>
<itunes:subtitle>Three editors have three very different ideas</itunes:subtitle>
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<description><![CDATA[<p>This Presidents Day, Jarrett (<a href="twitter.com/jarrettjawn" rel="nofollow">@jarrettjawn</a>) wants to know: Who is the President of Video Games?</p>
<p>Alex (<a href="twitter.com/alfighter27" rel="nofollow">@ALFighter27</a>), Jurge (<a href="twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a>), and Quin (<a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">@Quantum_Arbiter</a>) have answers.</p>
<p>If you also have answers, tweet them to us <a href="twitter.com/irrationalpod" rel="nofollow">@Irrationalpod.</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Fireside Chats: Our 2020 Predictions</title>
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<pubDate>Fri, 14 Feb 2020 19:00:19 -0000</pubDate>

<itunes:duration>01:32:15</itunes:duration>
<itunes:subtitle>Alex and Nabeshin sit down once more to make belated predictions on 2020 video games and the upcoming new generation.</itunes:subtitle>
<description><![CDATA[<p>Join your favorite Fireside Chatters: Alex and Nabeshin, as they discuss the boldest of predictions for 2020 and the Next Generation.</p>
<p>If you liked this, don’t forget to let us know and leave us a review!</p>
<p>Follow <a href="twitter.com/nabeshin186" rel="nofollow">Nabeshin</a> | Follow <a href="twitter.com/alfighter27" rel="nofollow">Alex</a></p>]]></description>
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<item><title>Fireside Chats Presents: The Ranking of Kingdom Hearts</title>
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<pubDate>Fri, 14 Feb 2020 14:00:08 -0000</pubDate>

<itunes:duration>03:05:24</itunes:duration>
<itunes:subtitle>Alex and Nabeshin sit down with friends to rank and discuss each and every Kingdom Hearts game in a post-ReMind world</itunes:subtitle>
<description><![CDATA[<p>Alex and Nabeshin, in a classic Fireside chat, invite some friends: Mick Abrahamson and Cam Hawkins, to discuss and rank all of the Kingdom Hearts games, from the first, to ReMind!</p>
<p>Follow our guests:
Mick - @TheNanoBiologist - see his work on <a href="http://MyXboxAndMe.com" rel="nofollow">MyXboxAndMe.com</a>, see his streams on Twitch!
Cam - @TheCinephileGuy - see his work on <a href="http://DualShockers.com" rel="nofollow">DualShockers.com</a></p>
<p>Don't forget to follow Alex &amp; Nabeshin at @ALFighter27 and @Nabeshin186 respectively!</p>]]></description>
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<item><title>Fantasy Critic League 2020: The Vegavon Boys!</title>
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<pubDate>Fri, 14 Feb 2020 11:00:00 -0000</pubDate>

<itunes:duration>00:38:43</itunes:duration>
<itunes:subtitle>Join Alex, Nabeshin, and Brandon as they embark on a year of bets, games, and review scores.</itunes:subtitle>
<description><![CDATA[<p>Alex O'Neill and Brian Nabeshin Jackson, hosts of Irrational Passions Podcast, are joined by friend and colleague Brandon Gann to discuss the upcoming games of the year, to draft them in their very own FantasyCritic.games league, and compare notes as the year goes on!</p>
<p>Join the "VegaVon Boys" as they set out on a year of games, bets, and more!</p>
<p>Follow Alex <a href="http://twitter.com/alfighter27" rel="nofollow">@ALFighter27</a>, follow Nabeshin <a href="http://twitter.com/nabeshin186" rel="nofollow">@Nabeshin186</a>, and follow Brandon <a href="http://twitter.com/gamesgann" rel="nofollow">@GamesGann</a>!</p>
<p>Check out <a href="http://IrrationalPassions.com" rel="nofollow">IrrationalPassions.com</a> for more,</p>]]></description>
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<item><title>Article Read - Simulacra 2 Makes Social Media An Actual Nightmare </title>
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<pubDate>Mon, 03 Feb 2020 18:00:00 -0000</pubDate>

<itunes:duration>00:05:37</itunes:duration>
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<description><![CDATA[<p>In this Article Read, Jurge Cruz-Alvarez reads their feature "Simulacra 2 Makes Social Media An Actual Nightmare."</p>
<p>You can read the feature <a href="http://irrationalpassions.com/simulacra-2-makes-social-media-an-actual-nightmare/" rel="nofollow">here</a></p>
<p>Follow us on Twitter &amp; the Site!</p>
<p>Jurge Cruz - <a href="https://twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">@IrrationalPod</a> - <a href="Irrationalpassions.com" rel="nofollow">Irrationalpassions.com</a></p>]]></description>
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<item><title>Fireside With Alex &amp; Nabeshin: The Last Decade in Video Games Part 2</title>
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<pubDate>Fri, 31 Jan 2020 11:30:00 -0000</pubDate>

<itunes:duration>01:14:08</itunes:duration>
<itunes:subtitle>Once again Alex and Nabeshin reconvene to look ahead at the coming ten years in video games.</itunes:subtitle>
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<description><![CDATA[Once again Alex and Nabeshin, hosts of Irrational Passions Podcast, come together to look ahead at the coming ten years in video games, the biggest shifts over the last decade, and more!]]></description>
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<item><title>Fireside With Alex &amp; Nabeshin: The Last Decade in Video Games Part 1</title>
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<pubDate>Thu, 30 Jan 2020 11:30:00 -0000</pubDate>

<itunes:duration>01:14:45</itunes:duration>
<itunes:subtitle>Join Alex and Nabeshin for a one on one chat, part 1 of 2, talking all about the last 10 years in video games.</itunes:subtitle>
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<description><![CDATA[Alex O'Neill (@ALFighter27) is joined by his full time podcast partner Brian 'Nabeshin' Jackson (@Nabeshin186) for the first part in a two part conversation reflecting on the last 10 years and generations of video games.

]]></description>
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<item><title>Star Wars Jedi: Fallen Order Review Discussion</title>
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<pubDate>Fri, 06 Dec 2019 11:00:00 -0000</pubDate>

<itunes:duration>00:47:36</itunes:duration>
<itunes:subtitle>Join Alex O'Neill and Jarrett Green as they wade through their conflicted feelings on Jedi Fallen Order.</itunes:subtitle>
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<description><![CDATA[<p>Hello and welcome to the Irrational Passions Review Discussion for Star Wars Jedi: Fallen Order.</p>
<p>Respawn Entertainment's take on the Triple A Star Wars Jedi game in 2019.</p>
<p>Join EiC Alex O'Neill and Editor-at-Large Jarrett Green in discussing the various ups and downs of Jedi Fallen Order, which combines many of gaming's best with many, many technical problems.</p>
<p>The hosts each purchased their individual copies of Jedi Fallen Order, and played on PlayStation 4 and Xbox One X. </p>
<p><a href="http://twitter.com/alfighter27" rel="nofollow">Follow Alex on Twitter</a> | <a href="http://twitter.com/jarrettjawn" rel="nofollow">Follow Jarrett on Twitter</a></p>
<p><a href="http://irrationlpassions.com" rel="nofollow">Visit Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Discussing the Adult Content on Newgrounds with Alexandra Orlando</title>
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<pubDate>Mon, 25 Nov 2019 06:00:00 -0000</pubDate>

<itunes:duration>00:56:03</itunes:duration>
<description><![CDATA[<p>Content Warning: Discussions of sex and sexual assault.</p>
<p><a href="https://www.youtube.com/watch?v=cdtJH4iARLk" rel="nofollow">Watch Alexandra's video essay, "Dissecting Sex Games on Newgrounds. We recommend watching it before listening!</a></p>
<p>Once upon a time Newgrounds was the destination on the internet for original and entertaining animated works that would go on to become viral.  A place where a lot of internet culture grew from. It was also a place where you could find plenty of animated adult content. Sex flash games, hentai animated videos, and much more. It's a piece of internet history that we don't often discuss. Which is exactly what Jurge, Jess, and video essayist Alexandra Orlando sat down to do in this special edition of Irrational Passions Presents.</p>
<p>Thank you to everyone in the Irrational Passions community who help fill out our survey for this discussion!</p>
<p><a href="http://irrationalpassions.com/input-ep-99-porn-ads-and-copyright-law-with-blake-hester/" rel="nofollow">Hey! Maybe also listen to Jess and Jurge's discussion with Blake Hester on Pornhub using unlicensed sexy art!</a> </p>
<p><a href="https://twitter.com/jessacogs" rel="nofollow">Follow Jessica on Twitter </a>| <a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a> | <a href="https://twitter.com/AlexGOrlando" rel="nofollow">Follow Alex on Twitter</a></p>
<p><a href="irrationalpassions.com" rel="nofollow">Visit Irrational Passions!</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Porn Ads and Copyright Law with Blake Hester (Input Archive)</title>
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<pubDate>Sat, 23 Nov 2019 19:29:18 -0000</pubDate>

<itunes:duration>00:39:14</itunes:duration>
<description><![CDATA[<p>Jurge and Jess sat down with writer Blake Hester to talk through his fantastic piece on video games, porn ads, and publishers powerlessness to reduce their characters appearing in them.</p>
<p>Topic Discussed: </p>
<p>A Conversation with Blake Hester on his US Gamer piece.</p>
<p>Works Mentioned: </p>
<p><a href="https://www.usgamer.net/articles/porn-sites-ads-copyrighted-video-game-characters-feature-interview" rel="nofollow">Video Game Characters Keep Popping Up In Porn Ads, And Publishers Might Not Be Able To Stop It by Blake Hester </a></p>
<p>Shoutouts: </p>
<p><a href="https://www-vice-com.cdn.ampproject.org/v/s/www.vice.com/amp/en_us/article/ne75xw/bmx-xxx-history-dave-mirra-acclaim?amp_js_v=a2&amp;amp_gsa=1&amp;usqp=mq331AQA#referrer=https%3A%2F%2Fwww.google.com&amp;amp_tf=From%20%251%24s&amp;ampshare=https%3A%2F%2Fwww.vice.com%2Fen_us%2Farticle%2Fne75xw%2Fbmx-xxx-history-dave-mirra-acclaim" rel="nofollow">'It Made Absolutely No Sense:' The Story of 'BMX XXX' by Blake Hester
</a></p>
<p><a href="https://www.vice.com/en_us/article/mb8zjn/pornhub-doxing-and-harassment-girls-do-porn-lawsuit" rel="nofollow">How Pornhub Enables Doxing and Harassment by Samantha Cole and Emanuel Maiberg</a></p>
<p>Theme Song: “Ancient Heavy Tech Donjon” by Komiko</p>
<p>Input is a product of <a href="http://irrationalpassions.com/" rel="nofollow">Irrational Passions</a></p>
<p>Follow us on twitter!</p>
<p>Irrational Passions – @irrationalpod</p>
<p>Jurge – <a href="twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a></p>
<p>Logan – <a href="twitter.com/leftyloggy" rel="nofollow">@leftyloggy</a></p>
<p>Jarrett – <a href="twitter.com/jarrettjawn" rel="nofollow">@jarrettjawn</a></p>
<p>Jess - <a href="https://twitter.com/jessacogs" rel="nofollow">@jessacogs</a></p>
<p>Blake -<a href="https://twitter.com/metallicaisrad" rel="nofollow">@metallicaisrad</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>WWE2K20 Group Discussion</title>
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<pubDate>Mon, 04 Nov 2019 14:00:00 -0000</pubDate>

<itunes:duration>01:03:53</itunes:duration>
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<description><![CDATA[<p>The knowledge of WWE2K20's quality is not only the word on the street among wrestling fan circles, it has reached main stream audiences. In order to perhaps better understand how WWE2k20 is in the state that is, we have gathered some of the brightest minds of wrestling to briefly discuss the history of the series and the events that lead to WWE2k20.</p>
<p>Editors</p>
<p>Jurge Cruz- Alvarez - <a href="http://twitter.com/jcruzalvarez" rel="nofollow">@jcruzalvarez26</a></p>
<p>Jarrett Green - <a href="https://twitter.com/Jarrettjawn" rel="nofollow">@Jarrettjawn</a></p>
<p>-</p>
<p>Guests</p>
<p>Michael Ruiz, Staff Writer at Dualshockers - <a href="https://twitter.com/TheMichaelRuiz" rel="nofollow">@TheMichaelRuiz</a></p>
<p>Lillith K., Writer of the webcomic <a href="https://t.co/GcnFcge0nK?amp=1" rel="nofollow">Ghostpuncher and Host/Producer/DM of the actual-pay podcast, Ghostpuncher C.O.R.P.S</a> - <a href="https://twitter.com/deathcarpets" rel="nofollow">@deathcarpets</a></p>
<p>-</p>
<p>Supplemental Material </p>
<p><a href="https://www.videogameschronicle.com/features/interviews/interview-yukes-wwe/" rel="nofollow">“Yuke’s Creates Its Own Competition”</a> - Andy Robinson</p>
<p><a href="https://www.polygon.com/2019/8/7/20758462/wwe-2k20-yukes-visual-concepts-pc-ps4-xbox-one-pc" rel="nofollow">“Longtime developer Yuke’s is out of the WWE 2K picture”</a> - Owen S. Good </p>
<p><a href="https://www.dualshockers.com/wwe-2k20-review-ps4/" rel="nofollow">“WWE 2K20 Review — Bah Gawd, They’re Running On Instinct!”</a> - Michael Ruiz</p>
<p><a href="http://irrationalpassions.com/fire-pro-wrestling-world-review/" rel="nofollow">“Fire Pro Wrestling World Review”</a> - Jarrett Green</p>
<p><a href="http://uppercutcrit.com/episode-seven-if-you-love-it-let-it-go/" rel="nofollow">Palin’ Around Ep 7, If You Love It, Let It Go - Episode of Palin’ Around where Lilith discuses her relationship with wrestling games</a></p>
<p><a href="https://www.youtube.com/watch?v=d7BeY05qELU" rel="nofollow">Michael’s interview with Becky Lynch! </a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>How Dishonored Taught Me to Love the Immersive Sim Article Read</title>
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<pubDate>Tue, 22 Oct 2019 12:30:00 -0000</pubDate>

<itunes:duration>00:06:10</itunes:duration>
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<description><![CDATA[<p><strong>In this Article Read, Quinten Hoffman reads his feature <em>How Dishonored Taught Me to Love the Immersive Sim</em>.</strong></p>
<p>In this read, Quin takes a trip down memory lane, and revisits why he is so fond of Arkane Studios title <em>Dishonored</em> and how it revolutionized his way of thinking about games. </p>
<hr>

<p>You can read the feature <a href="http://irrationalpassions.com/how-dishonored-taught-me-to-love-the-immersive-sim" rel="nofollow">here</a> </p>
<p>Follow us on Twitter &amp; the Site!</p>
<p>Quinten Hoffman - <a href="twitter.com/quantum_arbiter" rel="nofollow">@Quantum_Arbiter</a></p>
<p>Irrational Passions - <a href="twitter.com/irrationalpod" rel="nofollow">@IrrationalPod</a> - <a href="irrationalpassions.com" rel="nofollow">Irrationalpassions.com</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>Jenny LeClue Review Article Read</title>
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<pubDate>Mon, 07 Oct 2019 14:00:00 -0000</pubDate>

<itunes:duration>00:06:20</itunes:duration>
<description><![CDATA[<p><strong>In this Article Read, Quin Hoffman goes over his review of Jenny LeClue.</strong> </p>
<p>He discusses the murder mystery in the small town of Arthurton, and the journey of Jenny LeClue as she solves the murder.</p>
<hr>

<p>Read the written review <a href="http://irrationalpassions.com/jenny-leclue-review/" rel="nofollow">here</a>!</p>
<p>Follow the Site and Author!</p>
<p>IrrationalPassions - <a href="twitter.com/irrationalpod" rel="nofollow">@irrationalpod</a> - <a href="irrationalpassions.com" rel="nofollow">IrrationalPassions.com</a></p>
<p>Quin Hoffman - <a href="twitter.com/quantum_arbiter" rel="nofollow">@quantum_arbiter</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Sayonara Wild Hearts Review Discussion</title>
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<pubDate>Fri, 04 Oct 2019 14:01:16 -0000</pubDate>

<itunes:duration>00:49:51</itunes:duration>
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<description><![CDATA[<p>Hello and welcome to the Irrational Passions Review Discussion for Sayonara Wild Hearts.</p>
<p>A colorful musical adventure about biker gangs and heartbreak.</p>
<p>For this discussion, our editor and reviewer Jurge Cruz-Alvarez chats with Jessica Cogswell to discuss it. Thank you to the IP community for providing their takes on the game for this discussion!</p>
<p>This game was reviewed on a retail PS4 Pro with code provided by a PR representative of the game.</p>
<p><a href="https://twitter.com/jessacogs" rel="nofollow">Follow Jessica on Twitter</a> | <a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a></p>
<p><a href="irrationalpassions.com" rel="nofollow">Visit Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/1daae277-786a-4150-9362-cd415776adca.mp3?source=rss&amp;ext=asset.mp3" length="71821469" type="audio/mpeg" />
<itunes:episode>0</itunes:episode>
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<item><title>Brian 'Nabeshin' Jackson's Gaming History</title>
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<pubDate>Mon, 30 Sep 2019 14:00:00 -0000</pubDate>

<itunes:duration>01:22:20</itunes:duration>
<itunes:subtitle>Alex gets to pick Nabeshin's history on where games started, falling in love with fighting games, and being changed by Sonic!</itunes:subtitle>
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<description><![CDATA[<p>Join Alex O'Neill as he picks the brain of one Brian Artist Jackson, also known as Nabeshin, fellow host of Irrational Passions Podcast, and fellow lover of off-topic shows. They discuss the first games Nabeshin ever played, where he fell in love with Sonic, and how the rest is history.</p>
<p>If you liked this, don't forget to let us know and leave us a review!</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Alex's Gaming History</title>
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<pubDate>Fri, 27 Sep 2019 14:00:00 -0000</pubDate>

<itunes:duration>01:03:10</itunes:duration>
<itunes:subtitle>Nabeshin grabs Alex to talk about where gaming started for him.</itunes:subtitle>
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<description><![CDATA[<p>Join Nabeshin as he takes Alex (me) through all the years of gaming leading up into the modern age. </p>
<p>Alex reflects on always being obsessed with old games, playing games with two older brothers, finishing Final Fantasy 7 with his mom, and falling in love with JRPGs.</p>
<p>If you liked this, don't forget to let us know and leave us a review!</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Mutazione Review Discussion with Jurge and Mike</title>
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<pubDate>Wed, 25 Sep 2019 15:00:00 -0000</pubDate>

<itunes:duration>00:47:50</itunes:duration>
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<description><![CDATA[<p><em>Mutazione</em> is a gorgeous adventure game about gardening, familly, and hanging out with cool mutants. </p>
<p>Editor Jurge Cruz sits down with Editor Mike Burgess to discuss it! </p>
<p>This game was reviewed on a PC by Mike. Jurge played on PlayStation 4. The game was provided by a PR representative of the game.</p>
<p>Learn more about <em><a href="https://mutazionegame.com/" rel="nofollow">Mutazione</a></em>!</p>
<p><a href="https://twitter.com/MikeIP_" rel="nofollow">Follow Mike on Twitter</a> | <a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/5f662907-a0a5-47ac-a733-5e5347025acc.mp3?source=rss&amp;ext=asset.mp3" length="68935919" type="audio/mpeg" />
<itunes:episode>0</itunes:episode>
</item>
<item><title>Dangerous Driving Review Discussion with Blessing Adeoye Jr. of Ok Beast</title>
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<pubDate>Fri, 13 Sep 2019 14:00:00 -0000</pubDate>

<itunes:duration>00:53:50</itunes:duration>
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<description><![CDATA[<p>Hello and welcome to the Irrational Passions Review Discussion for Dangerous Driving. </p>
<p>For this discussion, our editor and reviewer Jurge Cruz-Alvarez sits down with <a href="https://www.okbeast.com/" rel="nofollow">Blessing Adeoye Jr. of Ok Beast</a> to critique Dangerous Driving.</p>
<p>Watch Blessing's video essay, <a href="https://www.youtube.com/watch?v=fcI5oXMrlh4" rel="nofollow"><em>Why Burnout 3: Takedown is the Peak of Arcade-Style Racing</em></a> </p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a> | <a href="https://twitter.com/BlessingJr" rel="nofollow">Follow Blessing on Twitter</a></p>
<p><a href="http://irrationalpassions.com/" rel="nofollow">Visit Irrational Passions!</a></p>
<p>This game was reviewed on a PS4 Pro with code provided to Jurge by a PR representative of the game.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Telling Lies Review Discussion/Spoilercast with Ian Preschel of Ok Beast</title>
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<pubDate>Wed, 11 Sep 2019 16:00:00 -0000</pubDate>

<itunes:duration>01:03:23</itunes:duration>
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<description><![CDATA[<p>SPOILERS START AT 32:12 and END AT 58 MINUTES </p>
<p>Hello and welcome to the Irrational Passions Review Discussion for Telling Lies. For this discussion, our editor and reviewer Jurge Cruz-Alvarez sits down with <a href="https://www.okbeast.com/" rel="nofollow">Ian Preschel of Ok Beast</a> to critique and spoil, Telling Lies. </p>
<p><a href="https://twitter.com/IanWhyNot" rel="nofollow">Follow Ian on Twitter</a> | <a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a></p>
<p>This game was reviewed on a PC with code provided to Jurge by a PR representative of the game.</p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Man of Medan (Until Dawn Successor) Multiplayer Impressions and Discussion</title>
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<pubDate>Wed, 28 Aug 2019 14:00:00 -0000</pubDate>

<itunes:duration>00:23:45</itunes:duration>
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<description><![CDATA[<p>The Dark Pictures is an anthology horror game series developed by Supermassive Games, and it is also a spiritual successor to Until Dawn! </p>
<p>Man of Medan is the first game of the series, and it has some very interesting multiplayer options that can really change the experience. </p>
<p>Jurge Cruz and Scott White have been playing the game pre-release and have some thoughts on it! </p>
<p><a href="https://youtu.be/2SwmWHClvuw" rel="nofollow">Watch our Shared Story Multiplayer playthrough of the intro!</a></p>
<p>Code for this game was provided by Bandai Namco.</p>
<p><a href="twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a></p>
<p><a href="twitter.com/solidsnake120" rel="nofollow">Follow Scott on Twitter</a></p>
<p><a href="http://irrationalpassions.com/" rel="nofollow">Visit Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/b93fe5cf-d012-452a-af93-373464fd5b04.mp3?source=rss&amp;ext=asset.mp3" length="34239187" type="audio/mpeg" />
<itunes:episode>0</itunes:episode>
</item>
<item><title>Best of Irrational Passions: My Oregon Trail Article Read &amp; Discussion</title>
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<pubDate>Fri, 16 Aug 2019 15:00:00 -0000</pubDate>

<itunes:duration>00:59:15</itunes:duration>
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<description><![CDATA[<p>In this final episode of the inaugural Best of run, Alex sits down with Logan to discuss the famed or infamous My Oregon Trail piece that serves as the genesis of much of Logans writing style over the ensuing year and a half. Alex probes and pushes Logan to think and remember the good from this piece as the two reflect on their growth, passion for writing, and weight of trying to match your own prior writing. A deeply intimate and illuminating conversation. </p>
<p>In the piece itself an appreciation for the classics, but moreover an appreciation for a story told dozens of times, one of trial and error, triumph and failure, and fear and hope runs through. Logan tells you <em>his</em> story of destiny when crossing the country in a classic adventure game, and how every feeling, moment, and twist of that journey still resonates today. </p>
<p>Alex - <a href="http://twitter.com/alfighter27" rel="nofollow">twitter.com/alfighter27</a></p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The rest of the Best of List- <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>Best of Irrational Passions: Gamers Love Earth Article Read &amp; Discussion</title>
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<pubDate>Thu, 15 Aug 2019 15:00:38 -0000</pubDate>

<itunes:duration>00:25:29</itunes:duration>
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<description><![CDATA[<p>In this Best of discussion Alex and Logan come together to discuss one of their favorite Jarrett Green pieces. A silly, absurdist piece of joyous flippancy and admiration of the Earth and gamers love of it. By far the most unique and unlike any other Best of Convo. </p>
<p>In the piece itself Jarrett details the recurring theme of video games giving love and defense to Earth. Joyful, cleverer than anything you'll read today, and with a careening and relentless drive to give a shoutout to this spinning blue marble. A fun and nice reminder for all of us. </p>
<p>Alex - <a href="http://twitter.com/alfighter27" rel="nofollow">twitter.com/alfighter27</a></p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Jarrett - <a href="http://twitter.com/jarrettjawn" rel="nofollow">twitter.com/jarrettjawn</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The rest of the Best of List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>Best of Irrational Passions: Alex Talks - The Ultimate Experience Discussion</title>
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<pubDate>Wed, 14 Aug 2019 15:00:00 -0000</pubDate>

<itunes:duration>00:41:43</itunes:duration>
<description><![CDATA[<p>In this Best of discussion Logan sits down with Alex to talk about their favorite of the six episode run of Alex Talks Season 3. Emotions, what makes games unique, and the dreams and failures of projects and writing is all on display. </p>
<p>In the piece itself, Alex goes over the power of each players personal experiences outside of games in shaping their connection to a title. Timing, personal reflection, and the mistakes and smaller stories that fill out a journey all building together to craft something unique and utterly our own. Alex seeks to declare that all of our favorite games are actually a tiny piece of ourselves and how we are all a part of our favorite games. </p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Alex - <a href="http://twitter.com/alfighter27" rel="nofollow">twitter.com/alfighter27</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The rest of the Best of List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>Best of Irrational Passions: Uncharted Feelings Article Read &amp; Discussion</title>
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<pubDate>Tue, 13 Aug 2019 15:00:00 -0000</pubDate>

<itunes:duration>01:22:41</itunes:duration>
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<description><![CDATA[<p>In this best of discussion Logan and Alex talk of the sprawling, sweeping, and moving love letter that is Alex's thoughts and feelings upon playing through Uncharted 4. They also go into the Uncharted series at large and dive into their writing styles. </p>
<p>In the piece itself Alex dives into the complicated thoughts that Nathan Drakes story left him with. Intimate, meditative, and full of soul searching on what the series meant to him, it is a phenomenal journey through Alex's eyes as he makes sense of how the ending of Uncharted affected him.</p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Alex - <a href="http://twitter.com/alfighter27" rel="nofollow">twitter.com/alfighter27</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The rest of the Best of List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>Best of Irrational Passions: For the Love of the Game Article Read &amp; Discussion</title>
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<pubDate>Mon, 12 Aug 2019 15:00:00 -0000</pubDate>

<itunes:duration>00:50:12</itunes:duration>
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<description><![CDATA[<p>In this Best of discussion Jurge sits down with Logan as the two talk of Logans creative styles, the hopes and dreams that bound him up, and the legacy of one of the favorite things Logan has ever written. </p>
<p>In the piece itself, Logan tells the story of a Rocket League title match and puts on full display so much of what makes him who he is. Thrilling, evocative, soaring, and deeply personal and intimate, Logan's heart is all over this fantastic story.</p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Jurge - <a href="http://twitter.com/jcruzalvarez26" rel="nofollow">twitter.com/jcruzalvarez26</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The rest of the Best of List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
</item>
<item><title>Best of Irrational Passions: Ghosts of Miami Article Read</title>
<guid isPermaLink="false">https://pinecast.com/guid/9fc51d74-06a0-47f5-8a21-99d124295a53</guid>
<pubDate>Sat, 10 Aug 2019 03:00:00 -0000</pubDate>

<itunes:duration>00:05:23</itunes:duration>
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<description><![CDATA[<p>In this Best of Irrational Passions read Jurge Cruz takes the reader on a thoughtful tour over the true impact and weight of Ghosts of Miami. Navigating the way the cultures, characters, and world ring so true, so powerfully right for him. A heartfelt love letter to a culture and way of life to millions across the country that is rarely portrayed as beautifully or as real as it is here. </p>
<p>Jurge - <a href="http://twitter.com/jcruzalvarez26" rel="nofollow">twitter.com/jcruzalvarez26</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The Irrational Passions Best of List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Bloodstained: Ritual of the Night Review Discussion</title>
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<pubDate>Fri, 09 Aug 2019 13:45:00 -0000</pubDate>

<itunes:duration>00:29:44</itunes:duration>
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<description><![CDATA[<p><em>Review Discussions are a new initiative to talk past or beyond a review or in place of a written/video review in a more timely manner. They’re an interview-style discussion hoping to discuss specifically aspects of the game in question that may or may not be included in the written review. In some cases the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</em></p>
<hr>

<p>Hello and welcome to the Irrational Passions Review Discussion for Bloodstained Ritual of the Night. For this discussion, Scott White and Alex O'Neill sit down to discuss Scott's thoughts on on this spiritual successor to Symphony of the Night</p>
<hr>

<p>Listen and subscribe on iTunes <a href="https://podcasts.apple.com/us/podcast/irrational-passions-presents/id1433884354" rel="nofollow">here</a>.</p>
<p>Follow both Editors and the Site</p>
<p>Scott White - <a href="http://twitter.com/solidsnake120" rel="nofollow">@SolidSnake120</a></p>
<p>Alex O'Neill - <a href="http:twitter.com/alfighter27" rel="nofollow">@alfighter27</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">@IrrationalPod</a></p>
<hr>

<p><em>This game was reviewed on a PlayStation 4 Pro system with a review code provided by the publishers of the game.</em></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Best of Irrational Passions: The Art of the Video Game - Painting Article Read &amp; Discussion</title>
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<pubDate>Thu, 08 Aug 2019 15:00:00 -0000</pubDate>

<itunes:duration>00:46:05</itunes:duration>
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<description><![CDATA[<p>In this Irrational Passions Best of article discussion Jarrett Green sits down with Youssef Miguid, former IP contributor, about the art of the video game series he did for Irrational Passions. Enjoy these two immensely intelligent men speaking on art, games, and writing. </p>
<p>In the piece itself Youssef unpacks the way video games and art intersect. Equal parts brilliant, analytical, and all encompassing it's a great look at the art of games not just from the usual areas, but from something largely missed, yet arguably deeper and more ingrained. </p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Jurge - <a href="http://twitter.com/jcruzalvarez26" rel="nofollow">twitter.com/jcruzalvarez26</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The Best of Irrational Passions List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
<enclosure url="https://pinecast.com/listen/d3ba1e0b-acaf-463b-8f05-dfcd36c3bb8e.mp3?source=rss&amp;ext=asset.mp3" length="66384229" type="audio/mpeg" />
<itunes:episode>0</itunes:episode>
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<item><title>Best of Irrational Passions: Lost Oddities - Discovering Deadly Premonitions Article Read &amp; Discussion</title>
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<pubDate>Wed, 07 Aug 2019 15:00:00 -0000</pubDate>

<itunes:duration>00:57:07</itunes:duration>
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<description><![CDATA[<p>In this Best of discussion Logan sits down with Jurge as the two discuss Jurge's excellent Deadly Premonition piece and dive into the story behind Jurge's Lost Oddities series and why he retired it and then get into a personal,introspective, and eye opening look at the two's near simultaneous beginnings with IP.</p>
<p>In the read itself Jurge travels to the world of Deadly Premonition and soaks up the Twin Peaks inspired small town. The coffee, the driving through foggy small town roads, the pristine forested hills, and the quirky, absurd, otherworldly goodness of it all is brought alive in this forgotten classic.</p>
<p>Logan - <a href="http://twitter.com/leftyloggy" rel="nofollow">twitter.com/leftyloggy</a></p>
<p>Jurge - <a href="http://twitter.com/jcruzalvarez26" rel="nofollow">twitter.com/jcruzalvarez26</a></p>
<p>Irrational Passions- <a href="http://twitter.com/irrationalpod" rel="nofollow">twitter.com/irrationalpod</a></p>
<p>The rest of the Best of List - <a href="http://irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Best of Irrational Passions: Twilit Ghost Town Article Read &amp; Discussion</title>
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<pubDate>Tue, 06 Aug 2019 15:30:00 -0000</pubDate>

<itunes:duration>00:36:15</itunes:duration>
<description><![CDATA[<p>On this Irrational Passions Best of Read, Jurge Cruz sits down with one Alex O'Neill to discuss Alex's piece Twilit Ghost Town and the two talk the blast down memory lane it represents for them, Alex's inspiration for the piece, and you guessed it Zelda.</p>
<hr>

<p>In the piece itself Alex leads us through the barren and haunting world of Twilight Princess and explores its failures in living up to the endless potential that laid waiting for it. </p>
<hr>

<p>Evocative and full of a lifetime's worth of love and affection for the series, the piece and read are propelled forward by that passion and a desire to seek out the missing ingredient that kept Twilight Princess back from greatness and the lessons Nintendo learned.</p>
<hr>

<p>Jurge Cruz Alvarez - <a href="http://twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a></p>
<p>Alex O'Neill - <a href="http://twitter.com/alfighter27" rel="nofollow">@alfighter27</a></p>
<p>Irrational Passions - <a href="http://twittter.com/irrationalpod" rel="nofollow">@irrationalpod</a></p>
<p>The Rest of the Best of List - <a href="irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Best of Irrational Passions: Housemarque in The Myth of Sisyphus Article Read &amp; Discussion</title>
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<pubDate>Mon, 05 Aug 2019 16:45:00 -0000</pubDate>

<itunes:duration>00:41:21</itunes:duration>
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<description><![CDATA[<p>On this Irrational Passions Best of Read, Logan sits down with Jarrett to have a wide ranging discussion on mythology, storytelling, and the end of an era for Housemarque, in one of the boys favorite conversations. </p>
<hr>

<p>In the read itself Jarrett Green gives a stirring, mythological infused farewell to an incredible era of games by studio Housemarque. Equal parts melancholic and inspired, it is a masterclass of classical storytelling and a lovely eulogy to the studio's works of art. </p>
<hr>

<p>Logan Wilkinson - <a href="http://twitter.com/leftyloggy" rel="nofollow">@leftyloggy</a></p>
<p>Jarrett Green - <a href="http://twitter.com/jarrettjawn" rel="nofollow">@jarrettjawn</a></p>
<p>Irrational Passions - <a href="http://twitter.com/irrationalpod" rel="nofollow">@irrationalpod</a></p>
<p>The full Best of List - <a href="irrationalpassions.com/bestof" rel="nofollow">irrationalpassions.com/bestof</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Polymega Interview with Bryan Bernal</title>
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<pubDate>Thu, 01 Aug 2019 16:45:00 -0000</pubDate>

<itunes:duration>01:02:00</itunes:duration>
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<description><![CDATA[<p>Jurge Cruz and Scott White, the retro enthusiasts of Irrational Passions, were set up with a unique opportunity. We got the chance chance to speak with Bryan Bernal, Co-founder and CEO of Playmaji, creators of of the upcoming modular Polymega retro system.</p>
<p>[Visit Irrational Passions] (<a href="http://irrationalpassions.com/" rel="nofollow">http://irrationalpassions.com/</a>)</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a></p>
<p><a href="https://twitter.com/SolidSnake120" rel="nofollow">Follow Scott on Twitter</a></p>
<p><a href="https://www.polymega.com/" rel="nofollow">Polymega Site</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>IP Presents: The Final Fantasy VII Remake - Our Hopes and Fears</title>
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<pubDate>Fri, 07 Jun 2019 22:10:57 -0000</pubDate>

<itunes:duration>00:54:28</itunes:duration>
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<description><![CDATA[Jarrett and Scott sit down to talk about their past with the original Final Fantasy VII and what their hopes and fears are with the upcoming Remake. With Square's 2019 Press Conference just days away, will their hopes be dashed or will they be singing the Remake's praise?

]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Alt-Frequencies Review Discussion</title>
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<pubDate>Wed, 29 May 2019 03:25:45 -0000</pubDate>

<itunes:duration>00:26:20</itunes:duration>
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<description><![CDATA[<p>The games developed by Accidental Queens have always focused on the way we interact with technology. Both of their previous titles, <em>A Normal Lost Phone</em> and <em>Another Lost Phone</em>, explored the interactive storytelling potential that lays present within the smartphones we keep so much of our personal lives in. When I reviewed <a href="http://irrationalpassions.com/another-lost-phone-lauras-story-review/" rel="nofollow"><strong>Another Lost Phone back</strong></a> in 2017, I praised it for telling such an intimate and personal story, while also really executing on the potential of its big idea.</p>
<p><em>Alt-Frequencies</em> is their newest game, and it’s an audio focused narrative experience that has the player interacting with a radio and it, along with the personalities on air on each radio station, serve as the devices to tell a sci-fi story about time manipulation. By recording snippets from radio stations and then manipulating them when you broadcast them to other stations, you move forward the game’s story as you control the information being spread. You also have the ability to scrub through conversations at any time and when they replay in case you missed a key phrase. When I played <a href="http://irrationalpassions.com/alt-frequencies-preview/" rel="nofollow">a demo build of it at PAX East 2019</a>, I walked away from it very excited by the ambitious pitch and its fully voice acted story, but had concerns that the design could lead to frustrations. It’s unfortunate to discover that those concerns became manifested in its final release.</p>
<p>In this review discussion Quinten Hoffman and I discuss my full thoughts on Alt-Frequencies.</p>
<p><em>This game was reviewed on a Google Pixel 3a XL with a copy of  the game provided by a PR representative of the game.</em></p>
<p><a href="twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge</a></p>
<p><a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">Follow Quinten</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Sekiro: Shadows Die Twice - Review Discussion</title>
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<pubDate>Tue, 21 May 2019 00:35:15 -0000</pubDate>

<itunes:duration>00:35:14</itunes:duration>
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<description><![CDATA[Hello and welcome to the Irrational Passions Review Discussion for Sekiro: Shadows Die Twice. For the discussion, Scott White sits down with Alex O'Neill to discuss Alex's thoughts about the latest title from From Software.]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>World of Horror Preview</title>
<guid isPermaLink="false">https://pinecast.com/guid/07fe8eb4-5924-47fd-ac3e-e8e3b39c249d</guid>
<pubDate>Mon, 06 May 2019 14:00:00 -0000</pubDate>

<itunes:duration>00:03:43</itunes:duration>
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<description><![CDATA[<p><a href="http://www.ysbryd.net/portfolio-item/unannounced-title/" rel="nofollow">World of Horror</a> is an adventure-horror game with a presentation inspired by the works of Junji Ito that I was able to play an early build of.</p>
<p>Follow Jurge on Twitter <a href="twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a>
Visit <a href="irrrationalpassions.com" rel="nofollow">Irrational Passions</a>
<a href="https://itunes.apple.com/us/podcast/irrational-passions-presents/id1433884354?mt=2" rel="nofollow">Rate the show on iTunes!</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Beat Cop Review Discussion</title>
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<pubDate>Thu, 02 May 2019 15:50:31 -0000</pubDate>

<itunes:duration>00:43:28</itunes:duration>
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<description><![CDATA[<p><strong>Content Warning: This discussion includes the topics of race, the use of racist behavior, racist terminology and violence.</strong></p>
<hr>

<p><i><span>Review Discussions are a new initiative to talk past or beyond a review or in place of a written/video review in a more timely manner. They’re an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</span></i></p>
<hr>

<p>Hello and Welcome to the Irrational Passions Review Discussion for <em>Beat Cop</em>. For this discussion, Jarrett Green sits down with Quin Hoffman to discuss Quin's thoughts on <em>Beat Cop</em>.</p>
<hr>

<p>Quin's Thoughts in Summary: <em>Beat Cop</em> struggles to tell a compelling narrative by subduing it in a world which feels like a parody of 80's Western cop shows. By doing so, it constantly throws problematic terms in your face without truly justifying the use. Lacking any critical commentary of why these terms are being used. The game becomes increasingly grotesque and appalling as time goes on due to the uninteresting gameplay loop of writing tickets, stopping thieves, and the occasional shooting of people of color.</p>
<p>This game was reviewed on a retail Nintendo Switch with a copy of  the game provided by PR.</p>
<p><strong>Works Mentioned</strong></p>
<p><a href="https://www.gamesindustry.biz/articles/2018-07-26-the-art-of-failing-what-11-bit-studios-learnt-from-beat-cop" rel="nofollow"><em>The art of failing: What 11 bit Studios learnt from Beat Cop </em></a>by Haydn Taylor</p>
<p><em><a href="https://www.rockpapershotgun.com/2017/03/28/beat-cop-review/" rel="nofollow">Beat Cop Review</a> </em>by John Walker</p>
<p>Follow both Editors and the Site</p>
<p><a href="https://twitter.com/jarrettjawn" rel="nofollow">Jarrett Green</a></p>
<p><a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">Quin Hoffman</a></p>
<p><a href="https://twitter.com/IrrationalPod" rel="nofollow">Irrational Passions</a></p>
<p><a href="https://itunes.apple.com/us/podcast/irrational-passions-presents/id1433884354?mt=2" rel="nofollow">Subscribe on iTunes</a> — <a href="https://pinecast.com/listen/dec405db-9d2f-4607-b3e6-10b29bc9f322" rel="nofollow">Download MP3</a> — <a href="https://pinecast.com/feed/irrational-passions-presents" rel="nofollow">RSS Feed</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Alex &amp; Nabeshin's Top 50 Games Discussion</title>
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<pubDate>Tue, 30 Apr 2019 17:00:00 -0000</pubDate>

<itunes:duration>01:15:03</itunes:duration>
<itunes:subtitle>Alex and Brian Nabeshin Jackson sit down to talk about their recent twitter threads detailing each of their personal top 50 games of all time!</itunes:subtitle>
<itunes:image href="https://storage.pinecast.net/podcasts/covers/cb135dc2-9880-406d-af51-349deefad514/IP_Presents.jpg" />
<description><![CDATA[<p>Alex O'Neill is joined by Brian "Nabeshin" Jackson to discuss their recent Twitter challenge to create a thread listing their 50 favorite games of all time.
Check out Nabeshin's Top 50 Thread:
<a href="https://twitter.com/Nabeshin186/status/1114547005794267136" rel="nofollow">https://twitter.com/Nabeshin186/status/1114547005794267136</a>
Check out Alex's Top 50 Thread:
<a href="https://twitter.com/ALFighter27/status/1121143607484977152" rel="nofollow">https://twitter.com/ALFighter27/status/1121143607484977152</a></p>
<p>Don't forget to listen to their weekly discussions on <a href="http://traffic.libsyn.com/ippodcast/ipp420blazeit.mp3" rel="nofollow">Irrational Passions Podcast!</a></p>
<p><a href="http://twitter.com/alfighter27" rel="nofollow">Follow Alex</a>
<a href="http://twitter.com/nabeshin186" rel="nofollow">Follow Nabeshin</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Falcon Age Review Discussion</title>
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<pubDate>Wed, 17 Apr 2019 14:30:00 -0000</pubDate>

<itunes:duration>00:25:23</itunes:duration>
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<description><![CDATA[<p>Review Discussions are a new initiative to talk past or beyond a review or in place of a written/video review in a more timely manner. They’re an interview-style discussion hoping to discuss specifically aspects of the game in question that may or may not be included in the written review. In some cases the discussion will be the only critical conversation we put out for a game, in others it may complement a review.</p>
<hr>

<p>Hello and welcome to the Irrational Passions Review Discussion for <em>Falcon Age</em>. For this discussion, Jurge Cruz and Quin Hoffman sit down to discuss Quin's thoughts on <em>Falcon Age</em>, the latest game from OuterLoop Studios</p>
<hr>

<p>Quin's Thoughts in Summary: <em>Falcon Age</em> tells a compelling story about the effects of colonialism, and the damage it does to indigenous peoples. When it does this the game soars and makes something different. It succeeds in these moments but then falls flat once you have to move on. It builds this gorgeous world, and interesting characters but fails to execute on that at times. You build this relationship with your bird, and you name her but then never repeat her name. There are many love things to about <em>Falcon Age</em>, but there is also many moments which are forgettable. </p>
<hr>

<p><strong>Score: 7.5 / 10</strong></p>
<hr>

<p>Listen and subscribe on iTunes and Podcast Services
. 
Follow both Editors and the Site</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Jurge Cruz</a> - Listen to Jurge's Interview <a href="https://pinecast.com/listen/3db0f6f7-95f1-4ca2-88f3-58284ef325d2.mp3" rel="nofollow">here</a></p>
<p><a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">Quin Hoffman</a> - Read his preview <a href="http://irrationalpassions.com/falcon-age-preview/" rel="nofollow">here</a></p>
<p><a href="https://twitter.com/IrrationalPod" rel="nofollow">Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>PAX East 2019 - Falcon Age Interview with Chandana Ekanayake</title>
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<pubDate>Fri, 12 Apr 2019 04:39:37 -0000</pubDate>

<itunes:duration>00:06:52</itunes:duration>
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<description><![CDATA[<p>Social Media Editor and Staff Member Jurge Cruz-Alvarez got to chat with game developer Chandana Ekanayake from Outer Loop games on the subject of Falcon Age!</p>
<p><a href="twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge</a>
<a href="https://twitter.com/OuterloopGames" rel="nofollow">Follow Outer Loop Games</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>PAX East 2019 - Streets of Rage 4 Preview Discussion</title>
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<pubDate>Sat, 06 Apr 2019 04:57:58 -0000</pubDate>

<itunes:duration>00:15:08</itunes:duration>
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<description><![CDATA[<p>Jurge got to get hands-on with Lizardcube and Guard Crush Games' Streets of Rage 4 at PAX East, a series very close to his heart. Alex O'Neill got to play at PAX West, so they deiced to sit down and discuss how they feel about the game now having both played it. </p>
<p><a href="http://irrationalpassions.com/streets-of-rage-4-preview/" rel="nofollow">Read Alex's preview from last year</a>!</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge on Twitter</a></p>
<p><a href="https://twitter.com/ALFighter27" rel="nofollow">Follow Alex on Twitter</a></p>
<p><a href="http://irrationalpassions.com/" rel="nofollow">Visit Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>PAX East 2019 - Shake Shack Adventure </title>
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<pubDate>Wed, 03 Apr 2019 19:45:27 -0000</pubDate>

<itunes:duration>00:08:05</itunes:duration>
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<description><![CDATA[<p>PAX East has a lot of video games. There's also a lot of walking, and walking makes you hungry! </p>
<p>Jurge had a recorder on his person, and decided to turn it on while himself, Logan Wilikinson, and Cameron Abbott made the trip over to Shake Shack. Oh, they also talked about video games. </p>
<p>Games discussed:
Falcon Age 
Dangerous Driving 
Hellblade on Switch 
Katana Zero</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Follow Jurge </a></p>
<p><a href="https://twitter.com/Unsexiestcomedy" rel="nofollow">Follow Cameron</a></p>
<p><a href="https://twitter.com/LeftyLoggy" rel="nofollow">Follow Logan</a></p>
<p><a href="http://irrationalpassions.com/" rel="nofollow">Visit Irrational Passions!</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<item><title>Article Read: SNK 40th Anniversary is the New Standard for Retro Game Collections </title>
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<pubDate>Wed, 27 Mar 2019 16:33:02 -0000</pubDate>

<itunes:duration>00:05:34</itunes:duration>
<itunes:subtitle>SNK 40th Anniversary Article Read</itunes:subtitle>
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<description><![CDATA[<h1>Episode Notes</h1>
<p>This is our article read of Jurge Cruz-Alvarez's piece on the SNK 40th Anniversary collection. </p>
<p>Code for this game was provided by the game's publisher. </p>
<p>Follow Jurge on Twitter <a href="https://twitter.com/jcruzalvarez26" rel="nofollow">@jcruzalvarez26</a></p>
<p>Visit <a href="https://irrationalpassions.com" rel="nofollow">Irrational Passions</a></p>
<p><a href="https://itunes.apple.com/us/podcast/irrational-passions-presents/id1433884354?mt=2" rel="nofollow">RATE THE SHOW ON ITUNES!</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Metro Review Discussion</title>
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<pubDate>Mon, 25 Mar 2019 15:36:21 -0000</pubDate>

<itunes:duration>00:31:46</itunes:duration>
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<description><![CDATA[<p>Hello and welcome to the Irrational Passions Review Discussion for <em>Metro Exodus</em>. For this discussion, Jurge Cruz and Quin Hoffman sit down to discuss Quin's thoughts on the latest title in the <em>Metro</em> franchise.</p>
<hr>
<p>Quin's final thoughts: <em>Metro Exodus</em> shows how far 4A Games has come, as well as sticking to the roots of what made this franchise what it is. <em>Exodus</em> feels like a culmination of a decade of work, and it certainly shines here. The blend of open and linear environments feels perfect and allows for the developers to flex and show that growth. </p>
<hr>
<p>Follow both Editors and the Site:</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Jurge Cruz</a></p>
<p><a href="https://twitter.com/Quantum_Arbiter" rel="nofollow">Quin Hoffman</a></p>
<p><a href="https://twitter.com/IrrationalPod" rel="nofollow">Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Article Read: Kratos The Literary Device</title>
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<pubDate>Thu, 11 Oct 2018 18:30:00 -0000</pubDate>

<itunes:duration>01:13:27</itunes:duration>
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<description><![CDATA[<p>Hello and welcome to an Irrational Passions Article Read. For this read Jarrett Green, will be reading his piece Kratos the Literary Device which was originally published on <a href="http://irrationalpassions.com/kratos-the-literary-device/" rel="nofollow">April, 27th 2018.</a></p>
<hr>
<p>After the read, Jarrett Green is joined by Logan Wilkinson, Senior Editor, for a discussion.</p>
<hr>
<p>Follow the Author, the Editor, and the Site</p>
<p><a href="https://twitter.com/Jarrettjawn" rel="nofollow">Jarrett Green</a></p>
<p><a href="https://twitter.com/LeftyLoggy" rel="nofollow">Logan Wilkinson</a></p>
<p><a href="https://twitter.com/IrrationalPod" rel="nofollow">Irrational Passions</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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<itunes:episode>0</itunes:episode>
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<item><title>Article Read: Place and Purpose - Desert Golfing</title>
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<pubDate>Wed, 15 Aug 2018 17:30:00 -0000</pubDate>

<itunes:duration>00:31:24</itunes:duration>
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<description><![CDATA[<p>Hello and welcome to the initial episode of Irrational Passions Presents. This is going to be home to all of the audio features from <a href="irrationalpassions.com" rel="nofollow">IrrationalPassions.com</a>.</p>
<hr>

<p>For this Article Read, Quinten Hoffman will be reading his piece Place and Purpose: Desert Golfing. The piece was originally published on April 23rd, 2018. Which you can read <a href="http://irrationalpassions.com/place-and-purpose-desert-golfing/" rel="nofollow">here</a></p>
<p>Place and Purpose is a recurring column, where Quinten explores the subject game’s environments and unpack the emotions he finds are evoked, typically told as a narrative.</p>
<p>After the read, Quinten is joined by Irrational Passions Social Editor Jurge Cruz for a discussion.</p>
<hr>

<p>Follow the Editor and the Author:</p>
<p><a href="https://twitter.com/jcruzalvarez26" rel="nofollow">Jurge Cruz</a></p>
<p><a href="https://twitter.com/quantum_arbiter" rel="nofollow">Quinten Hoffman</a></p>]]></description>
<itunes:explicit>yes</itunes:explicit>
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